Updated Changelog (markdown)

MutantAura 2022-08-04 22:34:18 +01:00
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# Ryujinx Changelog
All updates to the Ryujinx official master build will be documented in this file
## 1.1.206 - 2022-08-03
### Added:
- Implement HLE macros for render target clears.
- Adds a HLE macro for render target clears (color and depth-stencil).
- May result in a minor performance improvement on games that render to array or 3D textures.
## 1.1.206 - 2022-08-03
### Fixed:
- Fix Multithreaded Compilation of Shader Cache on OpenGL.
- Fixes a regression from 1.1.200 that caused OpenGL to build caches at boot on a single thread. Now it's properly multithreaded again.
## 1.1.205 - 2022-08-02
### Fixed:
- Sfdnsres: Stub ResolverSetOptionRequest.