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7978627ad4
When a Delegate is defined multiple times in the spec, we should check if any of these definitions contains a proper Delegate.Version and store that. This improves the self-documentation aspect of the bindings. |
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.. | ||
ES10 | ||
ES11 | ||
ES20 | ||
ES30 | ||
OpenGL | ||
OpenGL4 | ||
Color4.cs | ||
ColorFormat.cs | ||
GraphicsBindingsBase.cs | ||
GraphicsContext.cs | ||
GraphicsContextBase.cs | ||
GraphicsContextException.cs | ||
GraphicsContextFlags.cs | ||
GraphicsContextMissingException.cs | ||
GraphicsContextVersion.cs | ||
GraphicsErrorException.cs | ||
GraphicsExceptions.cs | ||
GraphicsMode.cs | ||
GraphicsModeComparer.cs | ||
GraphicsModeException.cs | ||
IGraphicsContext.cs | ||
IGraphicsMode.cs |