.. |
AddressMode.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
BlendDescriptor.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
BlendFactor.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
BlendOp.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
BufferRange.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Capabilities.cs
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Support non-constant texture offsets on non-NVIDIA gpus
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2020-01-09 02:13:00 +01:00 |
ColorF.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
CompareMode.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
CompareOp.cs
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Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
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2020-01-09 02:13:00 +01:00 |
CounterType.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
DepthMode.cs
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Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
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2020-01-09 02:13:00 +01:00 |
DepthStencilMode.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
DepthStencilState.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
DepthTestDescriptor.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
Extents2D.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Face.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Format.cs
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Fix BC6 Signed/Unsigned float texture formats
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2020-01-09 02:13:00 +01:00 |
FrontFace.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
IBuffer.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
ImageCrop.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
IndexType.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
IPipeline.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
IProgram.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
IRenderer.cs
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GPU resource disposal
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2020-01-09 02:13:00 +01:00 |
ISampler.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
IShader.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
ITexture.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
IWindow.cs
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Improved and simplified window texture presentation
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2020-01-09 02:13:00 +01:00 |
MagFilter.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
MinFilter.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
PolygonModeMask.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
PrimitiveTopology.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
RectangleF.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Ryujinx.Graphics.GAL.csproj
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Initial work
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2020-01-09 02:13:00 +01:00 |
SamplerCreateInfo.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
StencilOp.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
StencilTestDescriptor.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
SwizzleComponent.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
Target.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
TextureCreateInfo.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
TextureReleaseCallback.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
VertexAttribDescriptor.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
VertexBufferDescriptor.cs
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
Viewport.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
ViewportSwizzle.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |