Opentk/Source/OpenTK/Platform/MacOS/CocoaNativeWindow.cs
Olle Håkansson a24ce9ba11 Fixed creating contexts without native windows.
To create a context for the GTK GLWidget, you need to be able to
specify the exact NSView you want the OpenGL context to apply to. Also,
you don’t want to initialise the NSApplication in this situation, which
the CocoaContext did before (unintentionally).
2014-04-27 09:58:05 +02:00

1009 lines
39 KiB
C#

#region License
//
// CocoaNativeWindow.cs
//
// Author:
// Olle Håkansson <ollhak@gmail.com>
//
// Copyright (c) 2014 Olle Håkansson
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Threading;
using OpenTK.Graphics;
using OpenTK.Input;
namespace OpenTK.Platform.MacOS
{
class CocoaNativeWindow : INativeWindow
{
static int UniqueId;
public event EventHandler<EventArgs> Move = delegate { };
public event EventHandler<EventArgs> Resize = delegate { };
public event EventHandler<System.ComponentModel.CancelEventArgs> Closing = delegate { };
public event EventHandler<EventArgs> Closed = delegate { };
public event EventHandler<EventArgs> Disposed = delegate { };
public event EventHandler<EventArgs> IconChanged = delegate { };
public event EventHandler<EventArgs> TitleChanged = delegate { };
public event EventHandler<EventArgs> VisibleChanged = delegate { };
public event EventHandler<EventArgs> FocusedChanged = delegate { };
public event EventHandler<EventArgs> WindowBorderChanged = delegate { };
public event EventHandler<EventArgs> WindowStateChanged = delegate { };
public event EventHandler<OpenTK.Input.KeyboardKeyEventArgs> KeyDown = delegate { };
public event EventHandler<KeyPressEventArgs> KeyPress = delegate { };
public event EventHandler<OpenTK.Input.KeyboardKeyEventArgs> KeyUp = delegate { };
public event EventHandler<EventArgs> MouseLeave = delegate { };
public event EventHandler<EventArgs> MouseEnter = delegate { };
static readonly IntPtr selNextEventMatchingMask = Selector.Get("nextEventMatchingMask:untilDate:inMode:dequeue:");
static readonly IntPtr selSendEvent = Selector.Get("sendEvent:");
//static readonly IntPtr selUpdateWindows = Selector.Get("updateWindows");
static readonly IntPtr selConvertRectFromScreen = Selector.Get("convertRectFromScreen:");
static readonly IntPtr selConvertRectToScreen = Selector.Get("convertRectToScreen:");
static readonly IntPtr selPerformClose = Selector.Get("performClose:");
static readonly IntPtr selClose = Selector.Get("close");
static readonly IntPtr selTitle = Selector.Get("title");
static readonly IntPtr selSetTitle = Selector.Get("setTitle:");
static readonly IntPtr selSetApplicationIconImage = Selector.Get("setApplicationIconImage:");
static readonly IntPtr selIsKeyWindow = Selector.Get("isKeyWindow");
static readonly IntPtr selIsVisible = Selector.Get("isVisible");
static readonly IntPtr selSetIsVisible = Selector.Get("setIsVisible:");
static readonly IntPtr selFrame = Selector.Get("frame");
static readonly IntPtr selVisibleFrame = Selector.Get("visibleFrame");
static readonly IntPtr selBounds = Selector.Get("bounds");
static readonly IntPtr selScreen = Selector.Get("screen");
static readonly IntPtr selSetFrame = Selector.Get("setFrame:display:");
static readonly IntPtr selConvertRectToBacking = Selector.Get("convertRectToBacking:");
static readonly IntPtr selConvertRectFromBacking = Selector.Get("convertRectFromBacking:");
static readonly IntPtr selFrameRectForContentRect = Selector.Get("frameRectForContentRect:");
static readonly IntPtr selType = Selector.Get("type");
static readonly IntPtr selKeyCode = Selector.Get("keyCode");
static readonly IntPtr selModifierFlags = Selector.Get("modifierFlags");
static readonly IntPtr selIsARepeat = Selector.Get("isARepeat");
static readonly IntPtr selCharactersIgnoringModifiers = Selector.Get("charactersIgnoringModifiers");
static readonly IntPtr selAddTrackingArea = Selector.Get("addTrackingArea:");
static readonly IntPtr selRemoveTrackingArea = Selector.Get("removeTrackingArea:");
static readonly IntPtr selTrackingArea = Selector.Get("trackingArea");
static readonly IntPtr selInitWithRect = Selector.Get("initWithRect:options:owner:userInfo:");
static readonly IntPtr selOwner = Selector.Get("owner");
static readonly IntPtr selLocationInWindowOwner = Selector.Get("locationInWindow");
static readonly IntPtr selHide = Selector.Get("hide");
static readonly IntPtr selUnhide = Selector.Get("unhide");
static readonly IntPtr selScrollingDeltaY = Selector.Get("scrollingDeltaY");
static readonly IntPtr selButtonNumber = Selector.Get("buttonNumber");
static readonly IntPtr selSetStyleMask = Selector.Get("setStyleMask:");
static readonly IntPtr selStyleMask = Selector.Get("styleMask");
static readonly IntPtr selHasPreciseScrollingDeltas = Selector.Get("hasPreciseScrollingDeltas");
//static readonly IntPtr selIsMiniaturized = Selector.Get("isMiniaturized");
//static readonly IntPtr selIsZoomed = Selector.Get("isZoomed");
//static readonly IntPtr selPerformMiniaturize = Selector.Get("performMiniaturize:");
static readonly IntPtr selMiniaturize = Selector.Get("miniaturize:");
static readonly IntPtr selDeminiaturize = Selector.Get("deminiaturize:");
//static readonly IntPtr selPerformZoom = Selector.Get("performZoom:");
//static readonly IntPtr selZoom = Selector.Get("zoom:");
static readonly IntPtr selLevel = Selector.Get("level");
static readonly IntPtr selSetLevel = Selector.Get("setLevel:");
static readonly IntPtr selPresentationOptions = Selector.Get("presentationOptions");
static readonly IntPtr selSetPresentationOptions = Selector.Get("setPresentationOptions:");
//static readonly IntPtr selIsInFullScreenMode = Selector.Get("isInFullScreenMode");
//static readonly IntPtr selExitFullScreenModeWithOptions = Selector.Get("exitFullScreenModeWithOptions:");
//static readonly IntPtr selEnterFullScreenModeWithOptions = Selector.Get("enterFullScreenMode:withOptions:");
static readonly IntPtr NSDefaultRunLoopMode;
static readonly IntPtr NSCursor;
static CocoaNativeWindow()
{
Cocoa.Initialize();
NSApplication.Initialize(); // Problem: This does not allow creating a separate app and using CocoaNativeWindow.
NSDefaultRunLoopMode = Cocoa.GetStringConstant(Cocoa.FoundationLibrary, "NSDefaultRunLoopMode");
NSCursor = Class.Get("NSCursor");
}
private CocoaWindowInfo windowInfo;
private IntPtr windowClass;
private IntPtr trackingArea;
private bool disposed = false;
private bool exists = true;
private bool cursorVisible = true;
private System.Drawing.Icon icon;
private LegacyInputDriver inputDriver = new LegacyInputDriver();
private WindowBorder windowBorder = WindowBorder.Resizable;
private Nullable<WindowBorder> deferredWindowBorder;
private Nullable<WindowBorder> previousWindowBorder;
private WindowState windowState = WindowState.Normal;
private OpenTK.Input.KeyboardKeyEventArgs keyArgs = new OpenTK.Input.KeyboardKeyEventArgs();
private KeyPressEventArgs keyPressArgs = new KeyPressEventArgs((char)0);
private string title;
private RectangleF previousBounds;
private int normalLevel;
private bool shouldClose;
private int suppressResize;
private const float scrollFactor = 120.0f;
private const bool exclusiveFullscreen = false;
public CocoaNativeWindow(int x, int y, int width, int height, string title, GraphicsMode mode, GameWindowFlags options, DisplayDevice device)
{
// Create the window class
Interlocked.Increment(ref UniqueId);
windowClass = Class.AllocateClass("OpenTK_GameWindow" + UniqueId, "NSWindow");
Class.RegisterMethod(windowClass, new WindowDidResizeDelegate(WindowDidResize), "windowDidResize:", "v@:@");
Class.RegisterMethod(windowClass, new WindowDidMoveDelegate(WindowDidMove), "windowDidMove:", "v@:@");
Class.RegisterMethod(windowClass, new WindowDidBecomeKeyDelegate(WindowDidBecomeKey), "windowDidBecomeKey:", "v@:@");
Class.RegisterMethod(windowClass, new WindowDidResignKeyDelegate(WindowDidResignKey), "windowDidResignKey:", "v@:@");
Class.RegisterMethod(windowClass, new WindowWillMiniaturizeDelegate(WindowWillMiniaturize), "windowWillMiniaturize:", "v@:@");
Class.RegisterMethod(windowClass, new WindowDidMiniaturizeDelegate(WindowDidMiniaturize), "windowDidMiniaturize:", "v@:@");
Class.RegisterMethod(windowClass, new WindowDidDeminiaturizeDelegate(WindowDidDeminiaturize), "windowDidDeminiaturize:", "v@:@");
Class.RegisterMethod(windowClass, new WindowShouldZoomToFrameDelegate(WindowShouldZoomToFrame), "windowShouldZoom:toFrame:", "b@:@{NSRect={NSPoint=ff}{NSSize=ff}}");
Class.RegisterMethod(windowClass, new WindowShouldCloseDelegate(WindowShouldClose), "windowShouldClose:", "b@:@");
Class.RegisterMethod(windowClass, new AcceptsFirstResponderDelegate(AcceptsFirstResponder), "acceptsFirstResponder", "b@:");
Class.RegisterMethod(windowClass, new CanBecomeKeyWindowDelegate(CanBecomeKeyWindow), "canBecomeKeyWindow", "b@:");
Class.RegisterMethod(windowClass, new CanBecomeMainWindowDelegate(CanBecomeMainWindow), "canBecomeMainWindow", "b@:");
Class.RegisterClass(windowClass);
// Create window instance
var contentRect = new System.Drawing.RectangleF(x, y, width, height);
var style = GetStyleMask(windowBorder);
var bufferingType = NSBackingStore.Buffered;
IntPtr windowPtr;
windowPtr = Cocoa.SendIntPtr(windowClass, Selector.Alloc);
windowPtr = Cocoa.SendIntPtr(windowPtr, Selector.Get("initWithContentRect:styleMask:backing:defer:"), contentRect, (int)style, (int)bufferingType, false);
windowInfo = new CocoaWindowInfo(windowPtr);
// Set up behavior
Cocoa.SendIntPtr(windowPtr, Selector.Get("setDelegate:"), windowPtr); // The window class acts as its own delegate
Cocoa.SendVoid(windowPtr, Selector.Get("cascadeTopLeftFromPoint:"), System.Drawing.PointF.Empty);
Cocoa.SendVoid(windowPtr, Selector.Get("makeKeyWindow"));
SetTitle(title, false);
ResetTrackingArea();
}
delegate void WindowDidResizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
delegate void WindowDidMoveDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
delegate void WindowDidBecomeKeyDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
delegate void WindowDidResignKeyDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
delegate void WindowWillMiniaturizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
delegate void WindowDidMiniaturizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
delegate void WindowDidDeminiaturizeDelegate(IntPtr self, IntPtr cmd, IntPtr notification);
delegate bool WindowShouldZoomToFrameDelegate(IntPtr self, IntPtr cmd, IntPtr nsWindow, RectangleF toFrame);
delegate bool WindowShouldCloseDelegate(IntPtr self, IntPtr cmd, IntPtr sender);
delegate bool AcceptsFirstResponderDelegate(IntPtr self, IntPtr cmd);
delegate bool CanBecomeKeyWindowDelegate(IntPtr self, IntPtr cmd);
delegate bool CanBecomeMainWindowDelegate(IntPtr self, IntPtr cmd);
private void WindowDidResize(IntPtr self, IntPtr cmd, IntPtr notification)
{
OnResize(true);
}
private void OnResize(bool resetTracking)
{
if (resetTracking)
{
ResetTrackingArea();
}
GraphicsContext.CurrentContext.Update(windowInfo);
if (suppressResize == 0)
Resize(this, EventArgs.Empty);
}
private void WindowDidMove(IntPtr self, IntPtr cmd, IntPtr notification)
{
// Problem: Called only when you stop moving for a brief moment,
// not each frame as it is on PC.
Move(this, EventArgs.Empty);
}
private void WindowDidBecomeKey(IntPtr self, IntPtr cmd, IntPtr notification)
{
FocusedChanged(this, EventArgs.Empty);
}
private void WindowDidResignKey(IntPtr self, IntPtr cmd, IntPtr notification)
{
FocusedChanged(this, EventArgs.Empty);
}
private void WindowWillMiniaturize(IntPtr self, IntPtr cmd, IntPtr notification)
{
// Can get stuck in weird states if we maximize, then minimize;
// restoring to the old state would override the normalBounds.
// To avoid this without adding complexity, just restore state here.
RestoreWindowState(); // Avoid getting in weird states
}
private void WindowDidMiniaturize(IntPtr self, IntPtr cmd, IntPtr notification)
{
windowState = WindowState.Minimized;
WindowStateChanged(this, EventArgs.Empty);
OnResize(false); // Don't set tracking area when we minimize
}
private void WindowDidDeminiaturize(IntPtr self, IntPtr cmd, IntPtr notification)
{
windowState = WindowState.Normal;
WindowStateChanged(this, EventArgs.Empty);
OnResize(true);
}
private bool WindowShouldZoomToFrame(IntPtr self, IntPtr cmd, IntPtr nsWindow, RectangleF toFrame)
{
if (windowState == WindowState.Maximized)
{
WindowState = WindowState.Normal;
}
else
{
previousBounds = InternalBounds;
previousWindowBorder = WindowBorder;
InternalBounds = toFrame;
windowState = WindowState.Maximized;
WindowStateChanged(this, EventArgs.Empty);
}
return false;
}
private bool WindowShouldClose(IntPtr self, IntPtr cmd, IntPtr sender)
{
var cancelArgs = new CancelEventArgs();
Closing(this, cancelArgs);
if (!cancelArgs.Cancel)
{
Closed(this, EventArgs.Empty);
return true;
}
return false;
}
private bool AcceptsFirstResponder(IntPtr self, IntPtr cmd)
{
return true;
}
private bool CanBecomeKeyWindow(IntPtr self, IntPtr cmd)
{
return true;
}
private bool CanBecomeMainWindow(IntPtr self, IntPtr cmd)
{
return true;
}
private void ResetTrackingArea()
{
var owner = windowInfo.ViewHandle;
if (trackingArea != IntPtr.Zero)
{
Cocoa.SendVoid(owner, selRemoveTrackingArea, trackingArea);
Cocoa.SendVoid(trackingArea, Selector.Release);
}
var ownerBounds = Cocoa.SendRect(owner, selBounds);
var options = (int)(NSTrackingAreaOptions.MouseEnteredAndExited | NSTrackingAreaOptions.ActiveInKeyWindow | NSTrackingAreaOptions.MouseMoved);
trackingArea = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSTrackingArea"), Selector.Alloc),
selInitWithRect, ownerBounds, options, owner, IntPtr.Zero);
Cocoa.SendVoid(owner, selAddTrackingArea, trackingArea);
}
public void Close()
{
shouldClose = true;
}
private KeyModifiers GetModifiers(NSEventModifierMask mask)
{
OpenTK.Input.KeyModifiers modifiers = 0;
if ((mask & NSEventModifierMask.ControlKeyMask) != 0) modifiers |= OpenTK.Input.KeyModifiers.Control;
if ((mask & NSEventModifierMask.ShiftKeyMask) != 0) modifiers |= OpenTK.Input.KeyModifiers.Shift;
if ((mask & NSEventModifierMask.AlternateKeyMask) != 0) modifiers |= OpenTK.Input.KeyModifiers.Alt;
return modifiers;
}
private void GetKey(ushort keyCode, NSEventModifierMask modifierFlags, OpenTK.Input.KeyboardKeyEventArgs args)
{
args.Key = MacOSKeyMap.GetKey((Carbon.MacOSKeyCode)keyCode);
args.Modifiers = GetModifiers(modifierFlags);
args.ScanCode = (uint)keyCode;
}
private MouseButton GetMouseButton(int cocoaButtonIndex)
{
if (cocoaButtonIndex == 0) return MouseButton.Left;
if (cocoaButtonIndex == 1) return MouseButton.Right;
if (cocoaButtonIndex == 2) return MouseButton.Middle;
if (cocoaButtonIndex >= (int)MouseButton.LastButton)
return MouseButton.LastButton;
return (MouseButton)cocoaButtonIndex;
}
public void ProcessEvents()
{
while (true)
{
var e = Cocoa.SendIntPtr(NSApplication.Handle, selNextEventMatchingMask, uint.MaxValue, IntPtr.Zero, NSDefaultRunLoopMode, true);
if (e == IntPtr.Zero)
break;
var type = (NSEventType)Cocoa.SendInt(e, selType);
switch (type)
{
case NSEventType.KeyDown:
{
var keyCode = Cocoa.SendUshort(e, selKeyCode);
var modifierFlags = (NSEventModifierMask)Cocoa.SendUint(e, selModifierFlags);
var isARepeat = Cocoa.SendBool(e, selIsARepeat);
GetKey(keyCode, modifierFlags, keyArgs);
InputDriver.Keyboard[0].SetKey(keyArgs.Key, keyArgs.ScanCode, true);
if (!isARepeat || InputDriver.Keyboard[0].KeyRepeat)
{
KeyDown(this, keyArgs);
}
var s = Cocoa.FromNSString(Cocoa.SendIntPtr(e, selCharactersIgnoringModifiers));
foreach (var c in s)
{
int intVal = (int)c;
if (!Char.IsControl(c) && (intVal < 63232 || intVal > 63235))
{
// For some reason, arrow keys (mapped 63232-63235) are seen as non-control characters, so get rid of those.
keyPressArgs.KeyChar = c;
KeyPress(this, keyPressArgs);
}
}
// Steal all keydown events to avoid the annoying "bleep" sound.
return;
}
case NSEventType.KeyUp:
{
var keyCode = Cocoa.SendUshort(e, selKeyCode);
var modifierFlags = (NSEventModifierMask)Cocoa.SendUint(e, selModifierFlags);
GetKey(keyCode, modifierFlags, keyArgs);
InputDriver.Keyboard[0].SetKey(keyArgs.Key, keyArgs.ScanCode, false);
KeyUp(this, keyArgs);
}
break;
case NSEventType.MouseEntered:
{
var eventTrackingArea = Cocoa.SendIntPtr(e, selTrackingArea);
var trackingAreaOwner = Cocoa.SendIntPtr(eventTrackingArea, selOwner);
if (trackingAreaOwner == windowInfo.ViewHandle)
{
if (!cursorVisible)
{
SetCursorVisible(false);
}
MouseEnter(this, EventArgs.Empty);
}
}
break;
case NSEventType.MouseExited:
{
var eventTrackingArea = Cocoa.SendIntPtr(e, selTrackingArea);
var trackingAreaOwner = Cocoa.SendIntPtr(eventTrackingArea, selOwner);
if (trackingAreaOwner == windowInfo.ViewHandle)
{
if (!cursorVisible)
{
SetCursorVisible(true);
}
MouseLeave(this, EventArgs.Empty);
}
}
break;
case NSEventType.LeftMouseDragged:
case NSEventType.RightMouseDragged:
case NSEventType.OtherMouseDragged:
case NSEventType.MouseMoved:
{
var pf = Cocoa.SendPoint(e, selLocationInWindowOwner);
// Convert from points to pixel coordinates
var rf = Cocoa.SendRect(windowInfo.Handle, selConvertRectToBacking,
new RectangleF(pf.X, pf.Y, 0, 0));
// See CocoaDrawingGuide under "Converting from Window to View Coordinates"
var p = new Point(
MathHelper.Clamp((int)Math.Round(rf.X), 0, Width),
MathHelper.Clamp((int)Math.Round(Height - rf.Y), 0, Height));
if (p.X < 0)
p.X = 0;
if (p.Y < 0)
p.Y = 0;
if (p.X > Width)
p.X = Width;
if (p.Y > Height)
p.Y = Height;
InputDriver.Mouse[0].Position = p;
}
break;
case NSEventType.ScrollWheel:
{
var scrollingDelta = Cocoa.SendFloat(e, selScrollingDeltaY);
var factor = 1.0f;
if (Cocoa.SendBool(e, selHasPreciseScrollingDeltas))
{
factor = 1.0f / scrollFactor; // Problem: Don't know what factor to use here, but this seems to work.
}
InputDriver.Mouse[0].WheelPrecise += scrollingDelta * factor;
}
break;
case NSEventType.LeftMouseDown:
case NSEventType.RightMouseDown:
case NSEventType.OtherMouseDown:
{
var buttonNumber = Cocoa.SendInt(e, selButtonNumber);
InputDriver.Mouse[0][GetMouseButton(buttonNumber)] = true;
}
break;
case NSEventType.LeftMouseUp:
case NSEventType.RightMouseUp:
case NSEventType.OtherMouseUp:
{
var buttonNumber = Cocoa.SendInt(e, selButtonNumber);
InputDriver.Mouse[0][GetMouseButton(buttonNumber)] = false;
}
break;
}
Cocoa.SendVoid(NSApplication.Handle, selSendEvent, e);
}
// Handle closing
if (shouldClose)
{
shouldClose = false;
// PerformClose is equivalent to pressing the close-button, which
// does not work in a borderless window. Handle this special case.
if (GetStyleMask() == NSWindowStyle.Borderless)
{
if (WindowShouldClose(IntPtr.Zero, IntPtr.Zero, IntPtr.Zero))
{
Cocoa.SendVoid(windowInfo.Handle, selClose);
}
}
else
{
Cocoa.SendVoid(windowInfo.Handle, selPerformClose, windowInfo.Handle);
}
}
}
public System.Drawing.Point PointToClient(System.Drawing.Point point)
{
var r = Cocoa.SendRect(windowInfo.Handle, selConvertRectFromScreen, new RectangleF(point.X, point.Y, 0, 0));
return new Point((int)r.X, (int)(GetContentViewFrame().Height - GetCurrentScreenFrame().Height - r.Y));
}
public System.Drawing.Point PointToScreen(System.Drawing.Point point)
{
var r = Cocoa.SendRect(windowInfo.Handle, selConvertRectToScreen, new RectangleF(point.X, point.Y, 0, 0));
return new Point((int)r.X, (int)(-GetContentViewFrame().Height + GetCurrentScreenFrame().Height - r.Y));
}
public System.Drawing.Icon Icon
{
get { return icon; }
set
{
icon = value;
using (Image img = icon.ToBitmap())
{
IntPtr nsimg = Cocoa.ToNSImage(img);
Cocoa.SendVoid(NSApplication.Handle, selSetApplicationIconImage, nsimg);
}
IconChanged(this, EventArgs.Empty);
}
}
public string Title
{
get
{
return Cocoa.FromNSString(Cocoa.SendIntPtr(windowInfo.Handle, selTitle));
}
set
{
SetTitle(value, true);
}
}
public bool Focused
{
get
{
return Cocoa.SendBool(windowInfo.Handle, selIsKeyWindow);
}
}
public bool Visible
{
get
{
return Cocoa.SendBool(windowInfo.Handle, selIsVisible);
}
set
{
Cocoa.SendVoid(windowInfo.Handle, selSetIsVisible, value);
VisibleChanged(this, EventArgs.Empty);
}
}
public bool Exists
{
get
{
return exists;
}
}
public IWindowInfo WindowInfo
{
get
{
return windowInfo;
}
}
private void RestoreWindowState()
{
suppressResize++;
if (windowState == WindowState.Fullscreen)
{
SetMenuVisible(true);
if (exclusiveFullscreen)
{
OpenTK.Platform.MacOS.Carbon.CG.DisplayReleaseAll();
Cocoa.SendVoid(windowInfo.Handle, selSetLevel, normalLevel);
}
RestoreBorder();
InternalBounds = previousBounds;
}
else if (windowState == WindowState.Maximized)
{
RestoreBorder();
InternalBounds = previousBounds;
}
else if (windowState == WindowState.Minimized)
{
Cocoa.SendVoid(windowInfo.Handle, selDeminiaturize, windowInfo.Handle);
}
windowState = WindowState.Normal;
suppressResize--;
}
private void HideBorder()
{
suppressResize++;
SetWindowBorder(WindowBorder.Hidden);
ProcessEvents();
suppressResize--;
}
private void RestoreBorder()
{
suppressResize++;
SetWindowBorder(
deferredWindowBorder.HasValue ? deferredWindowBorder.Value :
previousWindowBorder.HasValue ? previousWindowBorder.Value :
windowBorder);
ProcessEvents();
suppressResize--;
deferredWindowBorder = null;
previousWindowBorder = null;
}
public WindowState WindowState
{
get
{
return windowState;
}
set
{
var oldState = windowState;
if (oldState == value)
return;
RestoreWindowState();
if (value == WindowState.Fullscreen)
{
if (exclusiveFullscreen)
{
normalLevel = Cocoa.SendInt(windowInfo.Handle, selLevel);
var windowLevel = OpenTK.Platform.MacOS.Carbon.CG.ShieldingWindowLevel();
OpenTK.Platform.MacOS.Carbon.CG.CaptureAllDisplays();
Cocoa.SendVoid(windowInfo.Handle, selSetLevel, windowLevel);
}
previousBounds = InternalBounds;
previousWindowBorder = WindowBorder;
SetMenuVisible(false);
HideBorder();
InternalBounds = GetCurrentScreenFrame();
windowState = value;
WindowStateChanged(this, EventArgs.Empty);
}
else if (value == WindowState.Maximized)
{
WindowShouldZoomToFrame(IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, GetCurrentScreenVisibleFrame());
}
else if (value == WindowState.Minimized)
{
Cocoa.SendVoid(windowInfo.Handle, selMiniaturize, windowInfo.Handle);
}
else if (value == WindowState.Normal)
{
windowState = value;
WindowStateChanged(this, EventArgs.Empty);
Resize(this, EventArgs.Empty);
}
}
}
public WindowBorder WindowBorder
{
get
{
return windowBorder;
}
set
{
// Do not allow border changes during fullscreen mode.
if (windowState == WindowState.Fullscreen || windowState == WindowState.Maximized)
{
deferredWindowBorder = value;
return;
}
if (windowBorder == value)
return;
SetWindowBorder(value);
WindowBorderChanged(this, EventArgs.Empty);
}
}
private void SetWindowBorder(WindowBorder windowBorder)
{
this.windowBorder = windowBorder;
UpdateWindowBorder();
}
private static NSWindowStyle GetStyleMask(WindowBorder windowBorder)
{
switch (windowBorder)
{
case WindowBorder.Resizable: return NSWindowStyle.Closable | NSWindowStyle.Miniaturizable | NSWindowStyle.Titled | NSWindowStyle.Resizable;
case WindowBorder.Fixed: return NSWindowStyle.Closable | NSWindowStyle.Miniaturizable | NSWindowStyle.Titled;
case WindowBorder.Hidden: return NSWindowStyle.Borderless;
}
return (NSWindowStyle)0;
}
public System.Drawing.Rectangle Bounds
{
get
{
var r = Cocoa.SendRect(windowInfo.Handle, selFrame);
return new Rectangle((int)r.X, (int)(GetCurrentScreenFrame().Height - r.Y), (int)r.Width, (int)r.Height);
}
set
{
Cocoa.SendVoid(windowInfo.Handle, selSetFrame, new RectangleF(value.X, GetCurrentScreenFrame().Height - value.Y, value.Width, value.Height), true);
}
}
private System.Drawing.RectangleF InternalBounds
{
get
{
return Cocoa.SendRect(windowInfo.Handle, selFrame);
}
set
{
Cocoa.SendVoid(windowInfo.Handle, selSetFrame, value, true);
}
}
public System.Drawing.Point Location
{
get
{
return Bounds.Location;
}
set
{
var b = Bounds;
b.Location = value;
Bounds = b;
}
}
public System.Drawing.Size Size
{
get
{
return Bounds.Size;
}
set
{
var b = Bounds;
b.Y -= Bounds.Height;
b.Y += value.Height;
b.Size = value;
Bounds = b;
}
}
public int X
{
get
{
return Bounds.X;
}
set
{
var b = Bounds;
b.X = value;
Bounds = b;
}
}
public int Y
{
get
{
return Bounds.Y;
}
set
{
var b = Bounds;
b.Y = value;
Bounds = b;
}
}
public int Width
{
get { return ClientRectangle.Width; }
set
{
var s = ClientSize;
s.Width = value;
ClientSize = s;
}
}
public int Height
{
get { return ClientRectangle.Height; }
set
{
var s = ClientSize;
s.Height = value;
ClientSize = s;
}
}
public System.Drawing.Rectangle ClientRectangle
{
get
{
var contentViewBounds = Cocoa.SendRect(windowInfo.ViewHandle, selBounds);
var bounds = Cocoa.SendRect(windowInfo.Handle, selConvertRectToBacking, contentViewBounds);
return new Rectangle((int)bounds.X, (int)bounds.Y, (int)bounds.Width, (int)bounds.Height);
}
set
{
ClientSize = value.Size; // Just set size, to be consistent with WinGLNative.
}
}
public System.Drawing.Size ClientSize
{
get
{
return ClientRectangle.Size;
}
set
{
var r_scaled = Cocoa.SendRect(windowInfo.Handle, selConvertRectFromBacking, new RectangleF(PointF.Empty, value));
var r = Cocoa.SendRect(windowInfo.Handle, selFrameRectForContentRect, r_scaled);
Size = new Size((int)r.Width, (int)r.Height);
}
}
public OpenTK.Input.IInputDriver InputDriver
{
get
{
return inputDriver;
}
}
public bool CursorVisible
{
get { return cursorVisible; }
set
{
cursorVisible = value;
if (value)
{
SetCursorVisible(true);
}
else
{
SetCursorVisible(false);
}
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposed)
return;
Debug.Print("Disposing of CocoaNativeWindow.");
CursorVisible = true;
disposed = true;
exists = false;
if (disposing)
{
if (trackingArea != IntPtr.Zero)
{
Cocoa.SendVoid(windowInfo.ViewHandle, selRemoveTrackingArea, trackingArea);
Cocoa.SendVoid(trackingArea, Selector.Release);
trackingArea = IntPtr.Zero;
}
Cocoa.SendVoid(windowInfo.Handle, Selector.Release);
}
Disposed(this, EventArgs.Empty);
}
~CocoaNativeWindow()
{
Dispose(false);
}
private RectangleF GetContentViewFrame()
{
return Cocoa.SendRect(windowInfo.ViewHandle, selFrame);
}
private IntPtr GetCurrentScreen()
{
return Cocoa.SendIntPtr(windowInfo.Handle, selScreen);
}
private RectangleF GetCurrentScreenFrame()
{
return Cocoa.SendRect(GetCurrentScreen(), selFrame);
}
private RectangleF GetCurrentScreenVisibleFrame()
{
return Cocoa.SendRect(GetCurrentScreen(), selVisibleFrame);
}
private void SetCursorVisible(bool visible)
{
// Problem: Unlike the PC version, you can move the mouse out of the window.
// Perhaps use CG.WarpMouseCursorPosition to clamp mouse?
Cocoa.SendVoid(NSCursor, visible ? selUnhide : selHide);
}
private void SetMenuVisible(bool visible)
{
var options = (NSApplicationPresentationOptions)Cocoa.SendInt(NSApplication.Handle, selPresentationOptions);
var changedOptions = NSApplicationPresentationOptions.HideMenuBar | NSApplicationPresentationOptions.HideDock;
if (!visible)
{
options |= changedOptions;
}
else
{
options &= ~changedOptions;
}
Cocoa.SendVoid(NSApplication.Handle, selSetPresentationOptions, (int)options);
}
private void SetTitle(string newTitle, bool callEvent)
{
title = newTitle ?? "";
Cocoa.SendIntPtr(windowInfo.Handle, selSetTitle, Cocoa.ToNSString(title));
if (callEvent)
{
TitleChanged(this, EventArgs.Empty);
}
}
private void UpdateWindowBorder()
{
Cocoa.SendVoid(windowInfo.Handle, selSetStyleMask, (uint)GetStyleMask(windowBorder));
SetTitle(title, false); // Title gets lost after going borderless
}
private NSWindowStyle GetStyleMask()
{
return (NSWindowStyle)Cocoa.SendUint(windowInfo.Handle, selStyleMask);
}
}
}