mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-03-06 18:59:44 +00:00
fix build after commit 22685556e5
.
This commit is contained in:
parent
57043825ba
commit
f633915443
|
@ -143,7 +143,7 @@ SDL_bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product)
|
|||
/* If we already know the controller is a different type, don't try to detect it.
|
||||
* This fixes a hang with the HORIPAD for Nintendo Switch (0x0f0d/0x00c1)
|
||||
*/
|
||||
if (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, SDL_FALSE) != SDL_GAMEPAD_TYPE_UNKNOWN) {
|
||||
if (SDL_GetJoystickGameControllerTypeFromVIDPID(vendor, product, NULL, SDL_FALSE) != SDL_CONTROLLER_TYPE_UNKNOWN) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue