Commit graph

  • 2756b0f337 [Video/KMSDRM] Init and deinit mouse stuff at the same time that GBM stuff. Manuel Alfayate Corchete 2020-12-20 14:29:58 +0100
  • e91153f278 fix non-ARM h/w on FreeBSD builds (bug #5405, patch from David Carlier.) Ozkan Sezer 2020-12-20 03:03:21 +0300
  • cf71e01734 [Video/KMSDRM] Remove auxiliary AMDGPU compatibility workarounds not needed anymore. Manuel Alfayate Corchete 2020-12-19 23:32:09 +0100
  • af1f91cb36 [Video/KMSDRM] Correct typo. Manuel Alfayate Corchete 2020-12-19 20:21:07 +0100
  • cf48955680 [Video/KMSDRM] Honor the device index in Vulkan. Add notes about the display index. Manuel Alfayate Corchete 2020-12-19 20:15:50 +0100
  • ab3a390e26 [Video/KMSDRM] Better ATOMIC caps testing: patch by Oskan Sezer. Manuel Alfayate Corchete 2020-12-19 17:35:04 +0100
  • 436499f3ec [Video/KMSDRM] Comment out some debug info, adjust comments for future work. Manuel Alfayate Corchete 2020-12-19 02:08:59 +0100
  • 6b81cac420 remove duplicated SDL_SetError after calling check_atomic_modesetting() Ozkan Sezer 2020-12-19 01:25:50 +0300
  • 8952a61324 [Video/KMSDRM] Re-arrange display members setup. Manuel Alfayate Corchete 2020-12-18 23:17:42 +0100
  • f60f8d5d84 [Video/KMSDRM]: Add Vulkan support to the KMSDRM backend. Manuel Alfayate Corchete 2020-12-18 22:53:51 +0100
  • cbe13d232d Fixed controller hotplug detection when joystick thread is not enabled Sam Lantinga 2020-12-18 13:10:36 -0800
  • 6ac0b23d3a SDL_DirectFB_video.c: DSPF_ABGR requires directfb >= 1.5.0 -- add guard. Ozkan Sezer 2020-12-18 21:37:20 +0300
  • f0577bc9ea ControllerList: setup the ps5 default deadzone to match PS4 instead of defaulting to same a XboxOne/Switch Sam Lantinga 2020-12-18 10:09:06 -0800
  • 5f7cd1fa88 Added hints to control whether SDL updates joystick and sensor state in the main event loop Sam Lantinga 2020-12-18 10:08:59 -0800
  • 6c4ab48471 SDL_kmsdrmvideo.c: check atomic modesetting in check_modesetting() Ozkan Sezer 2020-12-18 17:50:02 +0300
  • 5c654d0df4 tests: regenerate configure using autoconf patched for AC_PATH_X11 Ozkan Sezer 2020-12-18 17:00:00 +0300
  • 6bd4c717a1 Fixed bug 5402 - ARM support little update proposal Sam Lantinga 2020-12-17 21:41:23 -0800
  • 10625f9d89 SDL_windowsmessagebox.c: go back to hg rev 14458 state. Ozkan Sezer 2020-12-17 23:50:00 +0300
  • 4d6eb30523 SDL_windowsmessagebox.c (AddDialogControl): add back NULL caption check. Ozkan Sezer 2020-12-17 23:28:20 +0300
  • 90456670b5 more "'for' loop initial declarations are only allowed in C99 mode" fixes Ozkan Sezer 2020-12-17 14:11:00 +0300
  • ed4fcb2cfc kmsdrm_legacy build fixes: Ozkan Sezer 2020-12-16 03:24:10 +0300
  • f484abbdc8 Added Android mapping for the Xbox One Series X controller over Bluetooth Sam Lantinga 2020-12-15 14:57:51 -0800
  • cdd397118f Fixed the Xbox Series X controller showing up twice on Android Sam Lantinga 2020-12-15 14:57:49 -0800
  • 14f977348d Fixed whitespace Sam Lantinga 2020-12-15 14:57:47 -0800
  • 9940e71088 Import two post-2.0.12 fixes to kmsdrm_legacy: Ozkan Sezer 2020-12-16 00:10:30 +0300
  • f8839289b0 Potential fix for bug 5393 - KMSDRM: using atomic mode setting breaks GPU compatibility Sam Lantinga 2020-12-15 12:22:48 -0800
  • c02d88dd12 configury whitespace cleanup (no actual change.) Ozkan Sezer 2020-12-15 23:01:10 +0300
  • 6cb78120d4 Fixed bug 5399 - make install is broken as it depends on missing rule build Sam Lantinga 2020-12-15 00:42:17 -0800
  • 716ac535d8 test/acinclude.m4: rename SDL_CONFIG to SDL2_CONFIG, regenerate configure Ozkan Sezer 2020-12-15 01:20:00 +0300
  • 637d425e3e whitespace. Ozkan Sezer 2020-12-15 00:11:10 +0300
  • f1c7cc710b winrt: Buildfix for older UWP SDKs Ethan Lee 2020-12-14 12:36:04 -0500
  • e65e4fd3ef Fixed detecting the guide button on Xbox One S controllers over Bluetooth on Linux Sam Lantinga 2020-12-14 09:48:51 -0800
  • 169cfe5a7c winrt: EffectiveLocation still needs an ifdef, IsApiContractPresent is for runtime Ethan Lee 2020-12-14 11:52:09 -0500
  • bfffa275ef Fixed bug 5397 - Fcitx input is truncated Sam Lantinga 2020-12-14 09:23:53 -0800
  • 8795ca7067 Fixed bug 5241 - SDL on Linux needs a way to turn deadzones off Sam Lantinga 2020-12-14 09:15:47 -0800
  • 44d4a61d92 minor cleanups to configure.ac to reduce autoconf-2.70 warnings a bit. Ozkan Sezer 2020-12-14 08:11:40 +0300
  • f8078d3d6c configure.ac: use AC_DEFINE for SDL_VIDEO_DRIVER_ANDROID Ozkan Sezer 2020-12-14 05:55:20 +0300
  • 3c2757ff89 windows SDL_LoadObject: fix warning after commit 2ff650230d96 Ozkan Sezer 2020-12-13 18:25:02 +0300
  • 15cbddf497 linux/SDL_threadprio.c: fix build on older systems: Ozkan Sezer 2020-12-13 18:00:20 +0300
  • 3b92933ac6 SDL_LoadObject (windows, os/2): prevent crash if dll name is NULL. Ozkan Sezer 2020-12-13 17:37:50 +0300
  • f674009c56 fix typo from commit 63349df2610a (fixes bug 5396) Ozkan Sezer 2020-12-13 16:51:20 +0300
  • b6e63625c8 fix bug #5395: handle old systems where inotify_init1 is not available Ozkan Sezer 2020-12-13 15:32:24 +0300
  • ee85a41a32 Fixed compile warning Sam Lantinga 2020-12-13 02:10:46 -0800
  • 64f448b26c libusb hid.c is already included in SDL_hidapi.c Sam Lantinga 2020-12-13 02:01:39 -0800
  • 706f63759c Fixed build for platforms with only libusb hidapi implementations Sam Lantinga 2020-12-13 01:58:05 -0800
  • 80e5c689eb Fixed the PS5 controller not disconnecting when powered off Sam Lantinga 2020-12-13 01:20:38 -0800
  • c8ee06911b Added SDL_misc.h to the Xcode built frameworks Sam Lantinga 2020-12-13 00:15:54 -0800
  • ce7c751c2c Document that the joystick deadzone hint defaults off Sam Lantinga 2020-12-12 23:54:40 -0800
  • db0a2025c3 Fixed bug 5241 - SDL on Linux needs a way to turn deadzones off Sam Lantinga 2020-12-12 23:48:02 -0800
  • 0ccb3afd37 Fixed polling values after SYN_DROPPED event Sam Lantinga 2020-12-12 22:33:11 -0800
  • 9ee0e8886c Whoops, make the hint actually default to false Sam Lantinga 2020-12-12 22:11:00 -0800
  • 13a4caf1d7 Fixed bug 4286 - Joystick subsystem causes "not responding" when app is in the background Sam Lantinga 2020-12-12 22:08:02 -0800
  • bca9decbda fix bug #5394 - define _DARWIN_C_SOURCE only if not already defined Ozkan Sezer 2020-12-12 23:28:10 +0300
  • 5c212cb0c5 remove a few stale NULL message/title checks after commit e2b729b1756a Ozkan Sezer 2020-12-10 12:24:24 +0300
  • f1cab8aea6 fix bug #5253: handle NULL title or message fields in SDL_MessageBoxData Ozkan Sezer 2020-12-10 11:20:56 +0300
  • eec73dfd20 configure.ac (CheckJoystickMFI): changed AC_TRY_COMPILE to AC_TRY_LINK Sam Lantinga 2020-12-09 20:31:00 -0800
  • 797a6910fd Fixed bug 5375 - WGI: Fix HSTRING memory leak. Sam Lantinga 2020-12-09 20:28:51 -0800
  • d3d2aee7f4 Fixed the name of the PS5 hint Sam Lantinga 2020-12-09 10:39:36 -0800
  • a77a07152a Disabled raw input debug output Sam Lantinga 2020-12-09 07:50:15 -0800
  • d46dd103d9 Fixed typo in Vulkan load logic Sam Lantinga 2020-12-09 07:49:07 -0800
  • 45e3521d0d Backed out changes for 5366 - cmake build doesn't detect Metal on macOS Sam Lantinga 2020-12-09 07:32:10 -0800
  • bd032c1f72 Fixed bug 5221 - libusb isn't detected correctly in CMake Sam Lantinga 2020-12-09 07:26:59 -0800
  • 7fa5e95b62 Fixed bug 5213 - Add support to metal in iOS/tvOS simulator Sam Lantinga 2020-12-09 07:23:47 -0800
  • cb36189692 Fixed bug 5235 - All internal sources should include SDL_assert.h Sam Lantinga 2020-12-09 07:16:22 -0800
  • 479db43058 Fixed bug 5250 - updaterev.sh failed using CMake Tools on VSCode Remote Sam Lantinga 2020-12-09 06:56:34 -0800
  • a69c61fbfd Only assign context and mainloop once we have connected successfully Alistair Leslie-Hughes 2020-08-14 12:08:58 +1000
  • 88cb4962cd Fixed bug 5291 - SDL_SetRenderTarget unnecessarily changes target when current target is the native texture of the passed in texture Sam Lantinga 2020-12-09 06:42:31 -0800
  • f2fff21762 Fixed bug 5374 - WGI: Use fast-pass strings. Sam Lantinga 2020-12-09 06:24:40 -0800
  • 42c5b4acde Fixed bug 5366 - cmake build doesn't detect Metal on macOS Sam Lantinga 2020-12-09 06:17:55 -0800
  • 475405e036 CMakeLists.txt: sync DYLIB_CURRENT_VERSION to Xcode project Ozkan Sezer 2020-12-09 12:03:24 +0300
  • 250a055727 fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h Ozkan Sezer 2020-12-09 12:01:10 +0300
  • 50203d58b3 Fixed bug 5329 - SDL_SetWindowGrab(SDL_FALSE) fails to unlock cursor if window is partially offscreen Sam Lantinga 2020-12-08 22:00:06 -0800
  • 3835f2008d Fix Nyko Airflo Ex Windows mapping, add Linux/Mac mappings Alice Rowan 2019-03-03 12:38:23 -0700
  • 43aad96681 Fixed bug 5222 - Crash when running with -DHIDAPI=ON Sam Lantinga 2020-12-08 19:03:50 -0800
  • a2098a47b6 Updated SDL to 2.0.14 in preparation for release candidate Sam Lantinga 2020-12-08 18:56:06 -0800
  • 2a9591a9ea Accepted patch https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/fix-space-in-path.patch Sam Lantinga 2020-12-08 09:16:34 -0800
  • 146d9b8201 win32: fix symbols leakage for static libraries Mikhail Paulyshka 2017-09-24 14:32:30 +0300
  • 7f1c6e82b9 Accepted patch https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/enable-winrt-cmake.patch Sam Lantinga 2020-12-08 09:13:08 -0800
  • 7665f8870a Accepted patch https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/disable-wcslcpy-and-wcslcat-for-windows.patch Sam Lantinga 2020-12-08 09:07:21 -0800
  • 695499ae6c Accepted patch https://github.com/microsoft/vcpkg/blob/master/ports/sdl2/disable-hidapi-for-uwp.patch Sam Lantinga 2020-12-08 09:04:28 -0800
  • 5610e5ae48 Makefile.os2: disable W303 (add -wcd=303 to CFLAGS) Ozkan Sezer 2020-12-08 00:11:10 +0300
  • c9723c407f Fixed potential hang in joystick close if the rumble thread is blocked for some reason Sam Lantinga 2020-12-07 09:38:21 -0800
  • 3c68051eaf Allow background input when testing game controllers Sam Lantinga 2020-12-04 15:47:28 -0800
  • 09909d029d Fixed handling of BACK button on newer Xbox One S controllers Sam Lantinga 2020-12-03 19:44:47 -0800
  • 54e5136b50 Refactored Xbox One Bluetooth protocol and verified Xbox One S, Xbox Series X, and Xbox One Elite Series 2 controllers Sam Lantinga 2020-12-03 18:17:04 -0800
  • 1031231b29 Fixed duplicating a device between XInput and HIDAPI Sam Lantinga 2020-12-03 18:17:03 -0800
  • 59f28b7f4b Fixed whitespace Sam Lantinga 2020-12-03 18:17:01 -0800
  • f487d63a6b Fixed crash when printing NULL wide character string Sam Lantinga 2020-12-03 18:16:56 -0800
  • 754286c61c SDL Renderer: specify the correct flag when recreating the window Sylvain Becker 2020-12-02 13:45:24 +0100
  • 035f8f2391 SDL_RecreateWindow: allow clearing VULKAN when recreating the window Sylvain Becker 2020-12-02 13:37:59 +0100
  • 93fbab0fac SDL_ReCreateWindow: allow to unload METAL window and switch back to OpenGL. Sylvain Becker 2020-12-02 11:04:53 +0100
  • 9d40a0f317 Fix joystick device add events containing invalid device indexes Cameron Gutman 2020-08-29 16:50:26 -0700
  • 7854f43b6d Disable SDL_JOYSTICK_HIDAPI on iOS and tvOS by default Sam Lantinga 2020-12-01 14:43:15 -0800
  • ebf315e0f2 Fixed bug 5369 - iOS static library build copies public headers files into xcode archive Sam Lantinga 2020-12-01 14:01:12 -0800
  • 4b35a18d8b Fixed bug 5366 - cmake build doesn't detect Metal on macOS Sam Lantinga 2020-12-01 13:50:42 -0800
  • 798b228806 Fixed bug 5367 - SDL_OpenUrl disabled on iOS due to unified Xcode project file Sam Lantinga 2020-12-01 13:46:34 -0800
  • c78ca2d170 Fixed bug 5371 - Rawinput: Fix truncating cast of string length. Sam Lantinga 2020-12-01 13:38:42 -0800
  • a3ccf9adca Fixed bug 5373 - [PATCH] Rawinput: Get correlated XInput battery info Sam Lantinga 2020-12-01 13:36:41 -0800
  • e3966e25ca Use the correct internal API for updating the battery level for PS5 controllers Sam Lantinga 2020-11-30 13:04:30 -0800
  • f4ed07de06 We don't know whether the PS5 controller is Bluetooth or not when we open it Sam Lantinga 2020-11-30 13:02:34 -0800