gdkchan
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92703af555
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Address PR feedback
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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0dbfe3c23e
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Re-add NVDEC project (not integrated)
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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6e092c0558
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More code cleanup
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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59fdaa744b
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GPU resource disposal
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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430faeb8ef
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Add XML documentation to Ryujinx.Graphics.Gpu.Shader
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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e58b540c4e
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Add XML documentation to Ryujinx.Graphics.Gpu.Memory
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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654e617fe7
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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647d0962df
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Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
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2020-01-09 02:13:00 +01:00 |
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gdk
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6a98c643ca
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Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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2020-01-09 02:13:00 +01:00 |
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gdk
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d0c7732fe2
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Optimize RangeList by not doing an allocation on every call to the Find methods
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2020-01-09 02:13:00 +01:00 |
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gdk
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16d88c21fc
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Improved and simplified window texture presentation
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2020-01-09 02:13:00 +01:00 |
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gdk
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b2b2e04669
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Small optimizations on texture and sampler pool invalidation
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2020-01-09 02:13:00 +01:00 |
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gdk
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769c02235f
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Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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2020-01-09 02:13:00 +01:00 |
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gdk
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1e8bc29f32
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Use a more efficient range list on the buffer manager
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2020-01-09 02:13:00 +01:00 |
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gdk
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f2e84ff566
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Flush buffers on copies
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2020-01-09 02:13:00 +01:00 |
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gdk
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8cba252b23
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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1b7d955195
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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1876b346fe
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Initial work
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2020-01-09 02:13:00 +01:00 |
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