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GenSource( out uint ) GenBuffer( out uint ) DeleteSource and DeleteBuffer changed to use 'ref' keyword to be consistent with Gen functions. GenEffect( out uint ) DeleteEffect( ref uint ) GenFilter( out uint ) DeleteFilter( ref uint ) GenAuxiliaryEffectSlot( out uint ); DeleteAuxiliaryEffectSlot( ref uint ) (changed from previously passing by value, and removed the 's' in name ) renamed "DeleteAuxiliaryEffectSlots( int slot )" to "DeleteAuxiliaryEffectSlot( int slot )" renamed "int GenAuxiliaryEffectSlots()" to "int GenAuxiliaryEffectSlot()" New: ALSourceType GetSourceType( uint sid ) ALSourceState GetSourceState( uint sid ) ALDistanceModel GetDistanceModel( ) |
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| .. | ||
| Audio | ||
| Graphics | ||
| Input | ||
| Math | ||
| OpenAL | ||
| Platform | ||
| Properties | ||
| ColorMode.cs | ||
| Configuration.cs | ||
| ContextHandle.cs | ||
| DisplayMode.cs | ||
| Exceptions.cs | ||
| GameWindow.cs | ||
| GLControl.cs | ||
| GLControl.Designer.cs | ||
| GLControl.resx | ||
| OpenTK.dll.config | ||
| WindowBorder.cs | ||
| WindowState.cs | ||