Ryujinx/Ryujinx.Graphics.Gpu/Image
2023-03-24 12:54:58 +01:00
..
AutoDeleteCache.cs Limit texture cache based on total texture size (#4350) 2023-02-08 14:19:43 +01:00
FormatInfo.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
FormatTable.cs Implement a software ETC2 texture decoder (#4121) 2022-12-21 20:39:58 -03:00
ITextureDescriptor.cs
Pool.cs Clear CPU side data on GPU buffer clears (#4125) 2023-02-16 18:28:49 -03:00
PoolCache.cs
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs
SamplerPoolCache.cs
Texture.cs Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 2023-03-19 17:56:48 -03:00
TextureBindingInfo.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
TextureBindingsManager.cs GPU: Force rebind when pool changes (#4129) 2022-12-21 17:35:28 -03:00
TextureCache.cs Update range for remapped sparse textures instead of recreating them (#4442) 2023-03-14 17:08:44 -03:00
TextureCompatibility.cs Add copy dependency for some incompatible texture formats (#4380) 2023-02-21 19:21:57 -03:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs Add short duration texture cache (#3754) 2023-01-17 04:39:46 +01:00
TextureDescriptorType.cs
TextureGroup.cs Remove MultiRange Min/MaxAddress and rename GetSlice to Slice (#4566) 2023-03-19 17:31:35 +01:00
TextureGroupHandle.cs GPU: Fast path for adding one texture view to a group (#4528) 2023-03-14 17:33:44 -03:00
TextureInfo.cs Handle mismatching texture size with copy dependencies (#4364) 2023-02-08 08:48:09 +01:00
TextureManager.cs Handle mismatching texture size with copy dependencies (#4364) 2023-02-08 08:48:09 +01:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Update short cache textures if modified (#4586) 2023-03-24 12:54:58 +01:00
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs Handle mismatching texture size with copy dependencies (#4364) 2023-02-08 08:48:09 +01:00
TextureTarget.cs
TextureViewCompatibility.cs