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052a13738d
The two are only ever called together, and combining them makes it possible to eliminate redundant symbol loading and redundant attempts to connect to a display server. |
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SDL_winrtevents.cpp | ||
SDL_winrtevents_c.h | ||
SDL_winrtgamebar.cpp | ||
SDL_winrtgamebar_cpp.h | ||
SDL_winrtkeyboard.cpp | ||
SDL_winrtmessagebox.cpp | ||
SDL_winrtmessagebox.h | ||
SDL_winrtmouse.cpp | ||
SDL_winrtmouse_c.h | ||
SDL_winrtopengles.cpp | ||
SDL_winrtopengles.h | ||
SDL_winrtpointerinput.cpp | ||
SDL_winrtvideo.cpp | ||
SDL_winrtvideo_cpp.h |