Opentk/Source/OpenTK/Platform/MacOS/Cocoa/NSApplication.cs

140 lines
5.8 KiB
C#

#region License
//
// NSApplication.cs
//
// Author:
// Olle Håkansson <ollhak@gmail.com>
//
// Copyright (c) 2014 Olle Håkansson
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading;
using OpenTK.Platform.MacOS;
namespace OpenTK.Platform.MacOS
{
static class NSApplication
{
internal static IntPtr Handle;
static readonly IntPtr selQuit = Selector.Get("quit");
static readonly int ThreadId =
System.Threading.Thread.CurrentThread.ManagedThreadId;
internal static void Initialize() { }
static NSApplication()
{
Cocoa.Initialize();
// Register a Quit method to be called on cmd-q
IntPtr nsapp = Class.Get("NSApplication");
Class.RegisterMethod(nsapp, OnQuitHandler, "quit", "v@:");
// Fetch the application handle
Handle = Cocoa.SendIntPtr(nsapp, Selector.Get("sharedApplication"));
// Setup the application
Cocoa.SendBool(Handle, Selector.Get("setActivationPolicy:"), (int)NSApplicationActivationPolicy.Regular);
Cocoa.SendVoid(Handle, Selector.Get("activateIgnoringOtherApps:"), true);
if (Cocoa.SendIntPtr(Handle, Selector.Get("mainMenu")) == IntPtr.Zero)
{
// Create the menu bar
var menubar = Cocoa.SendIntPtr(Class.Get("NSMenu"), Selector.Alloc);
var menuItem = Cocoa.SendIntPtr(Class.Get("NSMenuItem"), Selector.Alloc);
// Add menu item to bar, and bar to application
Cocoa.SendIntPtr(menubar, Selector.Get("addItem:"), menuItem);
Cocoa.SendIntPtr(Handle, Selector.Get("setMainMenu:"), menubar);
// Add a "Quit" menu item and bind the button.
var appMenu = Cocoa.SendIntPtr(Class.Get("NSMenu"), Selector.Alloc);
var quitMenuItem = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSMenuItem"), Selector.Alloc),
Selector.Get("initWithTitle:action:keyEquivalent:"), Cocoa.ToNSString("Quit"), selQuit, Cocoa.ToNSString("q"));
Cocoa.SendIntPtr(appMenu, Selector.Get("addItem:"), quitMenuItem);
Cocoa.SendIntPtr(menuItem, Selector.Get("setSubmenu:"), appMenu);
// Tell cocoa we're ready to run the application (usually called by [NSApp run]).
// Note: if a main menu exists, then this method has already been called and
// calling it again will result in a crash. For this reason, we only call it
// when we create our own main menu.
Cocoa.SendVoid(Handle, Selector.Get("finishLaunching"));
}
// Disable momentum scrolling and long-press key pop-ups
IntPtr settings = Cocoa.SendIntPtr(Class.NSDictionary, Selector.Alloc);
//IntPtr momentum_scrolling = Cocoa.SendIntPtr(Class.NSNumber, Selector.Get("numberWithBool:"), false);
IntPtr press_and_hold = Cocoa.SendIntPtr(Class.NSNumber, Selector.Get("numberWithBool:"), false);
// Initialize and register the settings dictionary
settings =
Cocoa.SendIntPtr(settings, Selector.Get("initWithObjectsAndKeys:"),
//momentum_scrolling, Cocoa.ToNSString("AppleMomentumScrollSupported"),
press_and_hold, Cocoa.ToNSString("ApplePressAndHoldEnabled"),
IntPtr.Zero);
Cocoa.SendVoid(
Cocoa.SendIntPtr(Class.NSUserDefaults, Selector.Get("standardUserDefaults")),
Selector.Get("registerDefaults:"),
settings);
Cocoa.SendVoid(settings, Selector.Release);
}
internal static bool IsUIThread
{
get
{
int thread_id = Thread.CurrentThread.ManagedThreadId;
bool is_ui_thread = thread_id == NSApplication.ThreadId;
if (!is_ui_thread)
{
Debug.Print("[Warning] UI resources must be disposed in the UI thread #{0}, not #{1}.",
NSApplication.ThreadId, thread_id);
}
return is_ui_thread;
}
}
internal static event EventHandler<CancelEventArgs> Quit = delegate { };
[UnmanagedFunctionPointer(CallingConvention.Winapi)]
delegate void OnQuitDelegate(IntPtr self, IntPtr cmd);
static OnQuitDelegate OnQuitHandler = OnQuit;
static void OnQuit(IntPtr self, IntPtr cmd)
{
var e = new CancelEventArgs();
Quit(null, e);
if (!e.Cancel)
{
Cocoa.SendVoid(Handle, Selector.Get("terminate:"), Handle);
}
}
}
}