Commit graph

91 commits

Author SHA1 Message Date
Ozkan Sezer f674009c56 fix typo from commit 63349df2610a (fixes bug 5396) 2020-12-13 16:51:20 +03:00
Ozkan Sezer b6e63625c8 fix bug #5395: handle old systems where inotify_init1 is not available 2020-12-13 15:32:24 +03:00
Sam Lantinga 64f448b26c libusb hid.c is already included in SDL_hidapi.c 2020-12-13 02:01:39 -08:00
Sam Lantinga eec73dfd20 configure.ac (CheckJoystickMFI): changed AC_TRY_COMPILE to AC_TRY_LINK
so as to discover GameController and CoreHaptics frameworks at compile
time.
2020-12-09 20:31:00 -08:00
Sam Lantinga a2098a47b6 Updated SDL to 2.0.14 in preparation for release candidate 2020-12-08 18:56:06 -08:00
Sam Lantinga 46a844786b Added SDL_wcscasecmp() and SDL_wcsncasecmp() 2020-11-24 12:43:01 -08:00
Sam Lantinga a5cde4cb0c Fixed trying to use @available() on older SDK 2020-11-24 07:29:55 -08:00
Sam Lantinga b4338dda47 Enable -fobjc-weak when building MFI controller code 2020-11-24 07:22:29 -08:00
Sam Lantinga eba069eaf0 It looks like the Objective C support needed to build MFI controller code is in 10.8 2020-11-24 06:53:48 -08:00
Ozkan Sezer 23ad4f4b8c configure.ac: check GameController framework support when targeting Darwin
disables SDL_JOYSTICK_MFI for i386 or if MAC_OS_X_VERSION_MIN_REQUIRED < 1090
--disable-joystick-mfi disables it unconditionally.
2020-11-24 14:10:30 +03:00
Sam Lantinga 7a05dbf4b9 Fixed building on FreeBSD
Alex S

Looks like we have a collision with https://hg.libsdl.org/SDL/rev/cd774daff9f6. (Again, the headers in the base system are intended for drivers and should not be used for compiling non-base applications. At least that's the policy for now: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240964#c19.)
2020-11-24 06:42:53 -08:00
Sam Lantinga e9869e07bf Fixed bug 5335 - enable joystick/haptic/evdev support by default on FreeBSD
Alex S

Evdev headers aren't actually included in the base system (well, it has a private copy), they are available through the devel/evdev-proto port instead. We also have devel/libinotify and devel/libudev-devd shims, I didn't verify whether they work with SDL.
2020-11-23 21:08:19 -08:00
Ryan C. Gordon 5c9577476f joystick: Fix up Linux joystick code to (mostly) compile on FreeBSD. 2020-11-23 22:14:22 -05:00
Ozkan Sezer 4c96faee57 remove non-existing tslib support from autofoo and cmake 2020-11-23 20:37:10 +03:00
Sam Lantinga fd89446782 Fixed building on Mac OS X on the command line and with an older macOS SDK 2020-11-21 14:13:26 -08:00
Sam Lantinga 5e0644c15a Disable libusb by default, as it breaks on Linux when trying to use it with non-root permissions on some distributions 2020-11-21 12:55:56 -08:00
Sam Lantinga 120dc280ca Enable HIDAPI by default 2020-11-21 11:25:26 -08:00
Brian Kubisiak 1ed36d21b0 egl: Fix detection in configure script on systems without X11 (bug #5270)
In recent versions of EGL headers on Linux, the MESA_EGL_NO_X11_HEADERS macro is
deprecated and has been replaced with EGL_NO_X11. As a result, the configure
script would fail the compilation check for EGL headers and disable EGL (and by
extension, Wayland) support when X11 headers are not installed. Fix this by
adding the correct macro to disable X11 support in the headers.
2020-11-15 04:10:02 +03:00
Sam Lantinga 1822f97e5f Fixed bug 5346 - Add FreeBSD evdev KBIO keyboard input driver
wahil1976

This patch adds the KBIO text input driver for FreeBSD, which allows text input to fully work without text spilling out into the console. It also supports accented input, AltGr keys and Alt Lock combinations.

Tested with US accent keys layout and various AltGr layouts.
2020-11-11 19:37:47 -08:00
Sam Lantinga 38ed8a955a Fixed bug 5335 - enable joystick/haptic/evdev support by default on FreeBSD
Alex S

...which allows SDL to talk to webcamd/iichid. (Webcamd actually bundles quite a few gamepad drivers.) Note that this does _not_ disable usbhid, both joystick backends will be compiled.
2020-11-11 19:31:03 -08:00
Simon McVittie 8db3171b98 udev: Factor out SDL_EVDEV_GuessDeviceClass
This works on capability bitfields that can either come from udev or
from ioctls, so it is equally applicable to both udev and non-udev
input device detection.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2020-11-11 19:14:34 -08:00
Ryan C. Gordon 010d5fba93 kmsdrm: Make this build with significantly older system libraries.
This allows one to build Raspberry Pi versions on an ancient version of
Raspbian and get both the KMSDRM and RPI video targets built into SDL, giving
maximum binary compatibility from linking against an older glibc, etc, but
also making one library that can access video on all RPi models and OS
releases.
2020-10-26 09:49:09 -04:00
Ozkan Sezer 196cda69f2 build: fix / update sensors (windows) configuration
- SDL_config.h.in: add missing defines SDL_SENSOR_COREMOTION
  and SDL_SENSOR_WINDOWS (configure did set SDL_SENSOR_WINDOWS
  but it never went in SDL_config.h or Makefile.)
- SDL_config.h.cmake: remove duplicated SDL_SENSOR_XXX cmake
  defines.
- autofoo, cmake: check for sensorsapi.h header before enabling
  windows sensors.
2020-10-12 01:02:28 +03:00
Cameron Cawley 59022829f4 riscos: Implement SDL_OpenURL() 2020-10-11 17:32:32 +01:00
Ryan C. Gordon 77c9d73b63 Removed SDL_AndroidOpenURL, added SDL_OpenURL.
Still needs to be wired into Xcode and Visual Studio projects.
2020-10-05 11:30:33 -04:00
Manuel Alfayate Corchete 78c274cb5d kmsdrm: merge patches from Ozkan Sezer for removing c-99'isms and raising libgbm version reqeriments. 2020-09-26 19:18:09 +02:00
Sam Lantinga b0ca8efd29 Re-add check for Metal on x86, where it's not supported. 2020-07-17 22:21:37 -07:00
Ryan C. Gordon 45f5eb0615 configure: On Apple platforms, only exclude Vulkan on x86.
This catches both x86-64 and ARM devices.
2020-07-16 04:37:14 -04:00
Sam Lantinga 968b830d14 Fixed bug 5232 - SDL2 configure script detects Apple Silicon Macs as iPhones; fails to build due to missing components
jackmacwindowslinux

I'm testing my application that uses SDL2 on the new Apple Silicon Macs. I set up the SDL 2.0.12 source code from the website and tried to build it. The first issue I ran into was that it was always building OpenGL ES, even if --disable-video-opengles was passed to configure. OpenGL ES headers do not seem to be present on the Apple Silicon macOS SDK, except for the iOS SDK headers. Then I had problems with the joystick driver, where some classes used on iOS were not available on macOS.

After looking through the configure.ac script a bit, I found that iOS targets are selected when the build host matches "arm*-apple-darwin*". Clang on macOS 11.0 on arm64 reports the host as "arm64-apple-darwin20.0.0", which matches the iOS target. This means that ARM Mac compilation will always be detected as iOS. Unfortunately, there doesn't seem to be an easy way to detect Mac vs. iOS targets, since they now both use the same triplet & compiler for building.

I'm not sure what the best way to fix this is, but maybe there could be an additional target flag to specify whether to build for macOS or iOS? This might break compatibility, though: with this approach, either all old scripts that used configure to build for iOS fail, or all new builds on macOS without a flag fail (silently?).
2020-07-15 16:12:44 -07:00
Ozkan Sezer fe97f01bc6 configure: corretly print --enable-arm-simd default value. 2020-07-05 22:33:10 +03:00
Ryan C. Gordon 3b71ebecd6 configure: Accidentally deleted a ')'
Sorry!
2020-06-27 02:38:13 -04:00
Ryan C. Gordon 363fd52b41 configure/cmake: Disable ARM SIMD and NEON by default.
It's buggy at the moment.
2020-06-26 23:30:59 -04:00
Sam Lantinga 1a1f1704a2 Don't include the iOS joystick driver if joysticks are disabled 2020-05-27 10:35:43 -07:00
Ryan C. Gordon 8bd3b2c801 configure: fix fcitx tests.
Otherwise Unix systems without D-Bus support will attempt to compile sources
they can't handle.
2020-05-20 16:34:19 -04:00
Ryan C. Gordon a5c654d5c3 configure: Just don't do the -idirafter on QNX.
The compiler understands it, but the "qcc" compiler driver doesn't, and the
standard Khronos headers upset QNX anyhow, since they try to include X11
headers in the __unix__ section.
2020-05-19 13:22:01 -04:00
Ryan C. Gordon 72fdc80512 configure: -idirafter needs a space, -I doesn't.
Some compilers are apparently quite cranky about the -I not having a space!
2020-05-19 12:30:26 -04:00
Ryan C. Gordon 475afe2162 configure: Do a real check for -idirafter anyhow.
(The CMake project cheats around this by asking "are we GCC or Clang?" and I'm
inclined to leave it like that for now.)
2020-05-19 12:08:05 -04:00
Ryan C. Gordon 0e08d23793 configure: Not all compilers understand -idirafter, use -I instead.
If this is a problem, we can write a test for the compiler flag, but shouldn't
we _always_ use our Khronos headers instead of depending on the system...?
2020-05-19 11:48:22 -04:00
Sam Lantinga eadc8693dd Fixed bug 5103 - Port fcitx support to both fcitx 4 & 5
wengxt

Due to the new major fcitx version is coming close, the existing code need to be ported to use new Fcitx dbus interface.

The new dbus interface is supported by both fcitx 4 and 5, and has a good side effect, which is that it will work with flatpak for free. Also the patch remove the dependency on fcitx header. Instead, it just hardcodes a few enum value in the code so need to handle the different header for fcitx4 or 5.
2020-05-11 14:31:04 -07:00
Ryan C. Gordon fa23e3d00b locale: Implemented SDL_GetPreferredLocales().
This was something I proposed a long time ago, Sylvain Becker did
additional work on it, then back to me.

Fixes Bugzilla #2131.
2020-05-04 02:27:29 -04:00
Sam Lantinga ef147d2e29 Enable virtual joystick API by default 2020-04-13 08:13:50 -07:00
James Le Cuirot abcc6706fd build: Don't duplicate Libs in Libs.private in pkg-config file
pkg-config already prepends Libs to Libs.private when you specify
--static so there's no need to duplicate them. Most other projects
don't do this.
2020-04-12 13:24:36 +01:00
James Le Cuirot 99f87a7158 build: Merge pkg-config Libs.private into Libs for static-only builds
A project being built entirely statically will call pkg-config with
--static, which utilises the Libs.private field. Conversely it will
not use --static when not being built entirely statically, even if
there is only a static build of SDL available. This will most likely
cause the build to fail due to underlinking unless we merge the Libs
fields.

This is what the Meson build system does when it generates pkg-config
files. This also also follows the behaviour of sdl2-config.

At the same time, the runtime linker flags are not applicable to
static-only builds so only add them for shared builds.
2020-04-11 23:38:34 +01:00
Ryan C. Gordon d292f6bd4f stdlib: Add SDL_trunc and SDL_truncf 2020-04-10 12:17:14 -04:00
Sam Lantinga 3180ba81af First pass at Windows sensor implementation 2020-04-08 08:34:27 -07:00
Paul Cercueil 486f0b6c60 configure.ac: Fix stupid autotools errors
Apparently, recent versions of autotools will issue an error if an empty
description is supplied to AC_DEFINE(). Avoid these errors by just
adding a space in the square brackets.

Partially fixes Bugzilla #4908.
2020-04-07 13:49:19 -04:00
Ryan C. Gordon 377f2d35d5 configure: Remove wayland-protocols check from configure and CMake scripts.
We ship these with SDL now, don't need the system versions installed.
2020-04-01 13:43:53 -04:00
Sam Lantinga 891bd82932 Fixed warning building version.rc using mingw-64 2020-03-20 20:33:26 -07:00
Jimb Esser 417713a75c Probable fix for compile errors on Mac OS and (non-VS) Win32 2020-03-20 19:49:19 -07:00
Sam Lantinga 74ba3cb45b Backed out changeset c5bb2de42684 2020-03-20 19:48:26 -07:00