..
atomic
Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings
2013-10-20 21:56:15 -07:00
audio
Fixed bug 2205 - SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers
2013-11-03 11:13:06 -08:00
core
Fixed a crash initializing Android touch IDs
2013-10-20 23:23:25 -07:00
cpuinfo
Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!).
2013-10-23 19:52:14 -04:00
events
Changed parameter name for gesture template save functions from "src" to "dst".
2013-11-02 12:07:21 +01:00
file
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
filesystem
Fixed buffer overflow.
2013-10-24 00:00:10 -04:00
haptic
Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly.
2013-10-23 15:54:12 -04:00
input /evdev
Prevent keystrokes from leaking through to the console when using evdev.
2013-10-13 17:15:43 -03:00
joystick
Fixed some warnings building for 64-bit Windows
2013-10-21 01:16:16 -07:00
libm
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
loadso
Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app.
2013-09-28 14:06:39 -07:00
main
Backed out changeset 737771c47c6f, done testing Buildbot changes.
2013-10-20 20:24:00 -04:00
power
Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
2013-10-20 20:42:55 -07:00
render
Changed function to return -1 through SDL_Error() instead of plain -1.
2013-11-02 11:46:43 +01:00
stdlib
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
test
Fixed common test usage string (was "hidpi", should be "highdpi").
2013-10-30 16:39:35 -04:00
thread
Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values.
2013-10-20 20:42:55 -07:00
timer
Fixes bug #2074 - Thanks Sylvain!
2013-08-29 14:03:44 -03:00
video
Fixed bug 1990 - focus/keyboard events not generated correctly for multiple windows
2013-11-03 09:55:27 -08:00
SDL.c
It's okay to quit things more than once.
2013-10-20 10:39:26 -07:00
SDL_assert.c
Fixed building using MinGW
2013-10-17 23:02:29 -07:00
SDL_assert_c.h
Fixes #2022 , do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_error.c
Fixes #2022 , do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_error_c.h
Fixes #2022 , do not resume on Android when surfaceChanged
2013-08-12 11:13:50 -03:00
SDL_hints.c
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
2013-08-29 08:29:21 -07:00
SDL_log.c
Fixed building using MinGW
2013-10-17 23:02:29 -07:00