Ryujinx/Ryujinx.Graphics/Gal/Shader
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00
..
GlslDecl.cs Implement PointCoord and PointSize shader attributes (#353) 2018-08-16 02:26:03 -03:00
GlslDecompiler.cs Implement PointCoord and PointSize shader attributes (#353) 2018-08-16 02:26:03 -03:00
GlslProgram.cs
ShaderDecode.cs
ShaderDecodeAlu.cs Fix FMUL and TEXS shader instructions (#347) 2018-08-13 19:46:36 -03:00
ShaderDecodeFlow.cs
ShaderDecodeHelper.cs
ShaderDecodeMem.cs Fix FMUL and TEXS shader instructions (#347) 2018-08-13 19:46:36 -03:00
ShaderDecodeMove.cs
ShaderDecoder.cs
ShaderDecodeSpecial.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
ShaderHeader.cs
ShaderIrAsg.cs
ShaderIrBlock.cs
ShaderIrCmnt.cs
ShaderIrCond.cs
ShaderIrInst.cs Add partial support to the TEX.B shader instruction (#342) 2018-08-13 18:22:09 -03:00
ShaderIrMeta.cs
ShaderIrMetaTex.cs
ShaderIrMetaTexq.cs
ShaderIrNode.cs
ShaderIrOp.cs
ShaderIrOperAbuf.cs
ShaderIrOperCbuf.cs
ShaderIrOperGpr.cs
ShaderIrOperImm.cs
ShaderIrOperImmf.cs
ShaderIrOperPred.cs
ShaderOpCodeTable.cs Add partial support to the TEX.B shader instruction (#342) 2018-08-13 18:22:09 -03:00
ShaderOper.cs
ShaderTexqInfo.cs