mirror of
https://github.com/Ryujinx/SDL.git
synced 2025-12-30 19:01:31 +00:00
XAudio2 doesn't have capture support, so WASAPI was to replace it; the holdout was WinRT, which still needed it as its primary audio target until the WASAPI code code be made to work. The support matrix now looks like: WinXP: directsound by default, winmm as a fallback for buggy drivers. Vista+: WASAPI (directsound and winmm as fallbacks for debugging). WinRT: WASAPI |
||
|---|---|---|
| .. | ||
| SDL_wasapi.c | ||
| SDL_wasapi.h | ||
| SDL_wasapi_win32.c | ||
| SDL_wasapi_winrt.cpp | ||