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Buffer.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Counters.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Debugger.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
EnumConversion.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
FormatInfo.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
FormatTable.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
Framebuffer.cs
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Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
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2020-01-09 02:13:00 +01:00 |
HwCapabilities.cs
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Support non-constant texture offsets on non-NVIDIA gpus
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2020-01-09 02:13:00 +01:00 |
Pipeline.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
Program.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
Renderer.cs
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Support non-constant texture offsets on non-NVIDIA gpus
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2020-01-09 02:13:00 +01:00 |
Ryujinx.Graphics.OpenGL.csproj
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
Sampler.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Shader.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureCopy.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureCopyUnscaled.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureStorage.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
TextureView.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
VertexArray.cs
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
VertexBuffer.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Window.cs
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Improved and simplified window texture presentation
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2020-01-09 02:13:00 +01:00 |