SDL/src/video/winrt
M Stoeckl 052a13738d Merge VideoBootStrap::available into VideoBootStrap::create
The two are only ever called together, and combining them makes it possible
to eliminate redundant symbol loading and redundant attempts to connect
to a display server.
2020-07-12 19:11:15 -04:00
..
SDL_winrtevents.cpp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtevents_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtgamebar.cpp Fixed bug 5170 - Build fails when using Visual Studio 2017 with Windows 10 SDK 10.0.19041.0 in uwp 2020-06-10 09:38:43 -07:00
SDL_winrtgamebar_cpp.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtkeyboard.cpp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtmessagebox.cpp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtmessagebox.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtmouse.cpp Added SDL_log.h to SDL_internal.h so logging is available everywhere 2020-04-07 09:38:57 -07:00
SDL_winrtmouse_c.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtopengles.cpp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtopengles.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtpointerinput.cpp Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
SDL_winrtvideo.cpp Merge VideoBootStrap::available into VideoBootStrap::create 2020-07-12 19:11:15 -04:00
SDL_winrtvideo_cpp.h Updated copyright date for 2020 2020-01-16 20:49:25 -08:00