Commit graph

2151 commits

Author SHA1 Message Date
Frank Praznik edb473cf46 video: Wayland: Always round scaled pointer coordinates down
Rounding up can cause the pointer coordinates to exceed the window boundaries at the right and bottom edges.
2022-04-15 16:24:20 -04:00
Frank Praznik 13393a1c4b video: Wayland: Clamp fullscreen window dimensions to desktop
A scaled fullscreen window may exceed the bounds of the desktop.  Clamp the window size to the desktop dimensions in fullscreen mode.
2022-04-15 16:24:20 -04:00
pionere 01b14e14e6 avoid NullPointer in SDL_GL_MakeCurrent 2022-04-15 08:30:33 -04:00
David Gow 9c2f46b0d5 Wayland: Add SDL_HINT_VIDEO_WAYLAND_PREFER_LIBDECOR
This hint allows libdecor to be used even when xdg-decoration is
available. It's mostly useful for debugging libdecor, but could in
theory be used by applications which want to (for example) bundle their
own libdecor plugins.
2022-04-12 11:52:41 -04:00
Frank Praznik c2093fab99 video: wayland: Set the surface damage region when using fullscreen viewports
When using emulated display modes, the output size is often larger than the drawable buffer.  As the surface damage region is automatically calculated from the smaller drawable buffer size, the damage region needs to be manually set to cover the entire viewport region or visual repaint artifacts can result.
2022-04-08 14:11:44 -04:00
Sam Lantinga 5613a56032 Make sure the UIKit message box is being handled on the main thread
Potentially fixes https://github.com/libsdl-org/SDL/issues/4865
2022-04-07 11:33:54 -07:00
Sam Lantinga 49b9e3470b Only update modifier state for keys that are pressed in another application
Fixes https://github.com/libsdl-org/SDL/issues/4432
2022-04-07 08:24:03 -07:00
Ryan C. Gordon 85977354fb
x11: Treat WM setting the window "fullscreen" like FULLSCREEN_DESKTOP.
Fixes #5390.
2022-04-07 09:15:27 -04:00
Ethan Lee d1f7f9e35d wayland: Pin the fake window position at (0, 0).
I kind of thought it'd be nice to have it in the center, but this is an issue
for applications that still assume global mouse and window positions are
accessible. For example, this fixes cursor offset issues in UE5.
2022-04-06 11:18:46 -04:00
Ethan Lee 279aeb59be
wayland: Add a bug link for the detach FIXME 2022-04-06 01:32:57 -04:00
Ethan Lee 3ada694e62
wayland: Try to detach at the beginning of ShowWindow, just in case.
It's possible that an external component (probably a GL/VK context) committed, so we need to cover our bases and detach in both HideWindow and ShowWindow.

Fixes a crash in UE5 editor's pop-ups.
2022-04-06 01:18:03 -04:00
Ethan Lee dcfb7fff00
wayland: Evaluate WINDOWPOS_CENTERED_DISPLAY for move events
Partially fixes the mouse cursor in UE5 editor. Imperfect because UE5 uses window position and global mouse state to get position, but of course we don't have global mouse and this is just to get the right display index so this still fails overall. We really need to make global mouse support a feature query...
2022-04-06 00:55:32 -04:00
Ryan C. Gordon 0249df9d96
x11: Try to keep SDL_WINDOW_FULLSCREEN* in sync with window manager.
So if Gnome/KDE/etc have a keyboard shortcut or titlebar decoration to
make any window go fullscreen (with the _NET_WM_FULLSCREEN flag on the
_NET_WM_STATE property), we update the SDL window flag.

Fixes #5390.
2022-04-05 23:18:10 -04:00
Weng Xuetian 138d96c8a6
Send key release event to input method. (#5281)
Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
2022-04-05 22:30:25 -04:00
Ryan C. Gordon 8bae343f25
x11: when waiting on fullscreen changes, not window position _and_ size.
This makes sure the window doesn't have outdated values if you try to access
them (or call something that does, like SDL_SetWindowMinimumSize).

Fixes #5233.
2022-04-05 22:21:57 -04:00
Sam Lantinga 268c2fa882 Don't resize fullscreen windows when hiding or minimizing them (thanks @madewokherd!)
This has the benefit of window previews (mousing over the icon) having the correct size and contents.

Fixes https://github.com/libsdl-org/SDL/issues/5320
2022-04-05 18:42:17 -07:00
Esme Povirk def27267b5 Ignore focus change messages that contradict GetForegroundWindow.
On Wine, when a window is programmatically minimized in response
to losing focus, we receive a WM_ACTIVATE for the deactivation,
but GetForegroundWindow still indicates that our window is focused.
This causes an incorrect SDL_WINDOWEVENT_FOCUS_GAINED.

This is probably a Wine bug, but it may take a while to fix and
then for the fix to make its way to users.
2022-04-05 18:00:39 -07:00
Ryan C. Gordon a5672b858e
x11: Wait a bit to see if window pos changes when changing fullscreen.
Helps prevent window from moving to 0,0 when leaving fullscreen.

Fixes #4749.
2022-04-05 11:10:41 -04:00
Cameron Gutman 45372b1c27 x11: Don't unload libGL.so to prevent a crash in XCloseDisplay()
libGL.so may register callbacks that can be invoked upon XCloseDisplay().
If XCloseDisplay() is called after libGL.so is unloaded, the callback pointer
will point at freed memory and invoking it will crash.

The texture framebuffer check optimized out in f37e4a9 was causing libGL.so to
never be unloaded as a side-effect. Skipping it exposed this bug by allowing
libGL.so to actually unload.
2022-04-04 21:39:41 -07:00
Sam Lantinga 7b3449b89f Minor cleanup 2022-04-04 20:46:56 -07:00
Sylvain ad6bc521bd
Move SDL_List functions to SDL_list.c to avoid more merge with eventual PR 2022-04-01 07:59:16 +02:00
Sam Lantinga 0d7edcb703 Fixed loading 32-bit BMP files 2022-03-31 16:15:51 -07:00
Ryan C. Gordon ea7d5307ac
emscripten: Proxy SDL_GetUsableDisplayBounds to the main thread. 2022-03-31 14:12:34 -04:00
Reinhold Gschweicher fe79eb2fbb emscriptenframebuffer: fix formatting 2022-03-31 14:11:41 -04:00
Reinhold Gschweicher 268cc2a49c emscriptenmouse: remove useless return statement 2022-03-31 14:11:41 -04:00
NeroBurner 3136a53070 fix formatting and cast warnings
Co-authored-by: Charlie Birks <charlie@daftgames.net>
2022-03-31 14:11:41 -04:00
Reinhold Gschweicher 404158595c emscriptenmouse: remove old extra _INT 2022-03-31 14:11:41 -04:00
Reinhold Gschweicher 4dca8f7fb4 SDL2 thread proxying fixes
This PR uses new APIs added in [emscripten-core/emscripten#9336](https://github.com/emscripten-core/emscripten/pull/9336)
to improve compatibility with USE_PTHREADS=1.

Original PR: https://github.com/emscripten-ports/SDL2/pull/127
By: @jakogut
Reviewed by: Daft-Freak
2022-03-31 14:11:41 -04:00
Ryan C. Gordon 1c7bf478ae
x11: Ignore BadValue for extremely small XRRSetScreenSize resolutions.
Reference Issue #4840.
2022-03-31 10:09:47 -04:00
Ivan Epifanov 95c0fec518 Vita: PVROGL: fix indentation and ifdef guards 2022-03-31 06:02:50 -07:00
Jaylon Gowie b5700ab31e Cleanup Spaces 2022-03-31 00:02:56 -04:00
Jaylon Gowie 8c542a3591 Desktop OpenGL 1.X/2.X PSVita Support 2022-03-31 00:02:56 -04:00
Ryan C. Gordon 7e15ad2fc4
x11: Catch X11 errors in X11_SetWindowPosition and X11_SetWindowSize.
The functions can go south if other operations are in progress, like
X11_SetWindowBordered, which might be doing something traumatic behind the
scenes of the window manager.

We can't make these tasks totally synchronous, which would fix the problem,
because not only can the window manager block however long it wants, it might
also decide to deny our requests without any notification, so we'd be waiting
forever for a window change that isn't coming.  :(

Fixes #5274.
2022-03-30 14:23:51 -04:00
Frank Praznik 4d1905c9b6 video: wayland: Use viewports for non-fullscreen windows with fractional scaling
Use viewports for non-fullscreen windows when the desktop uses fractional scaling and the window is flagged as DPI-aware to provide a backbuffer mapped as close to 1:1 output as possible.  In the cases of odd window sizes the backbuffer may be a pixel off of scaling perfectly into the window size due to its scaled size being rounded off, but a minute amount of scaling during output is likely preferable to the large amounts of overdraw needed with integer scaled buffers.
2022-03-29 15:00:07 -04:00
Frank Praznik fa4c51989d video: wayland: Expose more resolutions for mode emulation
Expose as many emulated display modes as possible.  They will currently display stretched to the display's native desktop aspect, but if an application requires a hardcoded resolution, it will work at minimum.

Aside from the change in the emulated display mode list, the Wayland event handling code had to be updated to support separate scaling for the x and y axes, as square pixels are no longer guaranteed.
2022-03-28 22:19:34 -04:00
Ethan Lee d875416ac4 wayland: Minor fix for old compilers 2022-03-28 15:32:30 -04:00
Frank Praznik 4d76c9cb46 video: wayland: Use wp-viewporter for fullscreen with non-native resolutions
Wayland doesn't support mode switching, however Wayland compositors can support the wp_viewporter protocol, which allows for the mapping of arbitrarily sized buffer regions to output surfaces.  Use this functionality, when available, for fullscreen output when using non-native display modes and/or when dealing with scaled desktops, which can incur significant overdraw without this extension.

This also allows for the exposure of arbitrarily sized, emulated display modes, which can be useful for legacy compatability.
2022-03-28 13:18:26 -04:00
Ethan Lee 713a675401 wayland: Relax the check for mismatching output scales 2022-03-26 22:26:15 -04:00
Ethan Lee 5655be1558 wayland: Avoid overwriting xdg_output position with wl_output position 2022-03-26 19:57:39 -04:00
Ethan Lee 40417b188a wayland: Work around a GNOME xdg_output scaling issue 2022-03-26 19:55:04 -04:00
Ethan Lee 7a1c45bd1c wayland: Optimize keyboard_handle_modifiers.
1. Mod index values are (mostly) constant, so can be done with xkb_state_new
2. Mods can change without the group changing, avoid remap events if possible

Lastly, as a bonus, I added braces to the locale check, because I was nearby.
2022-03-25 12:54:05 -04:00
Sylvain bf38fd4679
YUV: fix invalid read on last line when converting from SDL_PIXELFORMAT_YUY2 (see bug #4841) 2022-03-25 11:52:50 +01:00
Ethan Lee 2891f0821b wayland: Use xkb_keymap_mod to set mod state 2022-03-25 02:49:49 -04:00
Ethan Lee 6d9ca92626 wayland: Enforce text capitalization manually, for remapped keymods 2022-03-25 01:36:39 -04:00
Ethan Lee a75c6150e0 wayland: Add an xkb_keysym_t->SDL_Keycode mapping for backspace 2022-03-25 01:33:40 -04:00
Ethan Lee ab74b6a3c3 wayland: Remove some now-redundant casts 2022-03-24 15:34:29 -04:00
Ethan Lee ee52ad08cd wayland: Minor fixes for old compilers 2022-03-24 15:32:25 -04:00
Simon McVittie b4d28085bf wayland: Don't overwrite error message from SDL_EGL_CreateSurface
SDL_EGL_CreateSurface sets a more specific error message, so overwriting
it would lose information.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-03-24 14:59:25 -04:00
Simon McVittie d5bbbd3f73 Avoid depending on libwayland 1.20 unnecessarily
When using shared linking (linking in the normal way with
-lwayland-client) rather than loading Wayland libraries dynamically at
runtime, listing symbols that don't exist in the current version results
in a build failure. We don't actually call wl_proxy_marshal_flags() or
wl_proxy_marshal_array_flags() directly; the reason we need them is
that they're called by the code generated by wayland-scanner >= 1.20.

If we're building against an older Wayland library, then we'll have its
corresponding version of wayland-scanner (mismatched versions are not
supported), so we won't need those two symbols, and can avoid generating
a dependency on them.

Conversely, if we're building against a newer Wayland library, the
generated code will call them unconditionally, so we cannot treat them as
optional and gracefully fall back: that would result in a crash. Instead,
treat them as a mandatory part of the Wayland library, so that if they
are not found at runtime, we can fall back to X11 without crashing.

libwayland 1.18 is in several LTS distributions (Ubuntu 20.04,
Debian 11, RHEL 8) so avoiding a hard dependency on 1.20 is quite
useful.

Signed-off-by: Simon McVittie <smcv@collabora.com>
Resolves: https://github.com/libsdl-org/SDL/issues/5376
2022-03-24 14:46:48 -04:00
Ryan C. Gordon d597a9b431
x11: Minor cleanups and corrections in X11_ShowMessageBox.
Reference issue #3254.
2022-03-24 14:25:34 -04:00