mirror of
https://github.com/Ryujinx/Opentk.git
synced 2025-02-03 16:11:08 +00:00
c2c76f2ab2
We can use the name property to implement a hypothetical GamePad.GetName() method in the future. |
||
---|---|---|
.. | ||
Bind | ||
Build.UpdateVersion | ||
Compatibility | ||
Converter | ||
Examples | ||
Generator.Rewrite | ||
GLControl | ||
OpenTK |