..
Buttons.cs
[Input] Documented all public members
2014-01-03 01:58:16 +01:00
ButtonState.cs
Normalized line endings
2013-10-11 01:58:54 +02:00
ConfigurationType.cs
[Input] Implemented JoystickHat GamePad mapping
2014-07-25 23:26:03 +02:00
GamePad.cs
[Input] Corrected malformed documentation comments
2014-01-03 02:17:42 +01:00
GamePadAxes.cs
Implemented thumbsticks and trigger caps
2013-12-24 17:18:04 +01:00
GamePadButtons.cs
[Input] Fixed debug display of Back gamepad button
2014-09-18 01:20:21 +02:00
GamePadCapabilities.cs
[Input] Add GamePadCapabilities.IsMapped
2014-09-12 08:42:26 +02:00
GamePadConfiguration.cs
[Input] Implemented JoystickHat GamePad mapping
2014-07-25 23:26:03 +02:00
GamePadConfigurationDatabase.cs
[Input] Special-case pre-SDL2.0.4 xinput bindings
2014-09-17 23:48:08 +02:00
GamePadConfigurationItem.cs
[Input] Added Source and Target to GamePadConfigurationItem
2014-01-02 18:36:09 +01:00
GamePadConfigurationSource.cs
[Input] Implemented JoystickHat GamePad mapping
2014-07-25 23:26:03 +02:00
GamePadConfigurationTarget.cs
[Input] Added Source and Target to GamePadConfigurationItem
2014-01-02 18:36:09 +01:00
GamePadDPad.cs
[Input] Documented all public members
2014-01-03 01:58:16 +01:00
GamePadState.cs
[Input] Fixed trigger ToString()
2014-09-11 12:51:50 +02:00
GamePadThumbSticks.cs
[Input] Documented all public members
2014-01-03 01:58:16 +01:00
GamePadTriggers.cs
[Input] Fixed trigger ToString()
2014-09-11 12:51:50 +02:00
GamePadType.cs
[Input] Documented all public members
2014-01-03 01:58:16 +01:00
HatPosition.cs
[Input] Do not use a bitfield for hat position
2014-01-31 15:03:19 +01:00
IGamePadDriver.cs
[Input] Added SetVibration() API skeleton
2014-01-02 19:52:00 +01:00
IInputDevice.cs
Initial joystick support (not public yet).
2009-02-28 23:11:27 +00:00
IInputDriver.cs
Cleaned up a number of obsolete warnings
2014-07-21 16:39:58 +02:00
IInputDriver2.cs
Added IJoystickDevice2 interface
2013-12-24 17:18:03 +01:00
IJoystickDriver.cs
Decoupled new driver API from old public interface.
2010-10-29 11:27:40 +00:00
IJoystickDriver2.cs
[Input] Added IJoystickDriver2.GetGuid() API
2013-12-31 14:09:17 +01:00
IKeyboardDriver.cs
Decoupled new driver API from old public interface.
2010-10-29 11:27:40 +00:00
IKeyboardDriver2.cs
Normalized line endings
2013-10-11 01:58:54 +02:00
IMouseDriver.cs
Decoupled new driver API from old public interface.
2010-10-29 11:27:40 +00:00
IMouseDriver2.cs
[Input] Added Mouse.GetCursorPos() (WIP)
2014-05-12 02:20:52 +02:00
Joystick.cs
[Doc] Fixed doxygen latex-to-pdf conversion
2014-02-16 15:30:22 +01:00
JoystickAxis.cs
[Input] Added JoystickAxis/Button.Last; added JoystickAxis.Axis10.
2014-01-05 03:54:34 +01:00
JoystickButton.cs
[Input] Added support for JoystickButtons 16-31
2014-01-29 10:28:06 +01:00
JoystickCapabilities.cs
[Input] Do not throw exception on too many axes
2014-09-11 12:51:49 +02:00
JoystickDevice.cs
[OpenTK] Protect against invalid axis/button ids
2014-01-15 01:24:20 +01:00
JoystickHat.cs
[Input] Added JoystickHatState structure
2014-01-31 15:01:35 +01:00
JoystickHatState.cs
[Input] JoystickHatState is now IEquatable
2014-03-17 00:30:04 +01:00
JoystickState.cs
[Win] Implemented joystick button updates
2014-09-11 12:51:48 +02:00
Key.cs
Added common key aliases
2013-10-03 20:52:02 +02:00
Keyboard.cs
Disabled GetDeviceName until the correct cross-platform API can be determined.
2010-12-03 12:39:42 +00:00
KeyboardDevice.cs
[Input] Legacy keyboard respects the KeyRepeat field.
2014-11-23 14:40:36 +01:00
KeyboardKeyEventArgs.cs
[Input] Implement key repeat
2014-05-05 00:43:45 +02:00
KeyboardState.cs
[OpenTK] Refactor keyboard and mouse handling
2014-05-04 17:05:08 +02:00
KeyModifiers.cs
[Input] Added KeyModifiers enumeration
2014-02-25 01:13:45 +01:00
Mouse.cs
Fixed a large number of warnings
2014-07-21 16:03:37 +02:00
MouseButton.cs
* Keyboard.cs: Disabled fixed buffer due to gmcs 2.0.1 compiler bug
2009-09-03 21:15:12 +00:00
MouseDevice.cs
[Input] Added GameWindow.Mouse/Keyboard.GetState()
2014-09-11 01:03:24 +02:00
MouseEventArgs.cs
Update MouseEventArgs.cs
2014-10-13 17:58:47 +02:00
MouseScroll.cs
[Input] Renamed MouseScrollWheel to MouseScroll
2014-05-13 23:25:56 +02:00
MouseState.cs
[Input] MouseState position is now stored in floating point
2014-07-16 14:28:27 +02:00