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Dummy
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[Graphics] GetAddress(string) is no longer needed
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2014-04-26 14:20:17 +02:00 |
Egl
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[All] Fixed checks for EXT_swap_control_tear
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2014-04-29 08:10:18 +02:00 |
MacOS
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[Mac] Fixed cursor byte order
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2014-04-30 09:06:18 +02:00 |
SDL2
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[Platform] Renamed MouseCursor.Rgba to Argb
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2014-04-30 08:38:57 +02:00 |
Windows
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[Platform] Renamed MouseCursor.Rgba to Argb
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2014-04-30 08:38:57 +02:00 |
X11
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[Platform] Renamed MouseCursor.Rgba to Argb
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2014-04-30 08:38:57 +02:00 |
DesktopGraphicsContext.cs
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[GL] Only print debug info in debug mode
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2014-04-26 19:13:03 +02:00 |
DisplayDeviceBase.cs
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Fixed line endings
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2013-10-10 00:18:59 +02:00 |
EmbeddedGraphicsContext.cs
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[ES] ES10 does not require initialization
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2014-04-25 14:50:55 +02:00 |
Factory.cs
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Remove unused fields and variables.
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2014-02-25 10:31:17 +00:00 |
IDisplayDeviceDriver.cs
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Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
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2010-11-21 20:16:18 +00:00 |
INativeGLWindow.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
IPlatformFactory.cs
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[OpenTK] Platform backends should inherit from PlatformFactoryBase
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2014-01-06 14:49:05 +01:00 |
IWindowInfo.cs
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Implemented Sdl2GLControl
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2013-09-30 20:47:29 +02:00 |
LegacyInputDriver.cs
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Restored most window functionality.
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2014-04-24 13:45:05 +02:00 |
LegacyJoystickDriver.cs
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[Input] LegacyJoystickDriver now reports hat pos
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2014-03-17 00:30:19 +01:00 |
MappedGamePadDriver.cs
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[Input] Implemented axis-button mappings
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2014-01-29 10:39:18 +01:00 |
PlatformException.cs
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Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
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2009-02-22 10:43:35 +00:00 |
PlatformFactoryBase.cs
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[OpenTK] Added base IPlatformFactory implementation
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2014-01-06 14:47:58 +01:00 |
Utilities.cs
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Fixed creating contexts without native windows.
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2014-04-27 09:58:05 +02:00 |