mirror of
https://github.com/Ryujinx/Opentk.git
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240 lines
8 KiB
C#
240 lines
8 KiB
C#
#region --- License ---
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/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
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* See license.txt for license info
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Text;
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using System.Windows.Forms;
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using System.Threading;
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using System.Reflection;
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using OpenTK;
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using OpenTK.Graphics.OpenGL;
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using OpenTK.Graphics.OpenGL.Enums;
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using OpenTK.Graphics;
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using System.Text.RegularExpressions;
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namespace Examples.WinForms
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{
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[Example("OpenGL Extensions", ExampleCategory.OpenTK, "Test", Documentation="Extensions")]
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public partial class Extensions : Form
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{
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#region Fields
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int supported_count, opengl_function_count; // Number of supported extensions.
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SortedDictionary<Function, bool> functions = new SortedDictionary<Function, bool>();
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#endregion
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#region Constructors
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public Extensions()
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{
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this.Font = SystemFonts.MessageBoxFont;
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InitializeComponent();
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Application.Idle += StartAsync;
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// Workaround for missing Idle event on Mono/Windows.
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if (Configuration.RunningOnMono && Configuration.RunningOnWindows)
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Application.RaiseIdle(EventArgs.Empty);
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}
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#endregion
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#region Private Members
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// Creates a context and starts processing the GL class.
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// The processing takes place in the background to avoid hanging the GUI.
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void StartAsync(object sender, EventArgs e)
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{
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Application.Idle -= StartAsync;
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// Create a context in order to load all GL methods (GL.LoadAll() is called automatically.)
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using (GLControl control = new GLControl(GraphicsMode.Default, 3, 0, GraphicsContextFlags.Default))
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{
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TextBoxVendor.Text = GL.GetString(StringName.Vendor);
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TextBoxRenderer.Text = GL.GetString(StringName.Renderer);
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TextBoxVersion.Text = GL.GetString(StringName.Version);
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}
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backgroundWorker1.RunWorkerAsync();
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TextBoxSupport.Text = "processing... (please be patient)";
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}
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void backgroundWorker1_DoWork(object sender, DoWorkEventArgs e)
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{
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foreach (Function f in LoadFunctionsFromType(typeof(GL)))
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{
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// Only show a function as supported when all relevant overloads are supported.
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if (!functions.ContainsKey(f))
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functions.Add(f, GL.SupportsFunction(f.EntryPoint));
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else
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functions[f] &= GL.SupportsFunction(f.EntryPoint);
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}
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// Count supported functions using the delegates directly.
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foreach (FieldInfo f in typeof(GL).GetNestedType("Delegates", BindingFlags.NonPublic)
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.GetFields(BindingFlags.Static | BindingFlags.NonPublic))
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{
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if (f.GetValue(null) != null)
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supported_count++;
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opengl_function_count++;
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}
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}
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// Recursively load all functions marked with [AutoGenerated] in the specified Type.
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IEnumerable<Function> LoadFunctionsFromType(Type type)
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{
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foreach (MethodInfo method in type.GetMethods(BindingFlags.Public | BindingFlags.Static))
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{
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// Functions in GLHelper.cs are not autogenerated and should be skipped.
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AutoGeneratedAttribute[] attr = (AutoGeneratedAttribute[])
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method.GetCustomAttributes(typeof(AutoGeneratedAttribute), false);
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if (attr.Length == 0)
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continue;
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string returnType = method.ReturnParameter.ToString();
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List<string> args = new List<string>();
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foreach (ParameterInfo item in method.GetParameters())
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{
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args.Add(item.ToString());
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}
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string argsStr = String.Join(", ", args.ToArray());
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string fullMethodName = String.Format("{0} {1}({2})", returnType, method.Name, argsStr);
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yield return new Function(fullMethodName, type.Name,
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attr[0].EntryPoint, attr[0].Version, attr[0].Category);
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}
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foreach (Type nested_type in type.GetNestedTypes(BindingFlags.Public | BindingFlags.Static))
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foreach (Function f in LoadFunctionsFromType(nested_type))
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yield return f;
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}
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// Update the DataGridView with our findings.
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private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
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{
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TextBoxSupport.Text = String.Format("{0} of {1} functions supported.",
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supported_count, opengl_function_count);
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foreach (Function f in functions.Keys)
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{
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dataGridView1.Rows.Add(functions[f], f.Name, f.Category, f.Version, f.Extension, f.EntryPoint);
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int index = dataGridView1.Rows.Count - 1;
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// Some simple coloring to make the GridView easier on the eyes.
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// Supported functions are green, unsupported are redish.
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dataGridView1.Rows[index].DefaultCellStyle.BackColor =
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functions[f] ?
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(index % 2 != 0 ? Color.FromArgb(128, 255, 192) : Color.FromArgb(192, 255, 192)) :
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(index % 2 != 0 ? Color.FromArgb(255, 192, 160) : Color.FromArgb(255, 200, 160));
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}
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// Change the width of our Form to make every DataGridView column visible.
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dataGridView1.AutoResizeColumns(DataGridViewAutoSizeColumnsMode.AllCellsExceptHeader);
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dataGridView1.Columns[1].Width = 450;
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this.Size = dataGridView1.GetPreferredSize(new Size(2000, Height));
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}
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#endregion
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#region public static void Main()
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/// <summary>
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/// Entry point of this example.
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/// </summary>
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[STAThread]
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public static void Main()
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{
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using (Extensions example = new Extensions())
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{
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Utilities.SetWindowTitle(example);
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example.ShowDialog();
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}
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}
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#endregion
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}
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#region class Function
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// A simple class where we store information from OpenTK.Graphics.GL.
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sealed class Function : IEquatable<Function>, IComparable<Function>
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{
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#region Fields
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// We use these fields to distinguish between functions.
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public readonly string Name;
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public readonly string Category;
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// These fields just provide some extra (cosmetic) information.
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public readonly string EntryPoint;
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public readonly string Version;
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public readonly string Extension;
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#endregion
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#region Constructors
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public Function(string name, string category, string entryPoint, string version, string extension)
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{
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Name = name;
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Category = category == "GL" ? String.Empty : category;
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EntryPoint = entryPoint;
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Version = version;
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Extension = extension;
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}
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#endregion
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#region Public Members
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public override bool Equals(object obj)
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{
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if (obj is Function)
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return this.Equals((Function)obj);
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return false;
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}
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public override int GetHashCode()
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{
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return Name.GetHashCode() ^ Category.GetHashCode();
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}
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#endregion
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#region IEquatable<Function> Members
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public bool Equals(Function other)
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{
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return
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Category == other.Category &&
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Name == other.Name;
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}
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#endregion
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#region IComparable<Function> Members
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public int CompareTo(Function other)
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{
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int order = Category.CompareTo(other.Category);
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if (order == 0)
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order = Name.CompareTo(other.Name);
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return order;
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}
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#endregion
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}
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#endregion
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} |