Opentk/Source/OpenTK/Platform/X11
the_fiddler 223c742648 Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
..
API.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
Functions.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
Glx.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
GlxHelper.cs Major update: fixed context construction on X11. 2008-03-01 13:15:31 +00:00
Structs.cs Added XChangeWindowAttributes / trying to get gnome panels to hide. 2008-01-27 16:34:45 +00:00
WindowInfo.cs Updated to use new IWindowInfo interface. 2008-02-28 13:57:07 +00:00
X11GLContext.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
X11GLNative.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
X11Input.cs Major update: fixed context construction on X11. 2008-03-01 13:15:31 +00:00
X11KeyMap.cs Moved keyboard and mouse code inside X11Input.cs 2008-02-01 23:28:23 +00:00
X11WindowInfo.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
X11XrandrDisplayDevice.cs Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread. 2008-01-31 13:15:17 +00:00