Opentk/Source/OpenTK/MouseCursor.cs
thefiddler a6f610dd0c [Core] Added MouseCursor class
This branch marks the beginning of hardware cursor support (affects
issue #9)
2014-04-27 10:52:53 +02:00

83 lines
2.5 KiB
C#

#region License
//
// Cursor.cs
//
// Author:
// Stefanos A. <stapostol@gmail.com>
//
// Copyright (c) 2006-2014 Stefanos Apostolopoulos
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
namespace OpenTK
{
public class MouseCursor
{
static readonly MouseCursor default_cursor = new MouseCursor();
byte[] rgba;
int width;
int height;
int x;
int y;
MouseCursor()
{
}
public MouseCursor(byte[] rgba, int width, int height, int x, int y)
{
if (rgba == null)
throw new ArgumentNullException();
if (width < 0 || width > 256 || height < 0 || height > 256)
throw new ArgumentOutOfRangeException();
if (rgba.Length < width * height * 4)
throw new ArgumentOutOfRangeException();
if (x < 0 || x >= width || y < 0 || y >= height)
throw new ArgumentOutOfRangeException();
this.rgba = rgba;
this.width = width;
this.height = height;
this.x = x;
this.y = y;
}
internal byte[] Rgba { get { return rgba; } }
internal int Width { get { return width; } }
internal int Height { get { return height; } }
internal int X { get { return x; } }
internal int Y { get { return y; } }
public static MouseCursor Default
{
get
{
return default_cursor;
}
}
}
}