Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 18:56:22 +00:00
|
|
|
using ARMeilleure.Memory;
|
2018-10-17 17:15:50 +00:00
|
|
|
using Ryujinx.Common.Logging;
|
2018-08-16 23:47:36 +00:00
|
|
|
using Ryujinx.HLE.HOS.Ipc;
|
2018-12-18 05:33:36 +00:00
|
|
|
using Ryujinx.HLE.HOS.Kernel.Common;
|
|
|
|
using Ryujinx.HLE.HOS.Kernel.Process;
|
|
|
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
2018-08-16 23:47:36 +00:00
|
|
|
using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS;
|
|
|
|
using Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu;
|
|
|
|
using Ryujinx.HLE.HOS.Services.Nv.NvHostChannel;
|
|
|
|
using Ryujinx.HLE.HOS.Services.Nv.NvHostCtrl;
|
|
|
|
using Ryujinx.HLE.HOS.Services.Nv.NvMap;
|
2018-02-04 23:08:20 +00:00
|
|
|
using System;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
2018-08-16 23:47:36 +00:00
|
|
|
namespace Ryujinx.HLE.HOS.Services.Nv
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2019-07-10 15:59:54 +00:00
|
|
|
[Service("nvdrv")]
|
|
|
|
[Service("nvdrv:a")]
|
2018-09-18 23:36:43 +00:00
|
|
|
class INvDrvServices : IpcService
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
private delegate int IoctlProcessor(ServiceCtx context, int cmd);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private static Dictionary<string, IoctlProcessor> _ioctlProcessors =
|
2018-12-05 00:52:39 +00:00
|
|
|
new Dictionary<string, IoctlProcessor>()
|
|
|
|
{
|
2018-12-03 02:38:47 +00:00
|
|
|
{ "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
|
|
|
|
{ "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
|
|
|
|
{ "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
|
|
|
|
{ "/dev/nvhost-gpu", ProcessIoctlNvHostChannel },
|
|
|
|
{ "/dev/nvhost-nvdec", ProcessIoctlNvHostChannel },
|
|
|
|
{ "/dev/nvhost-vic", ProcessIoctlNvHostChannel },
|
|
|
|
{ "/dev/nvmap", ProcessIoctlNvMap }
|
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 18:53:23 +00:00
|
|
|
};
|
2018-03-12 04:04:52 +00:00
|
|
|
|
2018-12-05 00:52:39 +00:00
|
|
|
public static GlobalStateTable Fds { get; private set; }
|
2018-03-12 04:04:52 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private KEvent _event;
|
2018-03-12 04:04:52 +00:00
|
|
|
|
2019-07-10 15:59:54 +00:00
|
|
|
public INvDrvServices(ServiceCtx context)
|
2018-02-25 04:34:16 +00:00
|
|
|
{
|
2019-07-10 15:59:54 +00:00
|
|
|
_event = new KEvent(context.Device.System);
|
2018-03-19 18:58:46 +00:00
|
|
|
}
|
2018-03-12 04:04:52 +00:00
|
|
|
|
2018-04-06 04:01:52 +00:00
|
|
|
static INvDrvServices()
|
2018-03-19 18:58:46 +00:00
|
|
|
{
|
|
|
|
Fds = new GlobalStateTable();
|
2018-02-25 04:34:16 +00:00
|
|
|
}
|
|
|
|
|
2019-07-12 01:13:43 +00:00
|
|
|
[Command(0)]
|
|
|
|
// Open(buffer<bytes, 5> path) -> (u32 fd, u32 error_code)
|
2019-07-14 19:04:38 +00:00
|
|
|
public ResultCode Open(ServiceCtx context)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
long namePtr = context.Request.SendBuff[0].Position;
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
string name = MemoryHelper.ReadAsciiString(context.Memory, namePtr);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
int fd = Fds.Add(context.Process, new NvFd(name));
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
context.ResponseData.Write(fd);
|
|
|
|
context.ResponseData.Write(0);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2019-07-14 19:04:38 +00:00
|
|
|
return ResultCode.Success;
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2019-07-12 01:13:43 +00:00
|
|
|
[Command(1)]
|
|
|
|
// Ioctl(u32 fd, u32 rq_id, buffer<bytes, 0x21>) -> (u32 error_code, buffer<bytes, 0x22>)
|
|
|
|
[Command(11)] // 3.0.0+
|
|
|
|
// Ioctl2(u32, u32, buffer<bytes, 0x21>, buffer<bytes, 0x21>) -> (u32, buffer<bytes, 0x22>)
|
2019-07-14 19:04:38 +00:00
|
|
|
public ResultCode Ioctl(ServiceCtx context)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
int fd = context.RequestData.ReadInt32();
|
|
|
|
int cmd = context.RequestData.ReadInt32();
|
2018-04-05 00:01:36 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
NvFd fdData = Fds.GetData<NvFd>(context.Process, fd);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2019-04-26 04:54:46 +00:00
|
|
|
int result = 0;
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
if (_ioctlProcessors.TryGetValue(fdData.Name, out IoctlProcessor process))
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
result = process(context, cmd);
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
2019-04-26 04:54:46 +00:00
|
|
|
else if (!ServiceConfiguration.IgnoreMissingServices)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
throw new NotImplementedException($"{fdData.Name} {cmd:x4}");
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 18:53:23 +00:00
|
|
|
|
2019-07-02 02:39:22 +00:00
|
|
|
// TODO: Verify if the error codes needs to be translated.
|
2018-12-06 11:16:24 +00:00
|
|
|
context.ResponseData.Write(result);
|
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 18:53:23 +00:00
|
|
|
|
2019-07-14 19:04:38 +00:00
|
|
|
return ResultCode.Success;
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2019-07-12 01:13:43 +00:00
|
|
|
[Command(2)]
|
|
|
|
// Close(u32 fd) -> u32 error_code
|
2019-07-14 19:04:38 +00:00
|
|
|
public ResultCode Close(ServiceCtx context)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
int fd = context.RequestData.ReadInt32();
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
Fds.Delete(context.Process, fd);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
context.ResponseData.Write(0);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2019-07-14 19:04:38 +00:00
|
|
|
return ResultCode.Success;
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2019-07-12 01:13:43 +00:00
|
|
|
[Command(3)]
|
|
|
|
// Initialize(u32 transfer_memory_size, handle<copy, process> current_process, handle<copy, transfer_memory> transfer_memory) -> u32 error_code
|
2019-07-14 19:04:38 +00:00
|
|
|
public ResultCode Initialize(ServiceCtx context)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
long transferMemSize = context.RequestData.ReadInt64();
|
|
|
|
int transferMemHandle = context.Request.HandleDesc.ToCopy[0];
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
NvMapIoctl.InitializeNvMap(context);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
context.ResponseData.Write(0);
|
2018-03-20 15:18:25 +00:00
|
|
|
|
2019-07-14 19:04:38 +00:00
|
|
|
return ResultCode.Success;
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2019-07-12 01:13:43 +00:00
|
|
|
[Command(4)]
|
|
|
|
// QueryEvent(u32 fd, u32 event_id) -> (u32, handle<copy, event>)
|
2019-07-14 19:04:38 +00:00
|
|
|
public ResultCode QueryEvent(ServiceCtx context)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
int fd = context.RequestData.ReadInt32();
|
|
|
|
int eventId = context.RequestData.ReadInt32();
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2019-07-02 02:39:22 +00:00
|
|
|
// TODO: Use Fd/EventId, different channels have different events.
|
2018-12-06 11:16:24 +00:00
|
|
|
if (context.Process.HandleTable.GenerateHandle(_event.ReadableEvent, out int handle) != KernelResult.Success)
|
2018-09-23 18:11:46 +00:00
|
|
|
{
|
|
|
|
throw new InvalidOperationException("Out of handles!");
|
|
|
|
}
|
2018-03-19 18:58:46 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
context.ResponseData.Write(0);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2019-07-14 19:04:38 +00:00
|
|
|
return ResultCode.Success;
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2019-07-12 01:13:43 +00:00
|
|
|
[Command(8)]
|
|
|
|
// SetClientPID(u64, pid) -> u32 error_code
|
2019-07-14 19:04:38 +00:00
|
|
|
public ResultCode SetClientPid(ServiceCtx context)
|
2018-02-06 23:28:32 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
long pid = context.RequestData.ReadInt64();
|
2018-02-06 23:28:32 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
context.ResponseData.Write(0);
|
2018-02-06 23:28:32 +00:00
|
|
|
|
2019-07-14 19:04:38 +00:00
|
|
|
return ResultCode.Success;
|
2018-02-06 23:28:32 +00:00
|
|
|
}
|
2018-06-02 23:40:26 +00:00
|
|
|
|
2019-07-12 01:13:43 +00:00
|
|
|
[Command(9)]
|
|
|
|
// DumpGraphicsMemoryInfo()
|
2019-07-14 19:04:38 +00:00
|
|
|
public ResultCode DumpGraphicsMemoryInfo(ServiceCtx context)
|
2019-04-25 13:03:00 +00:00
|
|
|
{
|
|
|
|
Logger.PrintStub(LogClass.ServiceNv);
|
|
|
|
|
2019-07-14 19:04:38 +00:00
|
|
|
return ResultCode.Success;
|
2019-04-25 13:03:00 +00:00
|
|
|
}
|
|
|
|
|
2019-07-12 01:13:43 +00:00
|
|
|
[Command(13)]
|
|
|
|
// FinishInitialize(unknown<8>)
|
2019-07-14 19:04:38 +00:00
|
|
|
public ResultCode FinishInitialize(ServiceCtx context)
|
2018-05-25 21:33:09 +00:00
|
|
|
{
|
2019-01-11 00:11:46 +00:00
|
|
|
Logger.PrintStub(LogClass.ServiceNv);
|
2018-05-25 21:33:09 +00:00
|
|
|
|
2019-07-14 19:04:38 +00:00
|
|
|
return ResultCode.Success;
|
2018-05-25 21:33:09 +00:00
|
|
|
}
|
2018-02-06 23:28:32 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private static int ProcessIoctlNvGpuAS(ServiceCtx context, int cmd)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
return ProcessIoctl(context, cmd, NvGpuASIoctl.ProcessIoctl);
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private static int ProcessIoctlNvHostCtrl(ServiceCtx context, int cmd)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
return ProcessIoctl(context, cmd, NvHostCtrlIoctl.ProcessIoctl);
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private static int ProcessIoctlNvGpuGpu(ServiceCtx context, int cmd)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
return ProcessIoctl(context, cmd, NvGpuGpuIoctl.ProcessIoctl);
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private static int ProcessIoctlNvHostChannel(ServiceCtx context, int cmd)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
return ProcessIoctl(context, cmd, NvHostChannelIoctl.ProcessIoctl);
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private static int ProcessIoctlNvMap(ServiceCtx context, int cmd)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
return ProcessIoctl(context, cmd, NvMapIoctl.ProcessIoctl);
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private static int ProcessIoctl(ServiceCtx context, int cmd, IoctlProcessor processor)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
if (CmdIn(cmd) && context.Request.GetBufferType0x21().Position == 0)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-10-17 17:15:50 +00:00
|
|
|
Logger.PrintError(LogClass.ServiceNv, "Input buffer is null!");
|
2018-04-05 00:01:36 +00:00
|
|
|
|
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 18:53:23 +00:00
|
|
|
return NvResult.InvalidInput;
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
if (CmdOut(cmd) && context.Request.GetBufferType0x22().Position == 0)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-10-17 17:15:50 +00:00
|
|
|
Logger.PrintError(LogClass.ServiceNv, "Output buffer is null!");
|
2018-04-05 00:01:36 +00:00
|
|
|
|
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
2018-05-07 18:53:23 +00:00
|
|
|
return NvResult.InvalidInput;
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
return processor(context, cmd);
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private static bool CmdIn(int cmd)
|
2018-03-06 20:27:50 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
return ((cmd >> 30) & 1) != 0;
|
2018-03-06 20:27:50 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
private static bool CmdOut(int cmd)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
return ((cmd >> 31) & 1) != 0;
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
public static void UnloadProcess(KProcess process)
|
2018-02-04 23:08:20 +00:00
|
|
|
{
|
2018-12-06 11:16:24 +00:00
|
|
|
Fds.DeleteProcess(process);
|
2018-03-12 04:04:52 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
NvGpuASIoctl.UnloadProcess(process);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
NvHostChannelIoctl.UnloadProcess(process);
|
2018-07-15 03:04:46 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
NvHostCtrlIoctl.UnloadProcess(process);
|
2018-02-04 23:08:20 +00:00
|
|
|
|
2018-12-06 11:16:24 +00:00
|
|
|
NvMapIoctl.UnloadProcess(process);
|
2018-02-04 23:08:20 +00:00
|
|
|
}
|
|
|
|
}
|
2019-07-12 01:13:43 +00:00
|
|
|
}
|