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Audio
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Marked int* overloads as non CLS-compliant.
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2010-10-28 09:00:23 +00:00 |
Compute
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Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
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2010-10-03 13:19:05 +00:00 |
Graphics
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Added UniformMatrix3/3d/4d overloads
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2013-01-16 17:53:00 -08:00 |
Input
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
Math
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Added ref/out overload for Matrix4.Invert
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2013-01-16 17:49:26 -08:00 |
Platform
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Fix Windows 8 Keyboard, OpenTK issue 3198
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2013-01-14 13:09:55 -06:00 |
Properties
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All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
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2010-10-04 21:37:33 +00:00 |
AutoGeneratedAttribute.cs
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Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
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2009-09-03 19:01:11 +00:00 |
BindingsBase.cs
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Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
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2009-11-04 16:49:56 +00:00 |
BlittableValueType.cs
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Synced trunk with 1.0 branch.
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2010-10-02 18:52:34 +00:00 |
Configuration.cs
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* Configuration.cs:
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2010-12-14 11:53:29 +00:00 |
ContextHandle.cs
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Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
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2009-02-22 10:43:35 +00:00 |
DisplayDevice.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
DisplayIndex.cs
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Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
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2010-11-21 20:16:18 +00:00 |
DisplayResolution.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
Exceptions.cs
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Fixed a large amount of documentation warnings.
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2009-06-04 11:22:20 +00:00 |
FrameEventArgs.cs
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Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
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2009-09-03 19:01:11 +00:00 |
GameWindow.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
GameWindowFlags.cs
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Fixed license header.
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2009-07-18 08:24:45 +00:00 |
IGameWindow.cs
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Marked IGameWindow as public.
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2009-09-26 21:34:19 +00:00 |
INativeWindow.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
IntPtrEqualityComparer.cs
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Implemented new multi-mouse API on Mac
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2010-11-24 23:49:40 +00:00 |
KeyPressEventArgs.cs
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Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
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2009-09-26 21:55:23 +00:00 |
Minimal.cs
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Added minimal SystemEvents definition to allow compilation on mobile devices.
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2011-12-08 00:14:36 +00:00 |
NativeWindow.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
OpenTK.csproj
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Added UniformMatrix3/3d/4d overloads
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2013-01-16 17:53:00 -08:00 |
OpenTK.dll.config
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Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed.
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2011-09-26 13:39:49 +00:00 |
Toolkit.cs
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* Toolkit.cs, Configuration.cs:
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2010-12-08 08:58:52 +00:00 |
WindowBorder.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |
WindowState.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |