Simple Directmedia Layer
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Sylvain 01fa4dd9d1 Fixed ASAN warning, runtime error: left shift of 160 by 24 places cannot be represented in type 'int'
(cherry picked from commit cf0d1d7234e4ce1cc05d4e0ff1517c33363dfe7b)
2024-01-11 09:02:19 -08:00
.github ci: re-enable Intel compilers on ci 2023-11-09 18:07:10 +01:00
acinclude
android-project Added a runtime check for BLUETOOTH_CONNECT in addition to BLUETOOTH (thanks @perepujal!) 2023-12-24 06:51:48 -08:00
android-project-ant
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cmake cmake: check if CMP0087 exists before setting it (#8613) 2023-11-25 21:42:55 +00:00
docs cmake: fix uses of undefined macro identifiers (-Wundef) 2023-11-17 03:06:26 +00:00
include gamecontroller: Fix function name in cherry-picked documentation 2024-01-08 11:09:55 -08:00
mingw/pkg-support/cmake cmake: else() does not need an argument 2022-10-20 13:29:35 +02:00
src wayland: Raise the frame throttle limit 2024-01-10 17:06:47 -05:00
test Fixed ASAN warning, runtime error: left shift of 160 by 24 places cannot be represented in type 'int' 2024-01-11 09:02:19 -08:00
VisualC Added Steam Input API support for game controllers 2023-12-20 13:29:57 -08:00
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visualtest Remove unneeded semicolon 2022-11-17 10:43:45 +01:00
wayland-protocols Support wayland fractional scale protocol 2022-11-29 16:37:02 -05:00
Xcode Updated copyright for 2024 2024-01-01 13:19:49 -08:00
Xcode-iOS/Demos [SDL2] pointer boolean (#8523) 2023-11-10 06:30:56 -08:00
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.gitignore cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
.wikiheaders-options wikiheaders: Bridge README files in the docs directory to wiki. 2023-02-28 11:46:46 -05:00
Android.mk Fixed building with the 16.1.4479499 Android toolchain 2023-06-03 23:55:56 -07:00
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
CMakeLists.txt Use common generic syscond for platforms with no cond implementation 2023-12-24 06:35:59 -08:00
configure autotools: fix actually wrong use of AC_MSG_RESULT 2023-11-24 14:37:40 +03:00
configure.ac autotools: fix actually wrong use of AC_MSG_RESULT 2023-11-24 14:37:40 +03:00
CREDITS.txt
INSTALL.txt
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Makefile.in added missing FGREP to Makefile.in. fixed syntax. regenerated configure. 2022-11-24 17:00:20 +03:00
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Makefile.os2 Makefile.os2: -DSDL_USE_LIBICONV to fix linkage for GNU libiconv option 2023-12-21 08:55:04 +03:00
Makefile.pandora
Makefile.w32 fix os/2 and watcom builds after commit 7bb0e839a6 2023-12-21 01:11:24 +03:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: allow users of sdl2-config.cmake to not add -mwindows to the link options 2023-04-18 14:10:12 -04:00
sdl2-config.in Revert "sdl2-config.in: Deprecate sdl2-config" 2022-11-18 06:53:13 -08:00
sdl2.m4 sdl2.m4: Call $PKG_CONFIG rather than hard-coding pkg-config 2024-01-01 08:27:02 -08:00
sdl2.pc.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
SDL2.spec.in
SDL2Config.cmake.in cmake: use FindALSA.cmake to find ALSA library 2022-12-11 23:23:45 +01:00
TODO.txt
WhatsNew.txt Added patch note for SDL_GDKGetDefaultUser() 2023-11-02 09:59:25 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)