Ryujinx/Ryujinx.Graphics/Gal
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00
..
OpenGL Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Shader Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Texture
EmbeddedResource.cs
GalBlendEquation.cs
GalBlendFactor.cs
GalClearBufferFlags.cs
GalColorF.cs
GalComparisonOp.cs
GalCullFace.cs
GalFrontFace.cs
GalIndexFormat.cs
GalPipelineState.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
GalPrimitiveType.cs
GalShaderType.cs
GalStencilOp.cs
GalTexture.cs
GalTextureFilter.cs
GalTextureFormat.cs
GalTextureMipFilter.cs
GalTextureSampler.cs
GalTextureSource.cs
GalTextureWrap.cs
GalVertexAttrib.cs
GalVertexAttribSize.cs
GalVertexAttribType.cs
IGalConstBuffer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
IGalFrameBuffer.cs
IGalMemory.cs
IGalPipeline.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
IGalRasterizer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
IGalRenderer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
IGalShader.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
IGalTexture.cs
ShaderDeclInfo.cs Add partial support to the TEX.B shader instruction (#342) 2018-08-13 18:22:09 -03:00
ShaderDumper.cs
ShaderException.cs