SDL/src/joystick/hidapi
Sam Lantinga 3a3aaac221 Added 4 auxiliary buttons to the game controller API
Xbox Elite controllers use AUX1-AUX4 to represent the paddle buttons when using the HIDAPI driver
PS4 and PS5 controllers use AUX1 to represent the touchpad button
Nintendo Switch Pro controllers use AUX1 to represent the capture button
2020-11-06 11:30:52 -08:00
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steam Added zlib license for Steam Controller headers 2020-04-14 07:35:35 -07:00
SDL_hidapi_gamecube.c Added SDL_JoystickHasLED 2020-11-05 11:07:54 -08:00
SDL_hidapi_ps4.c Moved the PS5 controller driver to a separate file, as the advanced feature protocol is very different from that of the PS4 2020-11-05 17:03:28 -08:00
SDL_hidapi_ps5.c Added 4 auxiliary buttons to the game controller API 2020-11-06 11:30:52 -08:00
SDL_hidapi_rumble.c Fixed crash when a controller is disconnected while rumble is pending 2020-03-04 14:59:44 -08:00
SDL_hidapi_rumble.h Update for bug 4923 - Calling SDL_GameControllerRumble() often takes 8 ms 2020-02-07 11:02:34 -08:00
SDL_hidapi_steam.c Added 4 auxiliary buttons to the game controller API 2020-11-06 11:30:52 -08:00
SDL_hidapi_switch.c Added 4 auxiliary buttons to the game controller API 2020-11-06 11:30:52 -08:00
SDL_hidapi_xbox360.c Added 4 auxiliary buttons to the game controller API 2020-11-06 11:30:52 -08:00
SDL_hidapi_xbox360w.c Added 4 auxiliary buttons to the game controller API 2020-11-06 11:30:52 -08:00
SDL_hidapi_xboxone.c Added 4 auxiliary buttons to the game controller API 2020-11-06 11:30:52 -08:00
SDL_hidapijoystick.c Added 4 auxiliary buttons to the game controller API 2020-11-06 11:30:52 -08:00
SDL_hidapijoystick_c.h Added 4 auxiliary buttons to the game controller API 2020-11-06 11:30:52 -08:00