Opentk/Source/OpenTK/Platform/SDL2
Stefanos A. 6faa58aac3 [SDL2] Fixed joystick hotplugging
SDL2 uses a weird system of device ids and instance ids to report
joystick events, where the ADDED event uses a device id and the rest use
instance ids.

The SDL2 joystick driver is now fixed to correctly distinguish between
the two, which fixes hotplugging support for joystick devices.
2013-12-30 15:24:48 +01:00
..
Sdl2.cs Added GameControllerGetBind APIs 2013-12-24 19:14:54 +01:00
Sdl2DisplayDeviceDriver.cs Merge master into no-reflect 2013-12-15 16:36:37 +01:00
Sdl2Factory.cs Added IJoystickDevice2 interface 2013-12-24 17:18:03 +01:00
Sdl2GraphicsContext.cs Improved diagnostics 2013-12-16 10:39:54 +01:00
Sdl2GraphicsMode.cs Implemented Sdl2GraphicsMode.. 2013-10-24 09:32:17 +02:00
Sdl2InputDriver.cs Added IJoystickDevice2 interface 2013-12-24 17:18:03 +01:00
Sdl2JoystickDriver.cs [SDL2] Fixed joystick hotplugging 2013-12-30 15:24:48 +01:00
Sdl2Keyboard.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2KeyMap.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2Mouse.cs Implemented new, leaner SDL2 binding. 2013-10-24 01:45:13 +02:00
Sdl2NativeWindow.cs Reuse Sdl2Factory.InputDriver in Sdl2NativeWindow 2013-12-24 17:18:01 +01:00
Sdl2WindowInfo.cs Added hack for MonoGame compatibility 2013-12-16 10:39:11 +01:00