mirror of
https://github.com/Ryujinx/SDL.git
synced 2024-12-23 18:45:28 +00:00
9b75fa0165
* Add changes from code review by @ccawley2011, #5597, overall cleanup * Update N-Gage README, minor cleanup and rephrasing * Call SDL_SetMainReady() before calling SDL_main, return SDL_main instead of main
45 lines
1.4 KiB
Markdown
45 lines
1.4 KiB
Markdown
Nokia N-Gage
|
|
============
|
|
|
|
SDL2 port for Symbian S60v1 and v2 with a main focus on the Nokia N-Gage
|
|
(Classic and QD) by [Michael Fitzmayer](https://github.com/mupfdev).
|
|
|
|
Compiling
|
|
---------
|
|
|
|
SDL is part of the [N-Gage SDK.](https://github.com/ngagesdk) project.
|
|
The library is included in the
|
|
[toolchain](https://github.com/ngagesdk/ngage-toolchain) as a
|
|
sub-module.
|
|
|
|
A complete example project based on SDL2 can be found in the GitHub
|
|
account of the SDK: [Wordle](https://github.com/ngagesdk/wordle).
|
|
|
|
Current level of implementation
|
|
-------------------------------
|
|
|
|
The video driver currently provides full screen video support with
|
|
keyboard input.
|
|
|
|
At the moment only the software renderer works.
|
|
|
|
Audio is not yet implemented.
|
|
|
|
Acknowledgements
|
|
----------------
|
|
|
|
Thanks to Hannu Viitala, Kimmo Kinnunen and Markus Mertama for the
|
|
valuable insight into Symbian programming. Without the SDL 1.2 port
|
|
which was specially developed for CDoom (Doom for the Nokia 9210), this
|
|
adaptation would not have been possible.
|
|
|
|
I would like to thank my friends
|
|
[Razvan](https://twitter.com/bewarerazvan) and [Dan
|
|
Whelan](https://danwhelan.ie/), for their continuous support. Without
|
|
you and the [N-Gage community](https://discord.gg/dbUzqJ26vs), I would
|
|
have lost my patience long ago.
|
|
|
|
Last but not least, I would like to thank the development team of
|
|
[EKA2L1](https://12z1.com/) (an experimental Symbian OS emulator). Your
|
|
patience and support in troubleshooting helped me a lot.
|