Ryujinx/ChocolArm64
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00
..
Decoder Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 2018-05-29 20:37:10 -03:00
Decoder32 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
Events Implement SvcGetThreadContext3 2018-06-26 01:10:15 -03:00
Exceptions More flexible memory manager (#307) 2018-08-15 15:59:51 -03:00
Instruction More flexible memory manager (#307) 2018-08-15 15:59:51 -03:00
Instruction32 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
Memory Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
State Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
Translation Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
ABitUtils.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
AOpCodeTable.cs Add Sadalp_V, Saddlp_V, Uadalp_V, Uaddlp_V instructions; add 8 Tests. (#340) 2018-08-13 18:10:02 -03:00
AOptimizations.cs More flexible memory manager (#307) 2018-08-15 15:59:51 -03:00
AThread.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
ATranslatedSub.cs [CPU] Speed up translation a little bit 2018-04-11 14:44:03 -03:00
ATranslatedSubType.cs Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
ATranslator.cs Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
ChocolArm64.csproj Add linux-x64 to RID property to make tests works on linux (#205) 2018-06-30 12:43:04 -03:00