SDL/include
David CARLIER 4a0f56b679 SDL_TriggerBreakppoint for riscv arch (both 32/64) version.
`ebreak` acts like int3 for x86, giving control of running process to debuggers.
(cherry picked from commit 723bcd0a8be4e816f6555b6bbbd5e9c26ab27137)
2023-08-13 23:02:02 +03:00
..
begin_code.h MSVC has __declspec(deprecated) 2023-08-09 02:53:48 +02:00
close_code.h include: Fix symbols in public headers that start with an underscore. 2023-02-20 11:38:26 -05:00
SDL.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_assert.h SDL_TriggerBreakppoint for riscv arch (both 32/64) version. 2023-08-13 23:02:02 +03:00
SDL_atomic.h SDL_atomic.h: __ARM_ARCH is not always defined for an arm platform 2023-07-26 20:39:20 +03:00
SDL_audio.h testsurround: fix channel names 2023-03-28 10:21:35 -07:00
SDL_bits.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_blendmode.h Simplify SDL_BLENDMODE_MUL 2023-03-16 20:27:09 +01:00
SDL_clipboard.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config.h.cmake wayland: Enforce or override libdecor minimum window size 2023-01-22 08:20:34 -08:00
SDL_config.h.in autotools: Add check for libdecor get min/max functions 2023-01-18 10:32:43 -08:00
SDL_config_android.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_emscripten.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_iphoneos.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_macosx.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_minimal.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_ngage.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_os2.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_pandora.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_windows.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_wingdk.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_winrt.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_config_xbox.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_copying.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_cpuinfo.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_egl.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_endian.h byteswap: Don't use intrinsic byteswap functions with Intel C compiler 2023-03-27 06:13:28 +00:00
SDL_error.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_events.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_filesystem.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_gamecontroller.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_gesture.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_guid.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_haptic.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_hidapi.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_hints.h Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers 2023-07-08 09:34:58 -07:00
SDL_joystick.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_keyboard.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_keycode.h Don't map the top keyboard row to numbers when using the one-handed DVORAK layouts (thanks @tormol!) 2023-05-22 11:30:42 -07:00
SDL_loadso.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_locale.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_log.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_main.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_messagebox.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_metal.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_misc.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_mouse.h Fixed the documentation for SDL_SetRelativeMouseMode() 2023-03-08 22:33:23 -08:00
SDL_mutex.h Changed all variadic macros into fixed (thanks @Wohlstand!) 2023-05-10 06:29:35 -07:00
SDL_name.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengl.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengles2.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_opengles2_gl2.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_opengles2_gl2ext.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_opengles2_gl2platform.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_opengles2_khrplatform.h Updated to the latest version of OpenGL and Vulkan headers from the Khronos registry 2022-09-14 09:14:47 -07:00
SDL_pixels.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_platform.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_power.h Sync wiki -> headers. 2023-02-24 11:47:13 -05:00
SDL_quit.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_rect.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_render.h include: fixed a typo in SDL_RenderGetMetalCommandEncoder docs. 2023-08-06 10:45:11 -04:00
SDL_revision.h build: Add a mechanism to mark builds with vendor info 2022-10-22 09:27:10 -07:00
SDL_revision.h.cmake build: Add a mechanism to mark builds with vendor info 2022-10-22 09:27:10 -07:00
SDL_rwops.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_scancode.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_sensor.h Clarified the expected sensor value when a game controller is at rest 2023-04-06 09:55:43 -07:00
SDL_shape.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_stdinc.h Always allocate zt in output of SDL_iconv_string() 2023-06-04 05:17:15 -07:00
SDL_surface.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_system.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_syswm.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_assert.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_common.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_compare.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_crc32.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_font.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_fuzzer.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_harness.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_images.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_log.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_md5.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_memory.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_test_random.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_thread.h make sure to not enable SDL_PASSED_BEGINTHREAD_ENDTHREAD for WinRT 2023-02-07 00:21:56 +03:00
SDL_timer.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_touch.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_types.h Updated copyright for 2023 2023-01-09 09:48:21 -08:00
SDL_version.h Updated to version 2.29.0 for development 2023-06-20 11:50:19 -07:00
SDL_video.h Handle DPI scaling in SDL_GetWindowSurface 2023-06-14 17:23:54 -07:00
SDL_vulkan.h Sync wiki -> header 2021-10-27 01:36:05 +00:00