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Remove redundant dependency to bitdraw.h, minor cleanup
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@ -30,7 +30,16 @@
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#include <e32svr.h>
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#include <e32svr.h>
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#include <bitdev.h>
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#include <bitdev.h>
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#include <w32std.h>
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#include <w32std.h>
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#include <bitdraw.h> // CFbsDrawDevice
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class CFbsDrawDevice : public CBase
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{
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public:
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public:
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IMPORT_C static CFbsDrawDevice* NewScreenDeviceL(TScreenInfoV01 aInfo,TDisplayMode aDispMode);
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public:
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virtual void Update() {}
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virtual void UpdateRegion(const TRect&) {}
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};
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#define _THIS SDL_VideoDevice *_this
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#define _THIS SDL_VideoDevice *_this
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@ -46,10 +55,7 @@ typedef struct SDL_VideoData
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TRequestStatus NGAGE_WsEventStatus;
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TRequestStatus NGAGE_WsEventStatus;
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TRequestStatus NGAGE_RedrawEventStatus;
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TRequestStatus NGAGE_RedrawEventStatus;
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TWsEvent NGAGE_WsEvent;
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TWsEvent NGAGE_WsEvent;
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//TWsRedrawEvent NGAGE_RedrawEvent;
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CFbsDrawDevice* NGAGE_DrawDevice;
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CFbsDrawDevice* NGAGE_DrawDevice;
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TBool NGAGE_IsWindowFocused; /* Not used yet */
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TBool NGAGE_IsWindowFocused; /* Not used yet */
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/* Screen hardware frame buffer info */
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/* Screen hardware frame buffer info */
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@ -64,10 +70,6 @@ typedef struct SDL_VideoData
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CFbsBitGc::TGraphicsOrientation NGAGE_ScreenOrientation;
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CFbsBitGc::TGraphicsOrientation NGAGE_ScreenOrientation;
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/* Simulate double screen height */
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//TInt NGAGE_ScreenXScaleValue;
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//TInt NGAGE_ScreenYScaleValue;
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} SDL_VideoData;
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} SDL_VideoData;
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#endif /* _SDL_ngagevideo_h */
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#endif /* _SDL_ngagevideo_h */
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