.. |
Types
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misc: Make PID unsigned long instead of long (#3043)
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2022-02-09 17:18:07 -03:00 |
BufferItemConsumer.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
BufferQueue.cs
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Refactor CPU interface to allow the implementation of other CPU emulators (#3362)
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2022-05-31 16:29:35 -03:00 |
BufferQueueConsumer.cs
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Improved Logger (#1292)
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2020-08-04 01:32:53 +02:00 |
BufferQueueCore.cs
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Refactor CPU interface to allow the implementation of other CPU emulators (#3362)
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2022-05-31 16:29:35 -03:00 |
BufferQueueProducer.cs
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Refactor CPU interface to allow the implementation of other CPU emulators (#3362)
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2022-05-31 16:29:35 -03:00 |
BufferSlot.cs
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SurfaceFlinger: fix some bugs (#1262)
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2020-06-02 17:58:19 +02:00 |
BufferSlotArray.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
ConsumerBase.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
HOSBinderDriverServer.cs
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Improved Logger (#1292)
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2020-08-04 01:32:53 +02:00 |
IBinder.cs
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Improved Logger (#1292)
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2020-08-04 01:32:53 +02:00 |
IConsumerListener.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
IFlattenable.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
IGraphicBufferProducer.cs
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Improved Logger (#1292)
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2020-08-04 01:32:53 +02:00 |
IHOSBinderDriver.cs
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HLE: Fix integer sign inconcistency accross the codebase (#2222)
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2021-04-24 12:16:01 +02:00 |
IProducerListener.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
LayerState.cs
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Fix Vi managed and stray layers open/close/destroy (#3438)
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2022-07-06 13:37:36 -03:00 |
NativeWindowApi.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
NativeWindowAttribute.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
NativeWindowScalingMode.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
NativeWindowTransform.cs
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SurfaceFlinger: fix some bugs (#1262)
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2020-06-02 17:58:19 +02:00 |
Parcel.cs
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Surface Flinger: Implement GetBufferHistory (#1232)
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2020-05-15 03:30:08 +02:00 |
ParcelHeader.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
PixelFormat.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
Status.cs
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SurfaceFlinger v2 (#981)
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2020-04-22 14:10:27 +10:00 |
SurfaceFlinger.cs
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Fix Vi managed and stray layers open/close/destroy (#3438)
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2022-07-06 13:37:36 -03:00 |