Opentk/Source/OpenTK/Platform/MacOS
thefiddler a9ab3650da [Mac] Do not store *State structs directly
Storing Mouse/KeyboardState structs directly makes updates more
difficult than they should be. It is simpler to create simple classes
instead.
2014-01-05 23:58:05 +01:00
..
CarbonBindings [Mac] Use out/ref parameters instead of unsafe pointers in bindings 2014-01-05 22:05:54 +01:00
AglContext.cs [Mac] Moved GetAddress implementation to its own class 2013-12-28 01:06:33 +01:00
Application.cs
CarbonGLNative.cs Removed unused constructors 2013-12-23 21:43:17 +01:00
CarbonInput.cs Added IJoystickDevice2 interface 2013-12-24 17:18:03 +01:00
CarbonWindowInfo.cs Re-added WindowHandle property 2013-11-13 18:25:49 +01:00
Cgl.cs
EventInfo.cs
HIDInput.cs [Mac] Do not store *State structs directly 2014-01-05 23:58:05 +01:00
MacOSException.cs
MacOSFactory.cs Merge branch 'gamepad' into develop 2014-01-03 02:23:02 +01:00
MacOSGraphicsMode.cs Deduplicate MacOSGraphicsMode and AglContext 2013-11-08 18:44:02 +01:00
MacOSKeyMap.cs
NS.cs [Mac] Moved GetAddress implementation to its own class 2013-12-28 01:06:33 +01:00
QuartzDisplayDeviceDriver.cs