mirror of
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104 lines
2.9 KiB
C#
104 lines
2.9 KiB
C#
#region License
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//
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// LegacyInputDriver.cs
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//
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// Author:
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// Stefanos A. <stapostol@gmail.com>
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//
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// Copyright (c) 2006-2014 Stefanos Apostolopoulos
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenTK.Input;
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namespace OpenTK.Platform
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{
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// IInputDriver implementation to satisfy INativeWindow
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// while reducing code duplication.
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class LegacyInputDriver : IInputDriver
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{
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List<KeyboardDevice> dummy_keyboard_list = new List<KeyboardDevice>(1);
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List<MouseDevice> dummy_mice_list = new List<MouseDevice>(1);
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readonly LegacyJoystickDriver JoystickDriver = new LegacyJoystickDriver();
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internal LegacyInputDriver()
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{
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dummy_mice_list.Add(new MouseDevice());
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Mouse[0].Description = "Standard Mouse";
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Mouse[0].NumberOfButtons = 3;
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Mouse[0].NumberOfWheels = 1;
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dummy_keyboard_list.Add(new KeyboardDevice());
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Keyboard[0].Description = "Standard Keyboard";
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Keyboard[0].NumberOfKeys = 101;
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Keyboard[0].NumberOfLeds = 3;
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Keyboard[0].NumberOfFunctionKeys = 12;
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}
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#region IInputDriver Members
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public void Poll()
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{
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}
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#endregion
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#region IKeyboardDriver Members
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public IList<KeyboardDevice> Keyboard
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{
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get { return dummy_keyboard_list; }
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}
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#endregion
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#region IMouseDriver Members
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public IList<MouseDevice> Mouse
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{
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get { return dummy_mice_list; }
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}
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#endregion
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#region IJoystickDriver Members
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public IList<JoystickDevice> Joysticks
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{
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get { return JoystickDriver.Joysticks; }
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}
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#endregion
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#region IDisposable Members
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public void Dispose()
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{
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}
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#endregion
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}
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}
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