Opentk/Source/OpenTK/Platform/MacOS/Cocoa/Cocoa.cs
Olle Håkansson a24ce9ba11 Fixed creating contexts without native windows.
To create a context for the GTK GLWidget, you need to be able to
specify the exact NSView you want the OpenGL context to apply to. Also,
you don’t want to initialise the NSApplication in this situation, which
the CocoaContext did before (unintentionally).
2014-04-27 09:58:05 +02:00

229 lines
9.1 KiB
C#

#region License
//
// Cocoa.cs
//
// Author:
// Olle Håkansson <ollhak@gmail.com>
//
// Copyright (c) 2014 Olle Håkansson
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System.Runtime.InteropServices;
using System;
using System.Drawing;
namespace OpenTK.Platform.MacOS
{
static class Cocoa
{
static readonly IntPtr selUTF8String = Selector.Get("UTF8String");
internal const string LibObjC = "/usr/lib/libobjc.dylib";
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, ulong ulong1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, IntPtr intPtr1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, IntPtr intPtr1, int int1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, IntPtr intPtr1, IntPtr intPtr2);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, IntPtr intPtr1, IntPtr intPtr2, IntPtr intPtr3);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, RectangleF rectangle1, int int1, int int2, bool bool1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, uint uint1, IntPtr intPtr1, IntPtr intPtr2, bool bool1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, RectangleF rectangle1, int int1, IntPtr intPtr1, IntPtr intPtr2);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static bool SendBool(IntPtr receiver, IntPtr selector);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static bool SendBool(IntPtr receiver, IntPtr selector, int int1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static void SendVoid(IntPtr receiver, IntPtr selector);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static void SendVoid(IntPtr receiver, IntPtr selector, uint uint1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static void SendVoid(IntPtr receiver, IntPtr selector, IntPtr intPtr1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static void SendVoid(IntPtr receiver, IntPtr selector, IntPtr intPtr1, int int1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static void SendVoid(IntPtr receiver, IntPtr selector, IntPtr intPtr1, IntPtr intPtr2);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static void SendVoid(IntPtr receiver, IntPtr selector, int int1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static void SendVoid(IntPtr receiver, IntPtr selector, bool bool1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static void SendVoid(IntPtr receiver, IntPtr selector, PointF point1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static void SendVoid(IntPtr receiver, IntPtr selector, RectangleF rect1, bool bool1);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static int SendInt(IntPtr receiver, IntPtr selector);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static uint SendUint(IntPtr receiver, IntPtr selector);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
public extern static ushort SendUshort(IntPtr receiver, IntPtr selector);
[DllImport(LibObjC, EntryPoint="objc_msgSend_fpret")]
extern static float SendFloat_i386(IntPtr receiver, IntPtr selector);
[DllImport(LibObjC, EntryPoint="objc_msgSend")]
extern static float SendFloat_normal(IntPtr receiver, IntPtr selector);
public static float SendFloat(IntPtr receiver, IntPtr selector)
{
#if IOS
return SendFloat_normal(receiver, selector);
#else
if (IntPtr.Size == 4)
{
return SendFloat_i386(receiver, selector);
}
else
{
return SendFloat_normal(receiver, selector);
}
#endif
}
// Not the _stret version, perhaps because a PointF fits in one register?
// thefiddler: gcc is indeed using objc_msgSend for NSPoint on i386
[DllImport (LibObjC, EntryPoint="objc_msgSend")]
public extern static PointF SendPoint(IntPtr receiver, IntPtr selector);
[DllImport (LibObjC, EntryPoint="objc_msgSend_stret")]
extern static void SendRect(out System.Drawing.RectangleF retval, IntPtr receiver, IntPtr selector);
[DllImport (LibObjC, EntryPoint="objc_msgSend_stret")]
extern static void SendRect(out System.Drawing.RectangleF retval, IntPtr receiver, IntPtr selector, RectangleF rect1);
public static RectangleF SendRect(IntPtr receiver, IntPtr selector)
{
RectangleF r;
SendRect(out r, receiver, selector);
return r;
}
public static RectangleF SendRect(IntPtr receiver, IntPtr selector, RectangleF rect1)
{
RectangleF r;
SendRect(out r, receiver, selector, rect1);
return r;
}
public static IntPtr ToNSString(string str)
{
if (str == null)
return IntPtr.Zero;
unsafe
{
fixed (char* ptrFirstChar = str)
{
var handle = Cocoa.SendIntPtr(Class.Get("NSString"), Selector.Alloc);
handle = Cocoa.SendIntPtr(handle, Selector.Get("initWithCharacters:length:"), (IntPtr)ptrFirstChar, str.Length);
return handle;
}
}
}
public static string FromNSString(IntPtr handle)
{
return Marshal.PtrToStringAuto(SendIntPtr(handle, selUTF8String));
}
public static unsafe IntPtr ToNSImage(Image img)
{
using (System.IO.MemoryStream s = new System.IO.MemoryStream())
{
img.Save(s, System.Drawing.Imaging.ImageFormat.Png);
byte[] b = s.ToArray();
fixed (byte* pBytes = b)
{
IntPtr nsData = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSData"), Selector.Alloc),
Selector.Get("initWithBytes:length:"), (IntPtr)pBytes, b.Length),
Selector.Autorelease);
IntPtr nsImage = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSImage"), Selector.Alloc),
Selector.Get("initWithData:"), nsData),
Selector.Autorelease);
return nsImage;
}
}
}
public static IntPtr GetStringConstant(IntPtr handle, string symbol)
{
var indirect = NS.GetSymbol(handle, symbol);
if (indirect == IntPtr.Zero)
return IntPtr.Zero;
var actual = Marshal.ReadIntPtr(indirect);
if (actual == IntPtr.Zero)
return IntPtr.Zero;
return actual;
}
public static IntPtr AppKitLibrary;
public static IntPtr FoundationLibrary;
public static void Initialize()
{
if (AppKitLibrary != IntPtr.Zero)
{
return;
}
AppKitLibrary = NS.LoadLibrary("/System/Library/Frameworks/AppKit.framework/AppKit");
FoundationLibrary = NS.LoadLibrary("/System/Library/Frameworks/Foundation.framework/Foundation");
}
}
}