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JoystickAxis/Button.Last is used internally to allocate the correct amount of storage for joystick axes and buttons. JoystickAxis.Axis10 is required to support the maximum number of axes available on Mac OS X.
77 lines
2.9 KiB
C#
77 lines
2.9 KiB
C#
#region License
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//
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// JoystickButton.cs
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//
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// Author:
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// Stefanos A. <stapostol@gmail.com>
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//
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// Copyright (c) 2006-2013 Stefanos Apostolopoulos
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Input
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{
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/// <summary>
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/// Defines available JoystickDevice buttons.
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/// </summary>
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public enum JoystickButton
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{
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/// <summary>The first button of the JoystickDevice.</summary>
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Button0 = 0,
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/// <summary>The second button of the JoystickDevice.</summary>
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Button1,
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/// <summary>The third button of the JoystickDevice.</summary>
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Button2,
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/// <summary>The fourth button of the JoystickDevice.</summary>
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Button3,
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/// <summary>The fifth button of the JoystickDevice.</summary>
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Button4,
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/// <summary>The sixth button of the JoystickDevice.</summary>
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Button5,
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/// <summary>The seventh button of the JoystickDevice.</summary>
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Button6,
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/// <summary>The eighth button of the JoystickDevice.</summary>
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Button7,
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/// <summary>The ninth button of the JoystickDevice.</summary>
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Button8,
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/// <summary>The tenth button of the JoystickDevice.</summary>
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Button9,
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/// <summary>The eleventh button of the JoystickDevice.</summary>
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Button10,
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/// <summary>The twelfth button of the JoystickDevice.</summary>
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Button11,
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/// <summary>The thirteenth button of the JoystickDevice.</summary>
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Button12,
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/// <summary>The fourteenth button of the JoystickDevice.</summary>
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Button13,
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/// <summary>The fifteenth button of the JoystickDevice.</summary>
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Button14,
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/// <summary>The sixteenth button of the JoystickDevice.</summary>
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Button15,
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/// <summary>The last supported button of the JoystickDevice.</summary>
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Last = Button15,
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}
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}
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