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AutoDeleteCache.cs
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Memory Read/Write Tracking using Region Handles (#1272)
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2020-10-16 17:18:35 -03:00 |
FormatInfo.cs
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Allow swizzles to match with "undefined" components (#1538)
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2020-09-11 09:48:48 +10:00 |
FormatTable.cs
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Allow swizzles to match with "undefined" components (#1538)
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2020-09-11 09:48:48 +10:00 |
Pool.cs
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Remove unused texture and sampler pool invalidation code (#1648)
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2020-11-01 15:17:29 -03:00 |
ReductionFilter.cs
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Address PR feedback
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2020-01-09 02:13:00 +01:00 |
Sampler.cs
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Add seamless cubemap flag in sampler parameters. (#1658)
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2020-11-02 17:03:06 -03:00 |
SamplerDescriptor.cs
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Add seamless cubemap flag in sampler parameters. (#1658)
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2020-11-02 17:03:06 -03:00 |
SamplerMinFilter.cs
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Add XML documentation to Ryujinx.Graphics.Gpu.Image
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2020-01-09 02:13:00 +01:00 |
SamplerMipFilter.cs
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Add XML documentation to Ryujinx.Graphics.Gpu.Image
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2020-01-09 02:13:00 +01:00 |
SamplerPool.cs
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Support separate textures and samplers (#1216)
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2020-05-27 16:07:10 +02:00 |
Texture.cs
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Support 3D BC4 and BC5 compressed textures (#1655)
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2020-11-01 15:32:53 -03:00 |
TextureBindingInfo.cs
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Fix image binding format (#1625)
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2020-10-20 19:03:20 -03:00 |
TextureBindingsManager.cs
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Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657)
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2020-11-02 16:53:23 -03:00 |
TextureCompatibility.cs
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Do not align sizes for buffer texture targets. (#1671)
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2020-11-06 18:45:30 +01:00 |
TextureComponent.cs
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Add XML documentation to Ryujinx.Graphics.Gpu.Image
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2020-01-09 02:13:00 +01:00 |
TextureDescriptor.cs
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Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919)
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2020-04-21 07:59:59 +10:00 |
TextureDescriptorType.cs
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Add XML documentation to Ryujinx.Graphics.Gpu.Image
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2020-01-09 02:13:00 +01:00 |
TextureInfo.cs
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Fix typos pointed out by LDj3SNuD
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2020-01-09 02:13:00 +01:00 |
TextureManager.cs
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Separate zeta from color formats (#1647)
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2020-11-05 23:50:34 +01:00 |
TextureMsaaMode.cs
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Add XML documentation to Ryujinx.Graphics.Gpu.Image
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2020-01-09 02:13:00 +01:00 |
TexturePool.cs
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Convert 1D texture targets to 2D (#1584)
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2020-09-29 22:28:50 +02:00 |
TexturePoolCache.cs
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Remove unused texture and sampler pool invalidation code (#1648)
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2020-11-01 15:17:29 -03:00 |
TextureScaleMode.cs
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Implement Zero-Configuration Resolution Scaling (#1365)
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2020-07-07 04:41:07 +02:00 |
TextureSearchFlags.cs
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Fix depth stencil formats copy by matching equivalent color formats (#1198)
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2020-07-13 21:41:30 +10:00 |
TextureTarget.cs
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Add XML documentation to Ryujinx.Graphics.Gpu.Image
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2020-01-09 02:13:00 +01:00 |
TextureViewCompatibility.cs
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Texture/Buffer Memory Management Improvements (#1408)
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2020-09-10 16:44:04 -03:00 |