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97b211a101
We have to load statically exported entry points using the regular OS symbol loading facilities, and only use eglGetProcAddress for extensions. Fixes crash in https://github.com/mono/MonoGame/pull/2377 |
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.. | ||
Egl.cs | ||
EglContext.cs | ||
EglGraphicsMode.cs | ||
EglMacPlatformFactory.cs | ||
EglSdl2PlatformFactory.cs | ||
EglUnixContext.cs | ||
EglWinContext.cs | ||
EglWindowInfo.cs | ||
EglWinPlatformFactory.cs | ||
EglX11PlatformFactory.cs |