Ryujinx/Ryujinx.Graphics.GAL/Capabilities.cs
Xpl0itR 12d49c37d2
Make max anisotropy configurable (#1043)
* Make max anisotropy configurable

* Move opengl command to opengl project

* Add GUI option
2020-03-31 08:38:52 +11:00

27 lines
1 KiB
C#

namespace Ryujinx.Graphics.GAL
{
public struct Capabilities
{
public bool SupportsAstcCompression { get; }
public bool SupportsNonConstantTextureOffset { get; }
public int MaximumComputeSharedMemorySize { get; }
public int StorageBufferOffsetAlignment { get; }
public float MaxSupportedAnisotropy { get; }
public Capabilities(
bool supportsAstcCompression,
bool supportsNonConstantTextureOffset,
int maximumComputeSharedMemorySize,
int storageBufferOffsetAlignment,
float maxSupportedAnisotropy)
{
SupportsAstcCompression = supportsAstcCompression;
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize;
StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
MaxSupportedAnisotropy = maxSupportedAnisotropy;
}
}
}