Simple Directmedia Layer
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Sam Lantinga 172865ff13 Don't enumerate HID devices on macOS if we don't have input monitoring permissions
Unfortunately the only way to detect this is to actually try opening a device, so we wait until the application tries, and then stop enumerating afterwards.

Fixes https://github.com/libsdl-org/SDL/issues/5781
2022-09-16 09:16:18 -07:00
.github Create dummy PS2 Video driver 2022-08-02 11:40:31 -07:00
acinclude autoconf: use ax_compute_relative_paths 2022-07-27 21:06:31 +02:00
android-project Split SDLSurface to public class 2022-08-22 14:57:15 -07:00
android-project-ant
build-scripts emscripten-buildbot.sh: force -s USE_SDL=0 2022-08-17 21:39:59 -04:00
cmake cmake: forward HAVE_LIBUSB to HAVE_HIDAPI_LIBUSB 2022-09-10 15:53:11 +02:00
docs Add build target to Xcode project to create an xcframework for iOS (#6188) 2022-09-05 13:10:15 -07:00
include Removed obsolete extension definitions 2022-09-15 06:19:18 -07:00
mingw/pkg-support/cmake
src Don't enumerate HID devices on macOS if we don't have input monitoring permissions 2022-09-16 09:16:18 -07:00
test Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
VisualC Added initial support for Wii controllers (thanks @tellowkrinkle!) 2022-09-01 15:29:41 -07:00
VisualC-GDK Added initial support for Wii controllers (thanks @tellowkrinkle!) 2022-09-01 15:29:41 -07:00
VisualC-WinRT add SDL_crc16.c to msvc and watcom builds 2022-08-11 20:11:32 +03:00
visualtest
wayland-protocols Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
Xcode Updated Xcode project with new offscreen video driver files 2022-09-16 08:18:42 -07:00
Xcode-iOS
.clang-format
.editorconfig .editorconfig: Use correct path for wayland-protocols 2022-08-23 06:28:04 -07:00
.gitignore Update .gitignore 2022-08-24 15:34:46 -07:00
.wikiheaders-options wikiheaders.pl: changes to make this usable with external projects. 2022-06-15 23:26:24 -04:00
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Build the offscreen video driver by default. 2022-09-15 10:59:37 -07:00
configure Regenerated configure 2022-09-15 11:08:00 -07:00
configure.ac Build the offscreen video driver by default. 2022-09-15 10:59:37 -07:00
CREDITS.txt
INSTALL.txt
LICENSE.txt
Makefile.in We want to ship the CMake input file, not the generated file 2022-07-11 08:55:49 -07:00
Makefile.minimal
Makefile.os2 Added initial support for Wii controllers (thanks @tellowkrinkle!) 2022-09-01 15:29:41 -07:00
Makefile.pandora
Makefile.w32 Makefile.w32: silence lots of W202 warnings from new vulkan headers 2022-09-15 11:23:50 +03:00
README-SDL.txt
README.md
sdl2-config-version.cmake.in
sdl2-config.cmake.in cmake: fix location of SDL2::SDL2test imported library 2022-09-05 21:53:50 +02:00
sdl2-config.in cmake+ci: fix+test sdl2-config + sdl2.pc for all supported platforms 2022-06-23 14:17:38 +02:00
sdl2.m4 Fixed macOS framework detection in sdl2.m4 2022-08-26 09:12:56 -07:00
sdl2.pc.in Compatible with including as <SDL2/SDL.h> 2022-07-28 20:34:34 -07:00
SDL2.spec.in
SDL2Config.cmake.in ci: Test cmake build script on Android 2022-06-15 11:11:49 -07:00
TODO.txt
WhatsNew.txt Added the hint SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED to control whether the player LED should be lit on the Nintendo Wii controllers 2022-09-01 16:30:55 -07:00

Simple DirectMedia Layer (SDL) Version 2.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)