Ryujinx/Ryujinx.Graphics.Gpu/Image
gdkchan 611bec6e44
Implement DrawTexture functionality (#2747)
* Implement DrawTexture functionality

* Non-NVIDIA support

* Disable some features that should not affect draw texture (slow path)

* Remove space from shader source

* Match 2D engine names

* Fix resolution scale and add missing XML docs

* Disable transform feedback for draw texture fallback
2021-11-10 15:37:49 -03:00
..
AutoDeleteCache.cs Force copy when auto-deleting a texture with dependencies (#2687) 2021-09-29 02:11:05 +02:00
FormatInfo.cs
FormatTable.cs
ITextureDescriptor.cs
Pool.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
Texture.cs
TextureBindingInfo.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
TextureBindingsManager.cs Implement DrawTexture functionality (#2747) 2021-11-10 15:37:49 -03:00
TextureCache.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
TextureCompatibility.cs
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureGroup.cs Force copy when auto-deleting a texture with dependencies (#2687) 2021-09-29 02:11:05 +02:00
TextureGroupHandle.cs Force copy when auto-deleting a texture with dependencies (#2687) 2021-09-29 02:11:05 +02:00
TextureInfo.cs
TextureManager.cs Implement DrawTexture functionality (#2747) 2021-11-10 15:37:49 -03:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs