..
Audio
Moved OpenTK.OpenAL to OpenTK.Audio.
2008-04-04 19:46:08 +00:00
Graphics
Updates to GameWindow shutdown and X11 locking behavior.
2008-03-26 19:43:57 +00:00
Input
Added support for higher mouse buttons under X11.
2008-03-24 18:18:26 +00:00
Math
Moved OpenTK.OpenAL to OpenTK.Audio.
2008-04-04 19:46:08 +00:00
OpenAL
Moved and renamed OpenTK.OpenAL to OpenTK.Audio.OpenAL (namespace still unchanged).
2008-02-02 13:34:46 +00:00
Platform
Moved OpenTK.OpenAL to OpenTK.Audio.
2008-04-04 19:46:08 +00:00
Properties
Updated version numbers.
2008-01-20 17:29:29 +00:00
ColorMode.cs
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
2008-03-03 12:44:56 +00:00
Configuration.cs
Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
2008-03-08 14:06:59 +00:00
ContextHandle.cs
Added license.
2008-03-24 13:25:57 +00:00
DisplayMode.cs
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
2008-03-03 12:44:56 +00:00
Exceptions.cs
Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext.
2008-01-31 14:39:54 +00:00
GameWindow.cs
Updates to GameWindow shutdown and X11 locking behavior.
2008-03-26 19:43:57 +00:00
GLControl.cs
Removed OnResize overload.
2008-03-10 15:54:40 +00:00
GLControl.Designer.cs
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
GLControl.resx
Added timing information to UpdateFrame.
2007-09-22 22:01:43 +00:00
IPackable.cs
Initial commit of OpenTK.Fonts.
2007-10-17 21:16:00 +00:00
OpenTK.dll.config
Added openal32.dll and alut.dll to OpenTK.dll.config
2008-01-15 23:51:39 +00:00
TexturePacker.cs
Changed the definition of the TexturePacker.Add() method, to reduce generated garbage.
2007-11-08 15:54:07 +00:00