2018-08-09 23:00:17 +00:00
|
|
|
/*
|
|
|
|
Simple DirectMedia Layer
|
2019-01-05 06:01:14 +00:00
|
|
|
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
2018-08-09 23:00:17 +00:00
|
|
|
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
|
|
warranty. In no event will the authors be held liable for any damages
|
|
|
|
arising from the use of this software.
|
|
|
|
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
|
|
including commercial applications, and to alter it and redistribute it
|
|
|
|
freely, subject to the following restrictions:
|
|
|
|
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
|
|
claim that you wrote the original software. If you use this software
|
|
|
|
in a product, an acknowledgment in the product documentation would be
|
|
|
|
appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and must not be
|
|
|
|
misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
|
|
*/
|
|
|
|
#include "../../SDL_internal.h"
|
|
|
|
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI
|
|
|
|
|
|
|
|
#include "SDL_hints.h"
|
|
|
|
#include "SDL_log.h"
|
|
|
|
#include "SDL_events.h"
|
|
|
|
#include "SDL_timer.h"
|
|
|
|
#include "SDL_joystick.h"
|
|
|
|
#include "SDL_gamecontroller.h"
|
|
|
|
#include "../SDL_sysjoystick.h"
|
|
|
|
#include "SDL_hidapijoystick_c.h"
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
|
|
|
|
|
2018-08-16 06:14:45 +00:00
|
|
|
#ifdef __WIN32__
|
2018-09-19 17:03:40 +00:00
|
|
|
#define SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
|
|
|
|
/* This requires the Windows 10 SDK to build */
|
|
|
|
/*#define SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT*/
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
|
2018-08-16 06:14:45 +00:00
|
|
|
#include "../../core/windows/SDL_xinput.h"
|
|
|
|
#endif
|
|
|
|
|
2018-09-19 17:03:40 +00:00
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
|
|
|
|
#include "../../core/windows/SDL_windows.h"
|
|
|
|
#define COBJMACROS
|
|
|
|
#include "windows.gaming.input.h"
|
|
|
|
#endif
|
|
|
|
|
2018-08-09 23:00:17 +00:00
|
|
|
#define USB_PACKET_LENGTH 64
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
Uint8 last_state[USB_PACKET_LENGTH];
|
|
|
|
Uint32 rumble_expiration;
|
2018-09-19 17:03:40 +00:00
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
|
2018-08-16 06:14:45 +00:00
|
|
|
SDL_bool xinput_enabled;
|
|
|
|
Uint8 xinput_slot;
|
|
|
|
#endif
|
2018-09-19 17:03:40 +00:00
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
|
|
|
|
SDL_bool coinitialized;
|
|
|
|
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics *gamepad_statics;
|
|
|
|
__x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad;
|
|
|
|
struct __x_ABI_CWindows_CGaming_CInput_CGamepadVibration vibration;
|
|
|
|
#endif
|
2018-08-09 23:00:17 +00:00
|
|
|
} SDL_DriverXbox360_Context;
|
|
|
|
|
|
|
|
|
2018-09-19 17:03:40 +00:00
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
|
2018-08-16 06:14:45 +00:00
|
|
|
static Uint8 xinput_slots;
|
|
|
|
|
|
|
|
static void
|
|
|
|
HIDAPI_DriverXbox360_MarkXInputSlotUsed(Uint8 xinput_slot)
|
|
|
|
{
|
|
|
|
if (xinput_slot != XUSER_INDEX_ANY) {
|
|
|
|
xinput_slots |= (0x01 << xinput_slot);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
HIDAPI_DriverXbox360_MarkXInputSlotFree(Uint8 xinput_slot)
|
|
|
|
{
|
|
|
|
if (xinput_slot != XUSER_INDEX_ANY) {
|
|
|
|
xinput_slots &= ~(0x01 << xinput_slot);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static SDL_bool
|
|
|
|
HIDAPI_DriverXbox360_MissingXInputSlot()
|
|
|
|
{
|
|
|
|
return xinput_slots != 0x0F;
|
|
|
|
}
|
|
|
|
|
|
|
|
static Uint8
|
|
|
|
HIDAPI_DriverXbox360_GuessXInputSlot(WORD wButtons)
|
|
|
|
{
|
|
|
|
DWORD user_index;
|
|
|
|
int match_count;
|
|
|
|
Uint8 match_slot;
|
|
|
|
|
|
|
|
if (!XINPUTGETSTATE) {
|
|
|
|
return XUSER_INDEX_ANY;
|
|
|
|
}
|
|
|
|
|
|
|
|
match_count = 0;
|
|
|
|
for (user_index = 0; user_index < XUSER_MAX_COUNT; ++user_index) {
|
|
|
|
XINPUT_STATE_EX xinput_state;
|
|
|
|
|
|
|
|
if (XINPUTGETSTATE(user_index, &xinput_state) == ERROR_SUCCESS) {
|
|
|
|
if (xinput_state.Gamepad.wButtons == wButtons) {
|
|
|
|
++match_count;
|
|
|
|
match_slot = (Uint8)user_index;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (match_count == 1) {
|
|
|
|
return match_slot;
|
|
|
|
}
|
|
|
|
return XUSER_INDEX_ANY;
|
|
|
|
}
|
|
|
|
|
2018-09-19 17:03:40 +00:00
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */
|
|
|
|
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
|
|
|
|
|
|
|
|
static void
|
|
|
|
HIDAPI_DriverXbox360_InitWindowsGamingInput(SDL_DriverXbox360_Context *ctx)
|
|
|
|
{
|
|
|
|
/* I think this takes care of RoInitialize() in a way that is compatible with the rest of SDL */
|
|
|
|
if (FAILED(WIN_CoInitialize())) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
ctx->coinitialized = SDL_TRUE;
|
|
|
|
|
|
|
|
{
|
|
|
|
static const IID SDL_IID_IGamepadStatics = { 0x8BBCE529, 0xD49C, 0x39E9, { 0x95, 0x60, 0xE4, 0x7D, 0xDE, 0x96, 0xB7, 0xC8 } };
|
|
|
|
HRESULT hr;
|
|
|
|
HMODULE hModule = LoadLibraryA("combase.dll");
|
|
|
|
if (hModule != NULL) {
|
2018-09-20 22:55:52 +00:00
|
|
|
typedef HRESULT (WINAPI *WindowsCreateString_t)(PCNZWCH sourceString, UINT32 length, HSTRING* string);
|
|
|
|
typedef HRESULT (WINAPI *WindowsDeleteString_t)(HSTRING string);
|
|
|
|
typedef HRESULT (WINAPI *RoGetActivationFactory_t)(HSTRING activatableClassId, REFIID iid, void** factory);
|
2018-09-19 17:03:40 +00:00
|
|
|
|
|
|
|
WindowsCreateString_t WindowsCreateStringFunc = (WindowsCreateString_t)GetProcAddress(hModule, "WindowsCreateString");
|
2018-09-20 22:55:52 +00:00
|
|
|
WindowsDeleteString_t WindowsDeleteStringFunc = (WindowsDeleteString_t)GetProcAddress(hModule, "WindowsDeleteString");
|
2018-09-19 17:03:40 +00:00
|
|
|
RoGetActivationFactory_t RoGetActivationFactoryFunc = (RoGetActivationFactory_t)GetProcAddress(hModule, "RoGetActivationFactory");
|
2018-09-20 22:55:52 +00:00
|
|
|
if (WindowsCreateStringFunc && WindowsDeleteStringFunc && RoGetActivationFactoryFunc) {
|
2018-09-19 17:03:40 +00:00
|
|
|
LPTSTR pNamespace = L"Windows.Gaming.Input.Gamepad";
|
|
|
|
HSTRING hNamespaceString;
|
|
|
|
|
|
|
|
hr = WindowsCreateStringFunc(pNamespace, SDL_wcslen(pNamespace), &hNamespaceString);
|
|
|
|
if (SUCCEEDED(hr)) {
|
2018-09-20 22:55:52 +00:00
|
|
|
RoGetActivationFactoryFunc(hNamespaceString, &SDL_IID_IGamepadStatics, &ctx->gamepad_statics);
|
|
|
|
WindowsDeleteStringFunc(hNamespaceString);
|
2018-09-19 17:03:40 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
FreeLibrary(hModule);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static Uint8
|
|
|
|
HIDAPI_DriverXbox360_GetGamepadButtonsForMatch(__x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad)
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading state;
|
|
|
|
Uint8 buttons = 0;
|
|
|
|
|
|
|
|
hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_GetCurrentReading(gamepad, &state);
|
|
|
|
if (SUCCEEDED(hr)) {
|
|
|
|
if (state.Buttons & GamepadButtons_A) {
|
|
|
|
buttons |= (1 << SDL_CONTROLLER_BUTTON_A);
|
|
|
|
}
|
|
|
|
if (state.Buttons & GamepadButtons_B) {
|
|
|
|
buttons |= (1 << SDL_CONTROLLER_BUTTON_B);
|
|
|
|
}
|
|
|
|
if (state.Buttons & GamepadButtons_X) {
|
|
|
|
buttons |= (1 << SDL_CONTROLLER_BUTTON_X);
|
|
|
|
}
|
|
|
|
if (state.Buttons & GamepadButtons_Y) {
|
|
|
|
buttons |= (1 << SDL_CONTROLLER_BUTTON_Y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return buttons;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
HIDAPI_DriverXbox360_GuessGamepad(SDL_DriverXbox360_Context *ctx, Uint8 buttons)
|
|
|
|
{
|
|
|
|
HRESULT hr;
|
|
|
|
__FIVectorView_1_Windows__CGaming__CInput__CGamepad *gamepads;
|
|
|
|
|
|
|
|
hr = __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_get_Gamepads(ctx->gamepad_statics, &gamepads);
|
|
|
|
if (SUCCEEDED(hr)) {
|
|
|
|
unsigned int i, num_gamepads;
|
|
|
|
|
|
|
|
hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_get_Size(gamepads, &num_gamepads);
|
|
|
|
if (SUCCEEDED(hr)) {
|
|
|
|
int match_count;
|
|
|
|
unsigned int match_slot;
|
|
|
|
|
|
|
|
match_count = 0;
|
|
|
|
for (i = 0; i < num_gamepads; ++i) {
|
|
|
|
__x_ABI_CWindows_CGaming_CInput_CIGamepad *gamepad;
|
|
|
|
|
|
|
|
hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_GetAt(gamepads, i, &gamepad);
|
|
|
|
if (SUCCEEDED(hr)) {
|
|
|
|
Uint8 gamepad_buttons = HIDAPI_DriverXbox360_GetGamepadButtonsForMatch(gamepad);
|
|
|
|
if (buttons == gamepad_buttons) {
|
|
|
|
++match_count;
|
|
|
|
match_slot = i;
|
|
|
|
}
|
|
|
|
__x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(gamepad);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (match_count == 1) {
|
|
|
|
hr = __FIVectorView_1_Windows__CGaming__CInput__CGamepad_GetAt(gamepads, match_slot, &ctx->gamepad);
|
|
|
|
if (SUCCEEDED(hr)) {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
__FIVectorView_1_Windows__CGaming__CInput__CGamepad_Release(gamepads);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
HIDAPI_DriverXbox360_QuitWindowsGamingInput(SDL_DriverXbox360_Context *ctx)
|
|
|
|
{
|
|
|
|
if (ctx->gamepad_statics) {
|
|
|
|
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_Release(ctx->gamepad_statics);
|
|
|
|
ctx->gamepad_statics = NULL;
|
|
|
|
}
|
|
|
|
if (ctx->gamepad) {
|
|
|
|
__x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(ctx->gamepad);
|
|
|
|
ctx->gamepad = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ctx->coinitialized) {
|
|
|
|
WIN_CoUninitialize();
|
|
|
|
ctx->coinitialized = SDL_FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT */
|
2018-08-16 06:14:45 +00:00
|
|
|
|
2018-08-09 23:00:17 +00:00
|
|
|
static SDL_bool
|
2019-10-22 17:57:07 +00:00
|
|
|
HIDAPI_DriverXbox360_IsSupportedDevice(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name)
|
2018-08-09 23:00:17 +00:00
|
|
|
{
|
2019-11-22 22:09:24 +00:00
|
|
|
SDL_GameControllerType type = SDL_GetJoystickGameControllerType(vendor_id, product_id, name);
|
2019-11-22 21:12:12 +00:00
|
|
|
|
2019-11-27 23:27:19 +00:00
|
|
|
if (vendor_id == 0x0955) {
|
|
|
|
/* This is the NVIDIA Shield controller which doesn't talk XBox controller protocol */
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
2018-08-16 06:14:43 +00:00
|
|
|
#if defined(__MACOSX__) || defined(__WIN32__)
|
2018-08-16 06:14:45 +00:00
|
|
|
if (vendor_id == 0x045e && product_id == 0x028e && version == 1) {
|
|
|
|
/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
2019-05-01 03:37:49 +00:00
|
|
|
if (vendor_id == 0x045e && product_id == 0x02e0) {
|
|
|
|
/* This is the old Bluetooth Xbox One S firmware, which isn't supported by this driver */
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
2019-11-22 21:12:12 +00:00
|
|
|
return (type == SDL_CONTROLLER_TYPE_XBOX360 || type == SDL_CONTROLLER_TYPE_XBOXONE);
|
2018-08-09 23:00:17 +00:00
|
|
|
#else
|
2019-11-22 21:12:12 +00:00
|
|
|
return (type == SDL_CONTROLLER_TYPE_XBOX360);
|
2018-08-09 23:00:17 +00:00
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
static const char *
|
|
|
|
HIDAPI_DriverXbox360_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
|
|
|
|
{
|
2019-12-12 01:46:54 +00:00
|
|
|
return NULL;
|
2018-08-09 23:00:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static SDL_bool SetSlotLED(hid_device *dev, Uint8 slot)
|
|
|
|
{
|
|
|
|
const Uint8 led_packet[] = { 0x01, 0x03, (2 + slot) };
|
|
|
|
|
|
|
|
if (hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) {
|
2018-08-16 06:14:45 +00:00
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
return SDL_TRUE;
|
2018-08-09 23:00:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static SDL_bool
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXbox360_Init(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context)
|
2018-08-09 23:00:17 +00:00
|
|
|
{
|
|
|
|
SDL_DriverXbox360_Context *ctx;
|
|
|
|
|
|
|
|
ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx));
|
|
|
|
if (!ctx) {
|
|
|
|
SDL_OutOfMemory();
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
2018-09-19 17:03:40 +00:00
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
|
2018-08-16 06:14:45 +00:00
|
|
|
ctx->xinput_enabled = SDL_GetHintBoolean(SDL_HINT_XINPUT_ENABLED, SDL_TRUE);
|
|
|
|
if (ctx->xinput_enabled && WIN_LoadXInputDLL() < 0) {
|
|
|
|
ctx->xinput_enabled = SDL_FALSE;
|
|
|
|
}
|
|
|
|
ctx->xinput_slot = XUSER_INDEX_ANY;
|
2018-09-19 17:03:40 +00:00
|
|
|
#endif
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
|
|
|
|
HIDAPI_DriverXbox360_InitWindowsGamingInput(ctx);
|
2018-08-16 06:14:45 +00:00
|
|
|
#endif
|
2019-06-19 22:54:21 +00:00
|
|
|
*context = ctx;
|
2018-08-09 23:00:17 +00:00
|
|
|
|
|
|
|
/* Set the controller LED */
|
2019-06-19 22:54:21 +00:00
|
|
|
SetSlotLED(dev, (joystick->instance_id % 4));
|
2018-08-09 23:00:17 +00:00
|
|
|
|
|
|
|
/* Initialize the joystick capabilities */
|
|
|
|
joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
|
|
|
|
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
|
|
|
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
|
|
|
|
|
|
|
return SDL_TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXbox360_Rumble(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
|
2018-08-09 23:00:17 +00:00
|
|
|
{
|
2019-06-19 22:54:21 +00:00
|
|
|
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context;
|
2018-09-19 17:03:40 +00:00
|
|
|
|
2018-08-16 06:14:45 +00:00
|
|
|
#ifdef __WIN32__
|
2018-09-19 17:03:40 +00:00
|
|
|
SDL_bool rumbled = SDL_FALSE;
|
|
|
|
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
|
|
|
|
if (!rumbled && ctx->gamepad) {
|
|
|
|
HRESULT hr;
|
|
|
|
|
|
|
|
ctx->vibration.LeftMotor = (DOUBLE)low_frequency_rumble / SDL_MAX_UINT16;
|
|
|
|
ctx->vibration.RightMotor = (DOUBLE)high_frequency_rumble / SDL_MAX_UINT16;
|
|
|
|
hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_put_Vibration(ctx->gamepad, ctx->vibration);
|
|
|
|
if (SUCCEEDED(hr)) {
|
|
|
|
rumbled = SDL_TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
|
|
|
|
if (!rumbled && ctx->xinput_slot != XUSER_INDEX_ANY) {
|
2018-08-16 06:14:45 +00:00
|
|
|
XINPUT_VIBRATION XVibration;
|
|
|
|
|
|
|
|
if (!XINPUTSETSTATE) {
|
|
|
|
return SDL_Unsupported();
|
|
|
|
}
|
|
|
|
|
|
|
|
XVibration.wLeftMotorSpeed = low_frequency_rumble;
|
|
|
|
XVibration.wRightMotorSpeed = high_frequency_rumble;
|
2018-09-19 17:03:40 +00:00
|
|
|
if (XINPUTSETSTATE(ctx->xinput_slot, &XVibration) == ERROR_SUCCESS) {
|
|
|
|
rumbled = SDL_TRUE;
|
|
|
|
} else {
|
2018-08-16 06:14:45 +00:00
|
|
|
return SDL_SetError("XInputSetState() failed");
|
|
|
|
}
|
|
|
|
}
|
2018-09-19 17:03:40 +00:00
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */
|
|
|
|
|
|
|
|
#else /* !__WIN32__ */
|
|
|
|
|
2018-08-09 23:00:17 +00:00
|
|
|
#ifdef __MACOSX__
|
|
|
|
/* On Mac OS X the 360Controller driver uses this short report,
|
|
|
|
and we need to prefix it with a magic token so hidapi passes it through untouched
|
|
|
|
*/
|
|
|
|
Uint8 rumble_packet[] = { 'M', 'A', 'G', 'I', 'C', '0', 0x00, 0x04, 0x00, 0x00 };
|
|
|
|
|
|
|
|
rumble_packet[6+2] = (low_frequency_rumble >> 8);
|
|
|
|
rumble_packet[6+3] = (high_frequency_rumble >> 8);
|
|
|
|
#else
|
|
|
|
Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
|
|
|
|
|
|
|
|
rumble_packet[3] = (low_frequency_rumble >> 8);
|
|
|
|
rumble_packet[4] = (high_frequency_rumble >> 8);
|
|
|
|
#endif
|
|
|
|
|
2019-06-19 22:54:21 +00:00
|
|
|
if (hid_write(dev, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
|
2018-08-09 23:00:17 +00:00
|
|
|
return SDL_SetError("Couldn't send rumble packet");
|
|
|
|
}
|
2018-08-16 06:14:45 +00:00
|
|
|
#endif /* __WIN32__ */
|
2018-08-09 23:00:17 +00:00
|
|
|
|
|
|
|
if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
|
|
|
|
ctx->rumble_expiration = SDL_GetTicks() + duration_ms;
|
|
|
|
} else {
|
|
|
|
ctx->rumble_expiration = 0;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2018-08-16 06:14:43 +00:00
|
|
|
#ifdef __WIN32__
|
2018-08-16 02:53:36 +00:00
|
|
|
/* This is the packet format for Xbox 360 and Xbox One controllers on Windows,
|
|
|
|
however with this interface there is no rumble support, no guide button,
|
|
|
|
and the left and right triggers are tied together as a single axis.
|
2018-09-19 17:03:40 +00:00
|
|
|
|
|
|
|
We use XInput and Windows.Gaming.Input to make up for these shortcomings.
|
2018-08-16 02:53:36 +00:00
|
|
|
*/
|
|
|
|
static void
|
2018-08-16 06:14:43 +00:00
|
|
|
HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
|
2018-08-16 02:53:36 +00:00
|
|
|
{
|
|
|
|
Sint16 axis;
|
2018-09-19 17:03:40 +00:00
|
|
|
SDL_bool has_trigger_data = SDL_FALSE;
|
2018-08-16 02:53:36 +00:00
|
|
|
|
|
|
|
if (ctx->last_state[10] != data[10]) {
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[10] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[10] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[10] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[10] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[10] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[10] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[10] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[10] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ctx->last_state[11] != data[11]) {
|
|
|
|
SDL_bool dpad_up = SDL_FALSE;
|
|
|
|
SDL_bool dpad_down = SDL_FALSE;
|
|
|
|
SDL_bool dpad_left = SDL_FALSE;
|
|
|
|
SDL_bool dpad_right = SDL_FALSE;
|
|
|
|
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[11] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[11] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
|
|
|
|
switch (data[11] & 0x3C) {
|
|
|
|
case 4:
|
|
|
|
dpad_up = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
dpad_up = SDL_TRUE;
|
|
|
|
dpad_right = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 12:
|
|
|
|
dpad_right = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 16:
|
|
|
|
dpad_right = SDL_TRUE;
|
|
|
|
dpad_down = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 20:
|
|
|
|
dpad_down = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 24:
|
|
|
|
dpad_left = SDL_TRUE;
|
|
|
|
dpad_down = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 28:
|
|
|
|
dpad_left = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 32:
|
|
|
|
dpad_up = SDL_TRUE;
|
|
|
|
dpad_left = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
|
|
|
|
}
|
|
|
|
|
|
|
|
axis = (int)*(Uint16*)(&data[0]) - 0x8000;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
|
|
|
axis = (int)*(Uint16*)(&data[2]) - 0x8000;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
|
|
|
axis = (int)*(Uint16*)(&data[4]) - 0x8000;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
|
|
|
axis = (int)*(Uint16*)(&data[6]) - 0x8000;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
|
|
|
|
2018-09-19 17:03:40 +00:00
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
|
|
|
|
if (ctx->gamepad_statics && !ctx->gamepad) {
|
|
|
|
Uint8 buttons = 0;
|
2018-08-16 06:14:45 +00:00
|
|
|
|
|
|
|
if (data[10] & 0x01) {
|
2018-09-19 17:03:40 +00:00
|
|
|
buttons |= (1 << SDL_CONTROLLER_BUTTON_A);
|
2018-08-16 06:14:45 +00:00
|
|
|
}
|
|
|
|
if (data[10] & 0x02) {
|
2018-09-19 17:03:40 +00:00
|
|
|
buttons |= (1 << SDL_CONTROLLER_BUTTON_B);
|
2018-08-16 06:14:45 +00:00
|
|
|
}
|
|
|
|
if (data[10] & 0x04) {
|
2018-09-19 17:03:40 +00:00
|
|
|
buttons |= (1 << SDL_CONTROLLER_BUTTON_X);
|
2018-08-16 06:14:45 +00:00
|
|
|
}
|
|
|
|
if (data[10] & 0x08) {
|
2018-09-19 17:03:40 +00:00
|
|
|
buttons |= (1 << SDL_CONTROLLER_BUTTON_Y);
|
|
|
|
}
|
|
|
|
if (buttons != 0) {
|
|
|
|
HIDAPI_DriverXbox360_GuessGamepad(ctx, buttons);
|
2018-08-16 06:14:45 +00:00
|
|
|
}
|
2018-09-19 17:03:40 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (ctx->gamepad) {
|
|
|
|
HRESULT hr;
|
|
|
|
struct __x_ABI_CWindows_CGaming_CInput_CGamepadReading state;
|
|
|
|
|
|
|
|
hr = __x_ABI_CWindows_CGaming_CInput_CIGamepad_GetCurrentReading(ctx->gamepad, &state);
|
|
|
|
if (SUCCEEDED(hr)) {
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (state.Buttons & 0x40000000) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)(state.LeftTrigger * SDL_MAX_UINT16)) - 32768);
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)(state.RightTrigger * SDL_MAX_UINT16)) - 32768);
|
|
|
|
has_trigger_data = SDL_TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT */
|
|
|
|
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
|
|
|
|
if (ctx->xinput_enabled) {
|
|
|
|
if (ctx->xinput_slot == XUSER_INDEX_ANY && HIDAPI_DriverXbox360_MissingXInputSlot()) {
|
|
|
|
WORD wButtons = 0;
|
|
|
|
|
|
|
|
if (data[10] & 0x01) {
|
|
|
|
wButtons |= XINPUT_GAMEPAD_A;
|
|
|
|
}
|
|
|
|
if (data[10] & 0x02) {
|
|
|
|
wButtons |= XINPUT_GAMEPAD_B;
|
|
|
|
}
|
|
|
|
if (data[10] & 0x04) {
|
|
|
|
wButtons |= XINPUT_GAMEPAD_X;
|
|
|
|
}
|
|
|
|
if (data[10] & 0x08) {
|
|
|
|
wButtons |= XINPUT_GAMEPAD_Y;
|
|
|
|
}
|
|
|
|
if (wButtons != 0) {
|
|
|
|
Uint8 xinput_slot = HIDAPI_DriverXbox360_GuessXInputSlot(wButtons);
|
|
|
|
if (xinput_slot != XUSER_INDEX_ANY) {
|
|
|
|
HIDAPI_DriverXbox360_MarkXInputSlotUsed(xinput_slot);
|
|
|
|
ctx->xinput_slot = xinput_slot;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!has_trigger_data && ctx->xinput_slot != XUSER_INDEX_ANY) {
|
|
|
|
XINPUT_STATE_EX xinput_state;
|
|
|
|
|
|
|
|
if (XINPUTGETSTATE(ctx->xinput_slot, &xinput_state) == ERROR_SUCCESS) {
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (xinput_state.Gamepad.wButtons & XINPUT_GAMEPAD_GUIDE) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, ((int)xinput_state.Gamepad.bLeftTrigger * 257) - 32768);
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, ((int)xinput_state.Gamepad.bRightTrigger * 257) - 32768);
|
|
|
|
has_trigger_data = SDL_TRUE;
|
2018-08-16 06:14:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2018-09-19 17:03:40 +00:00
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT */
|
2018-08-16 06:14:45 +00:00
|
|
|
|
2018-09-19 17:03:40 +00:00
|
|
|
if (!has_trigger_data) {
|
2018-08-16 06:14:45 +00:00
|
|
|
axis = (data[9] * 257) - 32768;
|
|
|
|
if (data[9] < 0x80) {
|
|
|
|
axis = -axis * 2 - 32769;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
|
|
|
} else if (data[9] > 0x80) {
|
|
|
|
axis = axis * 2 - 32767;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
|
|
|
} else {
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, SDL_MIN_SINT16);
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_MIN_SINT16);
|
|
|
|
}
|
2018-08-16 02:53:36 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
|
|
|
}
|
2018-08-16 06:14:43 +00:00
|
|
|
#else
|
2018-08-16 02:53:36 +00:00
|
|
|
|
2018-08-09 23:00:17 +00:00
|
|
|
static void
|
|
|
|
HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
|
|
|
|
{
|
|
|
|
Sint16 axis;
|
|
|
|
#ifdef __MACOSX__
|
2018-08-16 06:14:45 +00:00
|
|
|
const SDL_bool invert_y_axes = SDL_FALSE;
|
2018-08-09 23:00:17 +00:00
|
|
|
#else
|
2018-08-16 06:14:45 +00:00
|
|
|
const SDL_bool invert_y_axes = SDL_TRUE;
|
2018-08-09 23:00:17 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
if (ctx->last_state[2] != data[2]) {
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ctx->last_state[3] != data[3]) {
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
}
|
|
|
|
|
|
|
|
axis = ((int)data[4] * 257) - 32768;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
|
|
|
axis = ((int)data[5] * 257) - 32768;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
|
|
|
axis = *(Sint16*)(&data[6]);
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
|
|
|
axis = *(Sint16*)(&data[8]);
|
2018-08-16 06:14:45 +00:00
|
|
|
if (invert_y_axes) {
|
|
|
|
axis = ~axis;
|
|
|
|
}
|
2018-08-09 23:00:17 +00:00
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
|
|
|
axis = *(Sint16*)(&data[10]);
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
|
|
|
axis = *(Sint16*)(&data[12]);
|
2018-08-16 06:14:45 +00:00
|
|
|
if (invert_y_axes) {
|
|
|
|
axis = ~axis;
|
|
|
|
}
|
2018-08-09 23:00:17 +00:00
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
|
|
|
|
|
|
|
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
|
|
|
}
|
2018-08-16 06:14:43 +00:00
|
|
|
#endif /* __WIN32__ */
|
2018-08-09 23:00:17 +00:00
|
|
|
|
2018-08-30 01:56:54 +00:00
|
|
|
#ifdef __MACOSX__
|
|
|
|
static void
|
|
|
|
HIDAPI_DriverXboxOneS_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
|
|
|
|
{
|
|
|
|
Sint16 axis;
|
|
|
|
|
|
|
|
if (ctx->last_state[14] != data[14]) {
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[14] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[14] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[14] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[14] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[14] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[14] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ctx->last_state[15] != data[15]) {
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[15] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[15] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[15] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ctx->last_state[16] != data[16]) {
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[16] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ctx->last_state[13] != data[13]) {
|
|
|
|
SDL_bool dpad_up = SDL_FALSE;
|
|
|
|
SDL_bool dpad_down = SDL_FALSE;
|
|
|
|
SDL_bool dpad_left = SDL_FALSE;
|
|
|
|
SDL_bool dpad_right = SDL_FALSE;
|
|
|
|
|
|
|
|
switch (data[13]) {
|
|
|
|
case 1:
|
|
|
|
dpad_up = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
dpad_up = SDL_TRUE;
|
|
|
|
dpad_right = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
dpad_right = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
dpad_right = SDL_TRUE;
|
|
|
|
dpad_down = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
dpad_down = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 6:
|
|
|
|
dpad_left = SDL_TRUE;
|
|
|
|
dpad_down = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 7:
|
|
|
|
dpad_left = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
dpad_up = SDL_TRUE;
|
|
|
|
dpad_left = SDL_TRUE;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
|
|
|
|
}
|
|
|
|
|
|
|
|
axis = (int)*(Uint16*)(&data[1]) - 0x8000;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
|
|
|
|
axis = (int)*(Uint16*)(&data[3]) - 0x8000;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
|
|
|
axis = (int)*(Uint16*)(&data[5]) - 0x8000;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
|
|
|
axis = (int)*(Uint16*)(&data[7]) - 0x8000;
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
|
|
|
|
|
|
|
axis = ((int)*(Sint16*)(&data[9]) * 64) - 32768;
|
|
|
|
if (axis == 32704) {
|
|
|
|
axis = 32767;
|
|
|
|
}
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
|
|
|
|
|
|
|
|
axis = ((int)*(Sint16*)(&data[11]) * 64) - 32768;
|
|
|
|
if (axis == 32704) {
|
|
|
|
axis = 32767;
|
|
|
|
}
|
|
|
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
|
|
|
|
|
|
|
|
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
HIDAPI_DriverXboxOneS_HandleGuidePacket(SDL_Joystick *joystick, hid_device *dev, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
|
|
|
|
{
|
|
|
|
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
|
|
|
}
|
|
|
|
#endif /* __MACOSX__ */
|
|
|
|
|
2018-08-16 02:53:26 +00:00
|
|
|
static SDL_bool
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXbox360_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
|
2018-08-09 23:00:17 +00:00
|
|
|
{
|
2019-06-19 22:54:21 +00:00
|
|
|
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context;
|
2018-08-09 23:00:17 +00:00
|
|
|
Uint8 data[USB_PACKET_LENGTH];
|
|
|
|
int size;
|
|
|
|
|
2019-06-19 22:54:21 +00:00
|
|
|
while ((size = hid_read_timeout(dev, data, sizeof(data), 0)) > 0) {
|
2018-08-16 06:14:43 +00:00
|
|
|
#ifdef __WIN32__
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXbox360_HandleStatePacket(joystick, dev, ctx, data, size);
|
2018-08-16 06:14:43 +00:00
|
|
|
#else
|
2018-08-09 23:00:17 +00:00
|
|
|
switch (data[0]) {
|
|
|
|
case 0x00:
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXbox360_HandleStatePacket(joystick, dev, ctx, data, size);
|
2018-08-09 23:00:17 +00:00
|
|
|
break;
|
2018-08-30 01:56:54 +00:00
|
|
|
#ifdef __MACOSX__
|
|
|
|
case 0x01:
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXboxOneS_HandleStatePacket(joystick, dev, ctx, data, size);
|
2018-08-30 01:56:54 +00:00
|
|
|
break;
|
|
|
|
case 0x02:
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXboxOneS_HandleGuidePacket(joystick, dev, ctx, data, size);
|
2018-08-30 01:56:54 +00:00
|
|
|
break;
|
|
|
|
#endif
|
2018-08-09 23:00:17 +00:00
|
|
|
default:
|
|
|
|
#ifdef DEBUG_JOYSTICK
|
2018-08-30 01:56:54 +00:00
|
|
|
SDL_Log("Unknown Xbox 360 packet, size = %d\n", size);
|
|
|
|
SDL_Log("%.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x %.2x\n",
|
|
|
|
data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7],
|
|
|
|
data[8], data[9], data[10], data[11], data[12], data[13], data[14], data[15], data[16]);
|
2018-08-09 23:00:17 +00:00
|
|
|
#endif
|
|
|
|
break;
|
|
|
|
}
|
2018-08-16 06:14:43 +00:00
|
|
|
#endif /* __WIN32__ */
|
2018-08-09 23:00:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (ctx->rumble_expiration) {
|
|
|
|
Uint32 now = SDL_GetTicks();
|
|
|
|
if (SDL_TICKS_PASSED(now, ctx->rumble_expiration)) {
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXbox360_Rumble(joystick, dev, context, 0, 0, 0);
|
2018-08-09 23:00:17 +00:00
|
|
|
}
|
|
|
|
}
|
2018-08-16 02:53:26 +00:00
|
|
|
|
2018-08-16 06:14:45 +00:00
|
|
|
return (size >= 0);
|
2018-08-09 23:00:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXbox360_Quit(SDL_Joystick *joystick, hid_device *dev, void *context)
|
2018-08-09 23:00:17 +00:00
|
|
|
{
|
2019-06-19 22:54:21 +00:00
|
|
|
#if defined(SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT) || defined(SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT)
|
|
|
|
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context;
|
|
|
|
#endif
|
2018-08-16 06:14:45 +00:00
|
|
|
|
2018-09-19 17:03:40 +00:00
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_XINPUT
|
2018-08-16 06:14:45 +00:00
|
|
|
if (ctx->xinput_enabled) {
|
|
|
|
HIDAPI_DriverXbox360_MarkXInputSlotFree(ctx->xinput_slot);
|
|
|
|
WIN_UnloadXInputDLL();
|
|
|
|
}
|
2018-09-19 17:03:40 +00:00
|
|
|
#endif
|
|
|
|
#ifdef SDL_JOYSTICK_HIDAPI_WINDOWS_GAMING_INPUT
|
|
|
|
HIDAPI_DriverXbox360_InitWindowsGamingInput(ctx);
|
2018-08-16 06:14:45 +00:00
|
|
|
#endif
|
2019-06-19 22:54:21 +00:00
|
|
|
SDL_free(context);
|
2018-08-09 23:00:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 =
|
|
|
|
{
|
2018-08-16 06:35:54 +00:00
|
|
|
SDL_HINT_JOYSTICK_HIDAPI_XBOX,
|
2018-08-09 23:00:17 +00:00
|
|
|
SDL_TRUE,
|
|
|
|
HIDAPI_DriverXbox360_IsSupportedDevice,
|
|
|
|
HIDAPI_DriverXbox360_GetDeviceName,
|
2019-06-19 22:54:21 +00:00
|
|
|
HIDAPI_DriverXbox360_Init,
|
|
|
|
HIDAPI_DriverXbox360_Rumble,
|
|
|
|
HIDAPI_DriverXbox360_Update,
|
|
|
|
HIDAPI_DriverXbox360_Quit
|
2018-08-09 23:00:17 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI_XBOX360 */
|
|
|
|
|
|
|
|
#endif /* SDL_JOYSTICK_HIDAPI */
|
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|