Opentk/Source/OpenTK/Graphics/ES10/Enums.cs
the_fiddler 57c430fc36 Regenerated bindings using the latest generator updates.
ES bindings now exist in ES10.GL, ES11.GL and ES20.GL classes instead of ES10.ES etc (reason: easier porting to/from regular OpenGL).
2009-08-15 16:55:53 +00:00

676 lines
21 KiB
C#

#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
namespace OpenTK.Graphics.ES10
{
#pragma warning disable 1591
public enum All
{
False = ((int)0),
NoError = ((int)0),
Zero = ((int)0),
Points = ((int)0X0000),
DepthBufferBit = ((int)0X00000100),
StencilBufferBit = ((int)0X00000400),
ColorBufferBit = ((int)0X00004000),
Lines = ((int)0X0001),
LineLoop = ((int)0X0002),
LineStrip = ((int)0X0003),
Triangles = ((int)0X0004),
TriangleStrip = ((int)0X0005),
TriangleFan = ((int)0X0006),
Add = ((int)0X0104),
Never = ((int)0X0200),
Less = ((int)0X0201),
Equal = ((int)0X0202),
Lequal = ((int)0X0203),
Greater = ((int)0X0204),
Notequal = ((int)0X0205),
Gequal = ((int)0X0206),
Always = ((int)0X0207),
SrcColor = ((int)0X0300),
OneMinusSrcColor = ((int)0X0301),
SrcAlpha = ((int)0X0302),
OneMinusSrcAlpha = ((int)0X0303),
DstAlpha = ((int)0X0304),
OneMinusDstAlpha = ((int)0X0305),
DstColor = ((int)0X0306),
OneMinusDstColor = ((int)0X0307),
SrcAlphaSaturate = ((int)0X0308),
Front = ((int)0X0404),
Back = ((int)0X0405),
FrontAndBack = ((int)0X0408),
InvalidEnum = ((int)0X0500),
InvalidValue = ((int)0X0501),
InvalidOperation = ((int)0X0502),
StackOverflow = ((int)0X0503),
StackUnderflow = ((int)0X0504),
OutOfMemory = ((int)0X0505),
Exp = ((int)0X0800),
Exp2 = ((int)0X0801),
Cw = ((int)0X0900),
Ccw = ((int)0X0901),
PointSmooth = ((int)0X0b10),
SmoothPointSizeRange = ((int)0X0b12),
LineSmooth = ((int)0X0b20),
SmoothLineWidthRange = ((int)0X0b22),
CullFace = ((int)0X0b44),
Lighting = ((int)0X0b50),
LightModelTwoSide = ((int)0X0b52),
LightModelAmbient = ((int)0X0b53),
ColorMaterial = ((int)0X0b57),
Fog = ((int)0X0b60),
FogDensity = ((int)0X0b62),
FogStart = ((int)0X0b63),
FogEnd = ((int)0X0b64),
FogMode = ((int)0X0b65),
FogColor = ((int)0X0b66),
DepthTest = ((int)0X0b71),
StencilTest = ((int)0X0b90),
Normalize = ((int)0X0ba1),
AlphaTest = ((int)0X0bc0),
Dither = ((int)0X0bd0),
Blend = ((int)0X0be2),
ColorLogicOp = ((int)0X0bf2),
ScissorTest = ((int)0X0c11),
PerspectiveCorrectionHint = ((int)0X0c50),
PointSmoothHint = ((int)0X0c51),
LineSmoothHint = ((int)0X0c52),
PolygonSmoothHint = ((int)0X0c53),
FogHint = ((int)0X0c54),
UnpackAlignment = ((int)0X0cf5),
PackAlignment = ((int)0X0d05),
MaxLights = ((int)0X0d31),
MaxTextureSize = ((int)0X0d33),
MaxModelviewStackDepth = ((int)0X0d36),
MaxProjectionStackDepth = ((int)0X0d38),
MaxTextureStackDepth = ((int)0X0d39),
MaxViewportDims = ((int)0X0d3a),
SubpixelBits = ((int)0X0d50),
RedBits = ((int)0X0d52),
GreenBits = ((int)0X0d53),
BlueBits = ((int)0X0d54),
AlphaBits = ((int)0X0d55),
DepthBits = ((int)0X0d56),
StencilBits = ((int)0X0d57),
Texture2D = ((int)0X0de1),
DontCare = ((int)0X1100),
Fastest = ((int)0X1101),
Nicest = ((int)0X1102),
Ambient = ((int)0X1200),
Diffuse = ((int)0X1201),
Specular = ((int)0X1202),
Position = ((int)0X1203),
SpotDirection = ((int)0X1204),
SpotExponent = ((int)0X1205),
SpotCutoff = ((int)0X1206),
ConstantAttenuation = ((int)0X1207),
LinearAttenuation = ((int)0X1208),
QuadraticAttenuation = ((int)0X1209),
Byte = ((int)0X1400),
UnsignedByte = ((int)0X1401),
Short = ((int)0X1402),
UnsignedShort = ((int)0X1403),
Float = ((int)0X1406),
Fixed = ((int)0X140c),
Clear = ((int)0X1500),
And = ((int)0X1501),
AndReverse = ((int)0X1502),
Copy = ((int)0X1503),
AndInverted = ((int)0X1504),
Noop = ((int)0X1505),
Xor = ((int)0X1506),
Or = ((int)0X1507),
Nor = ((int)0X1508),
Equiv = ((int)0X1509),
Invert = ((int)0X150a),
OrReverse = ((int)0X150b),
CopyInverted = ((int)0X150c),
OrInverted = ((int)0X150d),
Nand = ((int)0X150e),
Set = ((int)0X150f),
Emission = ((int)0X1600),
Shininess = ((int)0X1601),
AmbientAndDiffuse = ((int)0X1602),
Modelview = ((int)0X1700),
Projection = ((int)0X1701),
Texture = ((int)0X1702),
Alpha = ((int)0X1906),
Rgb = ((int)0X1907),
Rgba = ((int)0X1908),
Luminance = ((int)0X1909),
LuminanceAlpha = ((int)0X190a),
Flat = ((int)0X1d00),
Smooth = ((int)0X1d01),
Keep = ((int)0X1e00),
Replace = ((int)0X1e01),
Incr = ((int)0X1e02),
Decr = ((int)0X1e03),
Vendor = ((int)0X1f00),
Renderer = ((int)0X1f01),
Version = ((int)0X1f02),
Extensions = ((int)0X1f03),
Modulate = ((int)0X2100),
Decal = ((int)0X2101),
TextureEnvMode = ((int)0X2200),
TextureEnvColor = ((int)0X2201),
TextureEnv = ((int)0X2300),
Nearest = ((int)0X2600),
Linear = ((int)0X2601),
NearestMipmapNearest = ((int)0X2700),
LinearMipmapNearest = ((int)0X2701),
NearestMipmapLinear = ((int)0X2702),
LinearMipmapLinear = ((int)0X2703),
TextureMagFilter = ((int)0X2800),
TextureMinFilter = ((int)0X2801),
TextureWrapS = ((int)0X2802),
TextureWrapT = ((int)0X2803),
Repeat = ((int)0X2901),
Light0 = ((int)0X4000),
Light1 = ((int)0X4001),
Light2 = ((int)0X4002),
Light3 = ((int)0X4003),
Light4 = ((int)0X4004),
Light5 = ((int)0X4005),
Light6 = ((int)0X4006),
Light7 = ((int)0X4007),
UnsignedShort4444 = ((int)0X8033),
UnsignedShort5551 = ((int)0X8034),
PolygonOffsetFill = ((int)0X8037),
RescaleNormal = ((int)0X803a),
VertexArray = ((int)0X8074),
NormalArray = ((int)0X8075),
ColorArray = ((int)0X8076),
TextureCoordArray = ((int)0X8078),
Multisample = ((int)0X809d),
SampleAlphaToCoverage = ((int)0X809e),
SampleAlphaToOne = ((int)0X809f),
SampleCoverage = ((int)0X80a0),
MaxElementsVertices = ((int)0X80e8),
MaxElementsIndices = ((int)0X80e9),
ClampToEdge = ((int)0X812f),
UnsignedShort565 = ((int)0X8363),
AliasedPointSizeRange = ((int)0X846d),
AliasedLineWidthRange = ((int)0X846e),
Texture0 = ((int)0X84c0),
Texture1 = ((int)0X84c1),
Texture2 = ((int)0X84c2),
Texture3 = ((int)0X84c3),
Texture4 = ((int)0X84c4),
Texture5 = ((int)0X84c5),
Texture6 = ((int)0X84c6),
Texture7 = ((int)0X84c7),
Texture8 = ((int)0X84c8),
Texture9 = ((int)0X84c9),
Texture10 = ((int)0X84ca),
Texture11 = ((int)0X84cb),
Texture12 = ((int)0X84cc),
Texture13 = ((int)0X84cd),
Texture14 = ((int)0X84ce),
Texture15 = ((int)0X84cf),
Texture16 = ((int)0X84d0),
Texture17 = ((int)0X84d1),
Texture18 = ((int)0X84d2),
Texture19 = ((int)0X84d3),
Texture20 = ((int)0X84d4),
Texture21 = ((int)0X84d5),
Texture22 = ((int)0X84d6),
Texture23 = ((int)0X84d7),
Texture24 = ((int)0X84d8),
Texture25 = ((int)0X84d9),
Texture26 = ((int)0X84da),
Texture27 = ((int)0X84db),
Texture28 = ((int)0X84dc),
Texture29 = ((int)0X84dd),
Texture30 = ((int)0X84de),
Texture31 = ((int)0X84df),
MaxTextureUnits = ((int)0X84e2),
NumCompressedTextureFormats = ((int)0X86a2),
CompressedTextureFormats = ((int)0X86a3),
Palette4Rgb8Oes = ((int)0X8b90),
Palette4Rgba8Oes = ((int)0X8b91),
Palette4R5G6B5Oes = ((int)0X8b92),
Palette4Rgba4Oes = ((int)0X8b93),
Palette4Rgb5A1Oes = ((int)0X8b94),
Palette8Rgb8Oes = ((int)0X8b95),
Palette8Rgba8Oes = ((int)0X8b96),
Palette8R5G6B5Oes = ((int)0X8b97),
Palette8Rgba4Oes = ((int)0X8b98),
Palette8Rgb5A1Oes = ((int)0X8b99),
ImplementationColorReadTypeOes = ((int)0X8b9a),
ImplementationColorReadFormatOes = ((int)0X8b9b),
32LeanAndMean = ((int)1),
OesCompressedPalettedTexture = ((int)1),
OesReadFormat = ((int)1),
OesVersion10 = ((int)1),
One = ((int)1),
True = ((int)1),
Pi = ((int)Extern),
}
public enum AlphaFunction
{
Never = ((int)0X0200),
Less = ((int)0X0201),
Equal = ((int)0X0202),
Lequal = ((int)0X0203),
Greater = ((int)0X0204),
Notequal = ((int)0X0205),
Gequal = ((int)0X0206),
Always = ((int)0X0207),
}
public enum BeginMode
{
Points = ((int)0X0000),
Lines = ((int)0X0001),
LineLoop = ((int)0X0002),
LineStrip = ((int)0X0003),
Triangles = ((int)0X0004),
TriangleStrip = ((int)0X0005),
TriangleFan = ((int)0X0006),
}
public enum BlendingFactorDest
{
Zero = ((int)0),
SrcColor = ((int)0X0300),
OneMinusSrcColor = ((int)0X0301),
SrcAlpha = ((int)0X0302),
OneMinusSrcAlpha = ((int)0X0303),
DstAlpha = ((int)0X0304),
OneMinusDstAlpha = ((int)0X0305),
One = ((int)1),
}
public enum BlendingFactorSrc
{
DstColor = ((int)0X0306),
OneMinusDstColor = ((int)0X0307),
SrcAlphaSaturate = ((int)0X0308),
}
public enum Boolean
{
False = ((int)0),
True = ((int)1),
}
[Flags]
public enum ClearBufferMask
{
DepthBufferBit = ((int)0X00000100),
StencilBufferBit = ((int)0X00000400),
ColorBufferBit = ((int)0X00004000),
}
public enum CullFaceMode
{
Front = ((int)0X0404),
Back = ((int)0X0405),
FrontAndBack = ((int)0X0408),
}
public enum DataType
{
Byte = ((int)0X1400),
UnsignedByte = ((int)0X1401),
Short = ((int)0X1402),
UnsignedShort = ((int)0X1403),
Float = ((int)0X1406),
Fixed = ((int)0X140c),
}
public enum EnableCap
{
PointSmooth = ((int)0X0b10),
LineSmooth = ((int)0X0b20),
CullFace = ((int)0X0b44),
Lighting = ((int)0X0b50),
ColorMaterial = ((int)0X0b57),
Fog = ((int)0X0b60),
DepthTest = ((int)0X0b71),
StencilTest = ((int)0X0b90),
Normalize = ((int)0X0ba1),
AlphaTest = ((int)0X0bc0),
Dither = ((int)0X0bd0),
Blend = ((int)0X0be2),
ColorLogicOp = ((int)0X0bf2),
ScissorTest = ((int)0X0c11),
Texture2D = ((int)0X0de1),
PolygonOffsetFill = ((int)0X8037),
RescaleNormal = ((int)0X803a),
VertexArray = ((int)0X8074),
NormalArray = ((int)0X8075),
ColorArray = ((int)0X8076),
TextureCoordArray = ((int)0X8078),
Multisample = ((int)0X809d),
SampleAlphaToCoverage = ((int)0X809e),
SampleAlphaToOne = ((int)0X809f),
SampleCoverage = ((int)0X80a0),
}
public enum ErrorCode
{
NoError = ((int)0),
InvalidEnum = ((int)0X0500),
InvalidValue = ((int)0X0501),
InvalidOperation = ((int)0X0502),
StackOverflow = ((int)0X0503),
StackUnderflow = ((int)0X0504),
OutOfMemory = ((int)0X0505),
}
public enum Extensions
{
OesCompressedPalettedTexture = ((int)1),
OesReadFormat = ((int)1),
OesVersion10 = ((int)1),
}
public enum FogMode
{
Exp = ((int)0X0800),
Exp2 = ((int)0X0801),
}
public enum FogParameter
{
FogDensity = ((int)0X0b62),
FogStart = ((int)0X0b63),
FogEnd = ((int)0X0b64),
FogMode = ((int)0X0b65),
FogColor = ((int)0X0b66),
}
public enum FrontFaceDirection
{
Cw = ((int)0X0900),
Ccw = ((int)0X0901),
}
public enum GetPName
{
SmoothPointSizeRange = ((int)0X0b12),
SmoothLineWidthRange = ((int)0X0b22),
MaxLights = ((int)0X0d31),
MaxTextureSize = ((int)0X0d33),
MaxModelviewStackDepth = ((int)0X0d36),
MaxProjectionStackDepth = ((int)0X0d38),
MaxTextureStackDepth = ((int)0X0d39),
MaxViewportDims = ((int)0X0d3a),
SubpixelBits = ((int)0X0d50),
RedBits = ((int)0X0d52),
GreenBits = ((int)0X0d53),
BlueBits = ((int)0X0d54),
AlphaBits = ((int)0X0d55),
DepthBits = ((int)0X0d56),
StencilBits = ((int)0X0d57),
MaxElementsVertices = ((int)0X80e8),
MaxElementsIndices = ((int)0X80e9),
AliasedPointSizeRange = ((int)0X846d),
AliasedLineWidthRange = ((int)0X846e),
MaxTextureUnits = ((int)0X84e2),
NumCompressedTextureFormats = ((int)0X86a2),
CompressedTextureFormats = ((int)0X86a3),
ImplementationColorReadTypeOes = ((int)0X8b9a),
ImplementationColorReadFormatOes = ((int)0X8b9b),
}
public enum HintMode
{
DontCare = ((int)0X1100),
Fastest = ((int)0X1101),
Nicest = ((int)0X1102),
}
public enum HintTarget
{
PerspectiveCorrectionHint = ((int)0X0c50),
PointSmoothHint = ((int)0X0c51),
LineSmoothHint = ((int)0X0c52),
PolygonSmoothHint = ((int)0X0c53),
FogHint = ((int)0X0c54),
}
public enum LightModelParameter
{
LightModelTwoSide = ((int)0X0b52),
LightModelAmbient = ((int)0X0b53),
}
public enum LightName
{
Light0 = ((int)0X4000),
Light1 = ((int)0X4001),
Light2 = ((int)0X4002),
Light3 = ((int)0X4003),
Light4 = ((int)0X4004),
Light5 = ((int)0X4005),
Light6 = ((int)0X4006),
Light7 = ((int)0X4007),
}
public enum LightParameter
{
Ambient = ((int)0X1200),
Diffuse = ((int)0X1201),
Specular = ((int)0X1202),
Position = ((int)0X1203),
SpotDirection = ((int)0X1204),
SpotExponent = ((int)0X1205),
SpotCutoff = ((int)0X1206),
ConstantAttenuation = ((int)0X1207),
LinearAttenuation = ((int)0X1208),
QuadraticAttenuation = ((int)0X1209),
}
public enum LogicOp
{
Clear = ((int)0X1500),
And = ((int)0X1501),
AndReverse = ((int)0X1502),
Copy = ((int)0X1503),
AndInverted = ((int)0X1504),
Noop = ((int)0X1505),
Xor = ((int)0X1506),
Or = ((int)0X1507),
Nor = ((int)0X1508),
Equiv = ((int)0X1509),
Invert = ((int)0X150a),
OrReverse = ((int)0X150b),
CopyInverted = ((int)0X150c),
OrInverted = ((int)0X150d),
Nand = ((int)0X150e),
Set = ((int)0X150f),
}
public enum MaterialParameter
{
Emission = ((int)0X1600),
Shininess = ((int)0X1601),
AmbientAndDiffuse = ((int)0X1602),
}
public enum MatrixMode
{
Modelview = ((int)0X1700),
Projection = ((int)0X1701),
Texture = ((int)0X1702),
}
public enum PixelFormat
{
Alpha = ((int)0X1906),
Rgb = ((int)0X1907),
Rgba = ((int)0X1908),
Luminance = ((int)0X1909),
LuminanceAlpha = ((int)0X190a),
}
public enum PixelInternalFormat
{
Palette4Rgb8Oes = ((int)0X8b90),
Palette4Rgba8Oes = ((int)0X8b91),
Palette4R5G6B5Oes = ((int)0X8b92),
Palette4Rgba4Oes = ((int)0X8b93),
Palette4Rgb5A1Oes = ((int)0X8b94),
Palette8Rgb8Oes = ((int)0X8b95),
Palette8Rgba8Oes = ((int)0X8b96),
Palette8R5G6B5Oes = ((int)0X8b97),
Palette8Rgba4Oes = ((int)0X8b98),
Palette8Rgb5A1Oes = ((int)0X8b99),
}
public enum PixelStoreParameter
{
UnpackAlignment = ((int)0X0cf5),
PackAlignment = ((int)0X0d05),
}
public enum PixelType
{
UnsignedShort4444 = ((int)0X8033),
UnsignedShort5551 = ((int)0X8034),
UnsignedShort565 = ((int)0X8363),
}
public enum ShadingModel
{
Flat = ((int)0X1d00),
Smooth = ((int)0X1d01),
}
public enum StencilOp
{
Keep = ((int)0X1e00),
Replace = ((int)0X1e01),
Incr = ((int)0X1e02),
Decr = ((int)0X1e03),
}
public enum StringName
{
Vendor = ((int)0X1f00),
Renderer = ((int)0X1f01),
Version = ((int)0X1f02),
Extensions = ((int)0X1f03),
}
public enum TextureEnvMode
{
Add = ((int)0X0104),
Modulate = ((int)0X2100),
Decal = ((int)0X2101),
}
public enum TextureEnvParameter
{
TextureEnvMode = ((int)0X2200),
TextureEnvColor = ((int)0X2201),
}
public enum TextureEnvTarget
{
TextureEnv = ((int)0X2300),
}
public enum TextureMagFilter
{
Nearest = ((int)0X2600),
Linear = ((int)0X2601),
}
public enum TextureMinFilter
{
NearestMipmapNearest = ((int)0X2700),
LinearMipmapNearest = ((int)0X2701),
NearestMipmapLinear = ((int)0X2702),
LinearMipmapLinear = ((int)0X2703),
}
public enum TextureParameterName
{
TextureMagFilter = ((int)0X2800),
TextureMinFilter = ((int)0X2801),
TextureWrapS = ((int)0X2802),
TextureWrapT = ((int)0X2803),
}
public enum TextureUnit
{
Texture0 = ((int)0X84c0),
Texture1 = ((int)0X84c1),
Texture2 = ((int)0X84c2),
Texture3 = ((int)0X84c3),
Texture4 = ((int)0X84c4),
Texture5 = ((int)0X84c5),
Texture6 = ((int)0X84c6),
Texture7 = ((int)0X84c7),
Texture8 = ((int)0X84c8),
Texture9 = ((int)0X84c9),
Texture10 = ((int)0X84ca),
Texture11 = ((int)0X84cb),
Texture12 = ((int)0X84cc),
Texture13 = ((int)0X84cd),
Texture14 = ((int)0X84ce),
Texture15 = ((int)0X84cf),
Texture16 = ((int)0X84d0),
Texture17 = ((int)0X84d1),
Texture18 = ((int)0X84d2),
Texture19 = ((int)0X84d3),
Texture20 = ((int)0X84d4),
Texture21 = ((int)0X84d5),
Texture22 = ((int)0X84d6),
Texture23 = ((int)0X84d7),
Texture24 = ((int)0X84d8),
Texture25 = ((int)0X84d9),
Texture26 = ((int)0X84da),
Texture27 = ((int)0X84db),
Texture28 = ((int)0X84dc),
Texture29 = ((int)0X84dd),
Texture30 = ((int)0X84de),
Texture31 = ((int)0X84df),
}
public enum TextureWrapMode
{
Repeat = ((int)0X2901),
ClampToEdge = ((int)0X812f),
}
public enum Unknown
{
32LeanAndMean = ((int)1),
Pi = ((int)Extern),
}
}