Ryujinx/Ryujinx.Graphics.Gpu/Image
gdkchan a6a67a2b7a
Minor improvement to Vulkan pipeline state and bindings management (#3829)
* Minor improvement to Vulkan pipeline state and bindings management

* Clean up buffer textures too

* Use glBindTextureUnit
2022-11-10 13:38:38 -03:00
..
AutoDeleteCache.cs
FormatInfo.cs
FormatTable.cs
ITextureDescriptor.cs
Pool.cs
PoolCache.cs Add a sampler pool cache and improve texture pool cache (#3487) 2022-07-27 21:07:48 -03:00
ReductionFilter.cs
Sampler.cs Optimize Texture Binding and Shader Specialization Checks (#3399) 2022-06-17 13:09:14 -03:00
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs
SamplerPoolCache.cs
Texture.cs
TextureBindingInfo.cs
TextureBindingsManager.cs
TextureCache.cs
TextureCompatibility.cs
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TextureDescriptorType.cs
TextureGroup.cs
TextureGroupHandle.cs
TextureInfo.cs
TextureManager.cs
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) 2022-02-22 11:21:29 -03:00
TextureTarget.cs
TextureViewCompatibility.cs