SDL/src/video
pionere 32c7d5d352 cleanup IME_UpdateInputLocale
- do not store the HKL in a static variable
- always set the ime_candvertical value in case the HKL is changed
2022-01-28 20:40:19 -05:00
..
android Updated copyright for 2022 2022-01-03 09:40:21 -08:00
arm ARM: NEON assembly optimization for SDL_FillRect 2019-10-24 21:17:52 -04:00
cocoa SDL_cocoamodes.m: fix build against older SDKs. 2022-01-11 14:56:56 +03:00
directfb Updated copyright for 2022 2022-01-03 09:40:21 -08:00
dummy Updated copyright for 2022 2022-01-03 09:40:21 -08:00
emscripten Updated copyright for 2022 2022-01-03 09:40:21 -08:00
haiku haiku: updated for Haiku 2022-01-12 09:32:56 -08:00
khronos Update SDL's copy of the EGL headers from Khronos 2021-08-25 10:50:21 -10:00
kmsdrm kmsdrm: Remove gbm_bo_get_offset() 2022-01-03 16:41:03 -06:00
nacl re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
offscreen Updated copyright for 2022 2022-01-03 09:40:21 -08:00
os2 SDL_os2messagebox.c (_makeDlg): remove unnecessary casts 2022-01-12 11:01:02 +03:00
pandora Updated copyright for 2022 2022-01-03 09:40:21 -08:00
psp Fix build errors in PSP port 2022-01-06 10:17:05 -08:00
qnx QNX: use SDL_malloc 2021-11-22 08:38:46 -08:00
raspberry Updated copyright for 2022 2022-01-03 09:40:21 -08:00
riscos Updated copyright for 2022 2022-01-03 09:40:21 -08:00
uikit fix compiler warnings in video/uikit 2022-01-28 20:40:19 -05:00
vita re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
vivante Updated copyright for 2022 2022-01-03 09:40:21 -08:00
wayland wayland: Round the refresh rate rather than truncating it 2022-01-26 21:27:13 -06:00
windows cleanup IME_UpdateInputLocale 2022-01-28 20:40:19 -05:00
winrt re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
x11 Fixed bug #5256: X11 Segmentation fault with multiple windows and renderers 2022-01-25 17:18:40 +01:00
yuv2rgb Fixed potential buffer overflow in YUV conversion 2021-11-30 10:23:21 -08:00
SDL_blit.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_0.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_1.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_A.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_auto.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_auto.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_copy.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_copy.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_N.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_slow.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_blit_slow.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_bmp.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_clipboard.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_egl.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_egl_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_fillrect.c use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
SDL_pixels.c use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
SDL_pixels_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_rect.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_rect_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_RLEaccel.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_RLEaccel_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_shape.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_shape_internals.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_stretch.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_surface.c re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
SDL_sysvideo.h video: Don't check if we can use a "texture framebuffer" until needed. 2022-01-26 17:06:25 -05:00
SDL_video.c re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory 2022-01-28 20:40:19 -05:00
SDL_vulkan_internal.h sync handling of subsystems II. 2022-01-28 20:40:19 -05:00
SDL_vulkan_utils.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_yuv_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
sdlgenblit.pl Updated copyright for 2022 2022-01-03 09:40:21 -08:00