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Audio
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[Audio] Don't crash when Alc.GetString() returns null
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2014-01-12 22:05:15 +01:00 |
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Compute
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Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
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2010-10-03 13:19:05 +00:00 |
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Graphics
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[ES][GL] Synced with April Khronos specification
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2014-04-27 09:53:22 +02:00 |
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Input
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[Input] Use Key.LastKey instead of Enum.GetValues
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2014-04-25 14:15:06 +02:00 |
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Math
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[Math] Replaced tab characters with spaces
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2014-03-31 18:20:08 +02:00 |
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Platform
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Custom cursors on X11.
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2014-04-27 10:53:33 +02:00 |
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Properties
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AutoGeneratedAttribute.cs
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BindingsBase.cs
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[OpenTK] Removed reflection binding loading
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2014-04-26 18:28:51 +02:00 |
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BlittableValueType.cs
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Configuration.cs
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Remove unused fields and variables.
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2014-02-25 10:31:17 +00:00 |
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ContextHandle.cs
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DisplayDevice.cs
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Change original_resolution field to a property
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2014-01-20 12:51:55 +00:00 |
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DisplayIndex.cs
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DisplayResolution.cs
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Exceptions.cs
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FrameEventArgs.cs
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GameWindow.cs
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[GameWindow] Do not override Target*Frequency in GameWindow.Run()
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2014-03-06 14:16:30 +01:00 |
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GameWindowFlags.cs
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IGameWindow.cs
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INativeWindow.cs
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[All] Initial implementation of INativeWindow.Cursor property
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2014-04-27 10:52:53 +02:00 |
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InteropHelper.cs
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IntPtrEqualityComparer.cs
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Implemented new multi-mouse API on Mac
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2010-11-24 23:49:40 +00:00 |
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KeyPressEventArgs.cs
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Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
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2009-09-26 21:55:23 +00:00 |
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Minimal.cs
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Fixed incorrect self-assignment statements
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2013-10-12 15:16:05 +02:00 |
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MouseCursor.cs
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[Core] Added MouseCursor class
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2014-04-27 10:52:53 +02:00 |
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NativeWindow.cs
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[All] Initial implementation of INativeWindow.Cursor property
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2014-04-27 10:52:53 +02:00 |
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OpenTK.Android.csproj
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Added Xamarin.Android target
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2013-10-12 05:08:27 +02:00 |
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OpenTK.csproj
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[Core] Added MouseCursor class
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2014-04-27 10:52:53 +02:00 |
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OpenTK.dll.config
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[OpenTK] Fixed DllImport library for OpenGL on Mac OS X
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2014-04-25 12:14:28 +02:00 |
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RewrittenAttribute.cs
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SlotAttribute.cs
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Toolkit.cs
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Fixed NRE when calling Toolkit.Dispose() more than once.
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2014-03-11 16:00:25 +01:00 |
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ToolkitOptions.cs
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[Input] Corrected malformed documentation comments
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2014-01-03 02:17:42 +01:00 |
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WindowBorder.cs
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WindowState.cs
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