Opentk/Source/OpenTK
2014-04-30 09:06:18 +02:00
..
Audio [Audio] Don't crash when Alc.GetString() returns null 2014-01-12 22:05:15 +01:00
Compute Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable). 2010-10-03 13:19:05 +00:00
Graphics [GL] Added GetPName.Max*ImageUniforms 2014-04-27 22:47:04 +02:00
Input [Input] Fixed key modifiers in KeyboardDevice events 2014-04-27 22:27:18 +02:00
Math [Math] Replaced tab characters with spaces 2014-03-31 18:20:08 +02:00
Platform [Mac] Fixed cursor byte order 2014-04-30 09:06:18 +02:00
Properties Updated project files 2013-12-05 09:03:12 +01:00
AutoGeneratedAttribute.cs Rewrite support for [Slot] attribute 2013-11-26 01:31:10 +01:00
BindingsBase.cs [OpenTK] Removed reflection binding loading 2014-04-26 18:28:51 +02:00
BlittableValueType.cs Eliminated cls-compliance warnings in BlittableValueType 2013-12-15 22:02:21 +01:00
Configuration.cs [OpenTK] Only init X11 if SDL2 is not used 2014-04-27 22:41:24 +02:00
ContextHandle.cs Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
DisplayDevice.cs Change original_resolution field to a property 2014-01-20 12:51:55 +00:00
DisplayIndex.cs Normalized line endings 2013-10-11 01:58:54 +02:00
DisplayResolution.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
Exceptions.cs Fixed a large amount of documentation warnings. 2009-06-04 11:22:20 +00:00
FrameEventArgs.cs Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
GameWindow.cs [OpenTK] Query the driver for VSyncMode getter 2014-04-29 08:31:47 +02:00
GameWindowFlags.cs Fixed license header. 2009-07-18 08:24:45 +00:00
IGameWindow.cs Marked IGameWindow as public. 2009-09-26 21:34:19 +00:00
INativeWindow.cs [All] Initial implementation of INativeWindow.Cursor property 2014-04-27 10:52:53 +02:00
InteropHelper.cs Initial work on Pin<> statements (WIP) 2013-11-25 20:00:22 +01:00
IntPtrEqualityComparer.cs Implemented new multi-mouse API on Mac 2010-11-24 23:49:40 +00:00
KeyPressEventArgs.cs Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event). 2009-09-26 21:55:23 +00:00
Minimal.cs Fixed incorrect self-assignment statements 2013-10-12 15:16:05 +02:00
MouseCursor.cs [OpenTK] Fixed compilation error 2014-04-30 08:45:27 +02:00
NativeWindow.cs [OpenTK] Treat null as MouseCursor.Empty 2014-04-27 19:45:08 +02:00
OpenTK.Android.csproj Added Xamarin.Android target 2013-10-12 05:08:27 +02:00
OpenTK.csproj [Mac] Fixed cursor byte order 2014-04-30 09:06:18 +02:00
OpenTK.dll.config [OpenTK] Fixed DllImport library for OpenGL on Mac OS X 2014-04-25 12:14:28 +02:00
RewrittenAttribute.cs Update to latest version from git 2013-11-26 19:07:01 +01:00
SlotAttribute.cs Regenerated bindings 2013-11-27 00:03:21 +01:00
Toolkit.cs Fixed NRE when calling Toolkit.Dispose() more than once. 2014-03-11 16:00:25 +01:00
ToolkitOptions.cs [Input] Corrected malformed documentation comments 2014-01-03 02:17:42 +01:00
WindowBorder.cs Revert WindowBorder and WindowState value changes. 2009-10-19 21:32:33 +00:00
WindowIcon.cs [Platform] Make MouseCursor actor public 2014-04-30 08:37:34 +02:00
WindowState.cs Revert WindowBorder and WindowState value changes. 2009-10-19 21:32:33 +00:00